Originally developed by Sucker Punch, the Sly Cooper franchise has been an unsung hero of platforming since its inception. Unfortunately, as InFamous and its sequels gained in popularity, Sly was left by the wayside. However, Sanzaru, who were big fans of the series, stepped up to take the reins, based largely on a demo Sly level they created. They were given the task of creating The Sly Collection, an HD remaster of the previous Sly games. When this came out great, Sanzaru was given the go-ahead to begin work on Sly Cooper: Thieves in Time, the fourth installment of the series. It’s a great story; however, does it add up to a great game?