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Crystal Dynamics "Anxious" To "Explore" Multiplayer In Future Tomb Raider Titles

Edwin Evans-Thirlwell: ''There was a lot of groaning and moaning on them thar interwebs when Crystal Dynamics announced that its Tomb Raider reboot would offer a competitive, progression-based multiplayer mode - I'll admit to contributing a little cynicism of my own. If you rank among the groaners and/or moaners, the below probably won't amuse: creative director Noah Hughes has told OXM that the studio will continue to "explore" multiplayer functionality in future titles.''

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Root1246d ago

Urgh....why

What is the actual point in that, the games been getting good reviews but one of the things holding it back from perfect reviews has been the tacked on multiplayer.

Just leave it out and focus on giving us a bigger single player game packed full of content

Donnieboi1246d ago (Edited 1246d ago )

The deus ex team (not Eidos) did the mp. So removing it wont put more resources into the campaign. But adding mp (if it's good) gives the game longevity. Some people can't afford to buy more than 2 new games a year. So some of us need to know the game will last. If the mp is good, then shut up about it. If u don't wanna play it, then give the game to someone like me when your done with the campaign. Otherwise, stop crying and enjoy all the extra's they gave us.

csreynolds1245d ago

Removing multiplayer might not have necessarily put more resource into Tomb Raider's campaign, but it would have freed budget to spend enhancing the single-player. Think about it...

csreynolds1245d ago (Edited 1245d ago )

I'm not quite sure why you've gotten so many dislikes - the reviews say it themselves; the multiplayer doesn't work. The combat's awkward, the netcode's iffy, and there are better-made cooperative and competitive alternatives available.

Some seem to be forgetting that a good game doesn't NEED multiplayer to provide longevity.