DSOGaming writes: "By now, everyone knows that Aliens: Colonial Marines is not up to what they had hoped and does not come close to the demo version that was showcased in E3. Sure enough, our SweetFX mod can bring some of its atmosphere back, however the lack of dynamic light sources and shadows is something that has a big impact on the game’s visuals. So why is the final version so different from the demo version? The answer is simple: the demo version of Aliens: Colonial Marines ran on a high-end PC that surpassed the capabilities of both PS3 and X360."
It was on a PC but hardware was comparable to PS4 specs. Its what Ubisoft said somewhere anyways.
Good God man! It was a PS4 dev kit inside a PC case! Why u no understand??
-Lack of environments
-Lack of "horror" aspects, the game wasn't scary AT ALL
-Lack of animations all together
-Very linear levels
-HORRIBLE AI
-The aliens are smaller
-Blame consoles all you want. if it was that bad, why are other games not this terrible? And why does it seem a heck of a lot like Duke Nukem?