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Interview: Tom Brien, Creator Of No Time To Explain - Part One

Super PolyPixel - "I had a chance to Skype with Tom Brien, co-owner of tinyBuildGAMES. Also animator, creator and programmer of No Time To Explain. A free to play puzzle platformer that gathered almost a million downloads on Newgrounds, and possibly millions web-wide. When the decision to create a more robust game came about, the duo looked to Kickstarter for a meager $7,000 to keep them focused on the task. Their fans responded by almost quadrupling the end goal, giving the team the time, and confidence to shoot for higher than just a PC release. With Steam aimed in their sights, No Time To Explain was voted into steam’s green-light program, and they hit another milestone. So whats next? XBLA? PSN? I try to wrangle that information out of Tom whose brain obviously works on more than three dimensions. Grab some coffee as we discuss everything from storytelling in video games, to finding business partners in private messages."

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