Edwin Evans-Thirlwell: ''There was a lot of groaning and moaning on them thar interwebs when Crystal Dynamics announced that its Tomb Raider reboot would offer a competitive, progression-based multiplayer mode - I'll admit to contributing a little cynicism of my own. If you rank among the groaners and/or moaners, the below probably won't amuse: creative director Noah Hughes has told OXM that the studio will continue to "explore" multiplayer functionality in future titles.''
What is the actual point in that, the games been getting good reviews but one of the things holding it back from perfect reviews has been the tacked on multiplayer.
Just leave it out and focus on giving us a bigger single player game packed full of content
Some seem to be forgetting that a good game doesn't NEED multiplayer to provide longevity.