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Submitted by Pain_Killer 573d ago | news

AMD TressFX Hair Simulation Technology Brings Life To Lara Croft’s Hair In Her Adventures

AMD in a partnership with Square Enix’s studio Crystal Dynamics has announced their new TressFX Hair Simulation Technology. The new TressFX Hair Simulation Technology is aimed to provide dynamic hair physics and simulation to Lara Croft’s hair in her latest adventurer’s in Tomb Raider (2013). (AMD, Crystal Dynamics, PC, Tomb Raider 2013)

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N311V  +   573d ago
WOW! That makes a huge difference, I've always found in-game hair annoyingly chunky and stiff. If this isn't possible on NextGen consoles then PC gamers will finally have something I'm envious of. Looks great.
Pain_Killer  +   573d ago
It sure is a fantastic addition for us PC gamers.

But i see the eventuality of this or a similar feature coming to consoles soon since its an AMD exclusive feature and the new consoles are based off AMD hardware hence Direct Compute is also available on their architecture.

Nevertheless, its great to see a competitor to NVIDIA's PhysX. Maybe we would see more GPU Physics effects from both NVIDIA and AMD in the future titles. :)
Depends.. How resources does it use? console devs have to make different decisions.
SpartanGR  +   573d ago
It's a directx 11 feature. Works on nvidias as well.

http://www.neogaf.com/forum...
LordSane  +   573d ago
Can't wait to see this technology in the next God of War game.
But seriously, it looks like hair from CGI movie.
dcbronco  +   573d ago
I think this will definitely be a feature on consoles. The APUs are designed especially for putting off compute functions to the GPU. Jaguar cores should definitely be capable of this.
Kur0  +   573d ago
@LordSane but... Kratos is bald...
LightofDarkness  +   573d ago
PS4 is using GCN architecture by the sounds of it, so this could well make its way over, provided the GPU has enough grunt.
Walker  +   573d ago
Joel and ellie in The Last of Us have the best hair/beard effects and simulations i've ever seen to date.

Edit: check it out

Related image(s)
#2 (Edited 573d ago ) | Agree(1) | Disagree(11) | Report | Reply
Letros  +   573d ago
Thanks for circling the head, I would have missed the hair otherwise!
kmanmx  +   573d ago
"A new frontier for graphics realism"

Talk about hyperbole. Cool tech ? yes. A new frontier for graphics realism ? no.
#3 (Edited 573d ago ) | Agree(2) | Disagree(10) | Report | Reply
CGI-Quality  +   573d ago
Isn't it a more REAListic feature?
kmanmx  +   573d ago
Yes. But I wouldn't describe it as a new frontier.

Ray Tracing is a new frontier. Dynamic lighting was a new frontier.

But improvements in Lara Crofts hair quality are an incremental improvement in a very small part of the picture.
#3.1.1 (Edited 573d ago ) | Agree(0) | Disagree(4) | Report
CGI-Quality  +   572d ago
Eh, not sure if you do development, but as a Designer, I can tell you what you said isn't true. Hair is actually one of the staples of what devs try to simulate, and this is a substantial move forward.
hesido  +   573d ago
It looks superb. The next step is to make that hair dirty, it currently looks like it is from a shampoo commercial, even after all the beating.
LAWSON72  +   573d ago
Physx or fancy hair= nvidia vs amd
pr0digyZA  +   572d ago
Except fancy hair isn't exclusive, its dx11 so its for every card that supports it.
enkeixpress  +   573d ago
oh this is fantastic!! cause I'm going to be paying soooo much attention to Lara's hair during my playthrough of the game XD

sarcasm aside, it's kind of interesting ;)
#6 (Edited 573d ago ) | Agree(1) | Disagree(0) | Report | Reply
newsguy  +   573d ago
looks cool, wonder if it will be wonky

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