40°
Submitted by IamTimO 664d ago | interview

Interview: Tom Brien, Creator Of No Time To Explain - Part One

Super PolyPixel - "I had a chance to Skype with Tom Brien, co-owner of tinyBuildGAMES. Also animator, creator and programmer of No Time To Explain. A free to play puzzle platformer that gathered almost a million downloads on Newgrounds, and possibly millions web-wide. When the decision to create a more robust game came about, the duo looked to Kickstarter for a meager $7,000 to keep them focused on the task. Their fans responded by almost quadrupling the end goal, giving the team the time, and confidence to shoot for higher than just a PC release. With Steam aimed in their sights, No Time To Explain was voted into steam’s green-light program, and they hit another milestone. So whats next? XBLA? PSN? I try to wrangle that information out of Tom whose brain obviously works on more than three dimensions. Grab some coffee as we discuss everything from storytelling in video games, to finding business partners in private messages." (Dev, Industry, Kickstarter, Newgrounds, No Time To Explain, PC, Steam, tinyBuildGAMES, Valve)

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
10°

ZTGD | Fantasy Hero: Unsigned Legacy (Vita) Review

9m ago - Justin Celani writes: When a company such as Arc System Works, who’s primarily known for its figh... | PS Vita
30°

Final Fantasy Explorers Famitsu review translated

20m ago - Frome the review: "This game gives the impression of being “an easy to play MMORPG”. It is fun t... | 3DS
20°

Teach Princesses How To Use A Sword In Oblivious Garden ~Carmina Burana

20m ago - Chinese doujin game studio CorypheeSoft has released its visual novel Oblivious Garden ~Carmina B... | PC
40°

Top 4 Best Xbox One Accessories

44m ago - Many accessories are currently available Xbox One, but some of them are bad. But some of them are... | Xbox One
Ad

Are you bored?

Now - Watch 10 seconds videos about games and game culture at COUB Gaming... | Promoted post
40°

GREE wants midcore games for the Japanese market

1h ago - Back in October, GREE announced a partnership with mobile phone carrier KDDI that would develop,... | iPhone