The warning signs were there, our motion trackers should have picked up on it, but we chose to ignore the fact that there hadn't been any pre-release reviews. We shouldn't have ignored the odd release date or the ridiculous amount of pre-release hype being pushed. But we did, and we bought it, and it was rubbish. Game-Modo are talking of course, about the years biggest disappointment so far: Aliens: Colonial Marines.
So what went wrong?
And like I said, the game may as well be nearly finished. They ought to just get it out there and see if they can get some revenue for the time spent developing it.