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Crysis 3 Review | Saving Contet

Excerpt: "It isn’t all a glorified tech demo disguised as a way to melt all your innards of your PC, Crysis 3 is an actual game, and is the conclusion to a three-game arc involving those part of Raptor Squad, the guinea pigs to using the most advanced technological weapon, the Nanosuit. Picking up some 20 years after Crysis 2, Prophet, still has unfinished business with the Ceph as he knows there is still a threat and continues to be opposed by C.E.L.L., the military company bred from the same place in which your suit originates.

New York has been quarantined from the rest of the world, encased and sheltered. Once inside the biome, you’ll see the New York jungle is a would-be playground. Nature has reclaimed most of the land and grass stands tall, vines wrap around buildings in dilapidated beauty. Each location is like an episode of ‘Life After People’, with exquisite detail as Ceph roam the brush and move with grace from place to place, and with the C.E.L.L. occupying the ruins trying to hunt you down.

Crysis 3 is sure to impress, and will be a graphical blueprint for other developers to follow. The technical achievements are amazing, but it just can’t carry the weight of the game’s shortcomings. The emotional backdrop for Prophet in this existential conflict of “what is human” comes out of left field and goes nowhere. The campaign is very short, but it is highly exciting in this compact form. The hunter bow further cements the feeling of being a predator, as you prey on your enemies in your billion dollar nanosuit."

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