1100°
Submitted by PLASTICA-MAN 415d ago | rumor

Rumor: So Killzone: Shadow Fall was only using 1.5 GB of VRAM

A Killzone Shadow Fall developer named Phil, when asked about how much this game is using in terms of memory whether it was 2.2 GB or not, he answered:
" Less than that.Most kits until pretty recently had only 1.5 GB usable for graphics. " (Killzone: Shadow Fall, PS4)

Credit url: m.neogaf.com
Most likely
Is this rumor true? Rumor votes 268
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Snookies12  +   415d ago | Well said
If this is true... Dear god...
Root  +   415d ago
Another 6.5GB to go :D

It's only going to get better
LOL_WUT  +   415d ago
Impressive ;)
LOGICWINS  +   415d ago
Not really impressive...thats expected. Launch games are never supposed to come even close to maxing out a console. If anything, its a relief that better things are to come.
PLASTICA-MAN  +   415d ago
Keep in mind that even with those 1.5 GB, most of it is used for the unoptimized OS. So the game at its current state is even using less video memory and displays such graphics. Imagine what happens next, when you know a month is enoughbto make a Killzone game look way better.
#1.1.3 (Edited 415d ago ) | Agree(56) | Disagree(13) | Report
Outside_ofthe_Box  +   415d ago
This is exactly why I'm hyped for next gen and was very impressed with the reveal. If games look this GOOD NOW, then damn, I can't wait to see when devs REALLY start to push and max out consoles.
Dylila  +   415d ago | Well said
so killzone shadow fall looks better than crysis 3 on ultra while barely using much of its ram in the ps4. i have three video cards with 3072 mb of ram on all three and my pc is quite powerful running crysis 3 on ulta but ps4 with killzone shadow fall exceeds it looking better while barely using a lot of power on ps4.

ps4 is the best gaming system ever and ive never touched it. i cant wait to own one.

im buying a ps4 day one
#1.1.5 (Edited 415d ago ) | Agree(153) | Disagree(70) | Report
PLASTICA-MAN  +   415d ago
Even Mark Rein himself explained that the Unreal Engine 4 demo on PS4 was rushed an unoptmized and using not final hardware: http://beyond3d.com/showpos...

Future can only look brighter for the PS4 !
#1.1.6 (Edited 415d ago ) | Agree(87) | Disagree(3) | Report
stragomccloud  +   415d ago
@Dylia

Do you even have a gaming PC?
Because yes it looks good, but Crysis 3 on PC ultra settings is still better. Though, you'll need a graphics card that's around $300 to run it.

For the reasons of that high cost of entry, consoles can never be on par with PC. Consoles are supposed to be cheap/convenient alternatives.

That's not in any way a bad thing. In fact it's quite the opposite. But don't try to tell yourself it's as good as a high end PC.
stragomccloud  +   415d ago
Well... not exactly.
There is a the OS to consider, but then there is also the fact that the PS4 will be capable of recording video while you play.

If you have any experience with video capture/encoding, you should know that is extremely CPU/RAM intensive, in fact I'd go out on a limb and guess that at least 1gb of ram goes to the os, and at least 3gb is devoted to video capture.

That said, 4gb is a huge amount of memory to have left over. I like to run a performance moniter on the screen on my keyboard from time to time when I play PC games, and the most I have ever seen used by a game was about 1.5gb
Autodidactdystopia  +   415d ago
People who say this looks better than crysis3 on ultra are smoking crack. or their only experience with it is from a youtube video (meaning they havent actually seen anything cause yt specializes in taking detail and trashing it)

i love that no one realizes that most of that video is either static or scripted.

crysis 3 is fucking jam packed full of dynamic simulations even the water reflects indirect lighting on the environment when you step in it.

I mean yeah it looks killer, but lets not step on the toes of c3 its just in another league at this point. if you know me around here you should know i just dont shout out stupid crap and im not doing so now technically this has nothing on c3 and until you can prove otherwise with a long ass list of facts then dont even talk bro.

c3 will be the benchmark for the best for years to come, and another generation of blind fanboys are being born as we speak.

I swear to god sometimes. >_<

@plastica man, dev kits arent really using the os at the moment. the os doesnt get to devs until shortly before launch. everything is by proxy at the moment meaning they are implementing all the features, but they dont actually have the os, therefore it cannot be unoptimized cause it doesnt exist yet. it is still in development. :)
#1.1.9 (Edited 415d ago ) | Agree(45) | Disagree(80) | Report
TheGamerDood  +   415d ago
@PLASTICA-MAN

"Before you ask, there is no link, I am the link."

That dude got shut down! xD The level of enthusiasm devs are showing for the PS4 is encouraging and also reassures me that well get the very best possible version of their game for our system.

Oh snap, I thought Mark was just a dev, he's actually the VP of Epic. O.O lol
http://en.wikipedia.org/wik...
#1.1.10 (Edited 415d ago ) | Agree(38) | Disagree(0) | Report
ado908  +   415d ago
@stragomcloud

Since when does 1 game determine how high of quality is your PC? Truth of the matter is from people like Shokio to just general people and me included I think killzone shadow fall looks better than crysis 3 on ultra.
#1.1.11 (Edited 415d ago ) | Agree(36) | Disagree(18) | Report
Autodidactdystopia   415d ago | Personal attack | show
Muerte2494  +   415d ago
@Dylia, there is no way you're running Crysis3 @ Ultra with a $300.00 card. Not if you're expecting the "PC fav" 60fps.
@Autodidactdystopia, Crysis3 isn't complete sandbox like the origianl Crysis. It's more of a mixture between Crysis and Linear Crysis2.

Killzone: SF(alpha code) clearly can be put of there with Crysis3(retail code). Killzone is not there yet but given the talent that Guerilla has, I'm sure this is only a tip of the iceberg.
Gamerjunki3  +   415d ago
@Plastica-man If you had decided to do some research, you would of known that MikeR is not Mark Rein, meaning Epic hasn't confirmed anything.

Evidence: http://beyond3d.com/showpos...

"No I'm not Mark - nor a Epic developer."

@Disagrees What more evidence could you want?
#1.1.14 (Edited 415d ago ) | Agree(10) | Disagree(12) | Report
JP1369  +   415d ago
@stragomccloud-

What you just proposed is a system that uses 1 GB of RAM for OS functions and 3 GB for recording, on a system that only a month ago had 4 GB of RAM total. You might want to rethink your math on that one; and maybe learn a little about the PS4 architecture to see why you're completely wrong about everything, not just the math. (Hint: they actually addressed that very issue in the conference)

P.S. If you're having trouble figuring it out (and I'm sure you are), it rhymes with "dedicated chip." Good day, sir!
#1.1.15 (Edited 415d ago ) | Agree(33) | Disagree(4) | Report
stragomccloud   415d ago | Immature | show
DarkHeroZX  +   415d ago
i say about 4 more. OS is part of that 8 gig. And social feature will be running in the background as well.
TheGamerDood  +   415d ago
Alpha code never looked so damn good! I think this will be the first next-gen title that I download to my shiny brand new PS4. ^_______^

@Gamerjunki3

Sorry but I don't believe him. I think he's just trying to cover his azz in case things get complicate it won't involve/harm Epic.
#1.1.18 (Edited 415d ago ) | Agree(14) | Disagree(1) | Report
Gamerjunki3  +   415d ago
@TheGamerDood Let me get this straight...

You think the VP of Epic games, who is essentially in the position of trying to sell an engine, would purposefully leave his engine unoptimised (and as a result potentially make it poor looking/not run very well) for "shits and giggles"?
#1.1.19 (Edited 415d ago ) | Agree(6) | Disagree(3) | Report
Deputydon  +   415d ago
It's not much of a rumor... the 8 gbs of ram wasn't even finalized till January. They built the demo expecting there to be 3.5 GBs total (512MB for the OS). Considering the game used some duplicate textures for the characters and what not, it's pretty obvious it wasn't using much of the ram...
RankFTW  +   415d ago
Having seen the Killzone demo in full HD and having played Crysis 3 on Very High (Ultra is not a game option) at 1440p I can say that in my opinion Crysis 3 blows it out of the water.
slayorofgods  +   415d ago
The funny thing is 1.5GB of ram is still a lot for a game.

I find it funny when people look to ram to determine the power of a pc or gaming machine...
fr0sty  +   415d ago
@stragomccloud

Encoding video doesn't require all that much RAM in comparison to editing video. I know this, I've been in the video production industry for 15 years and deal with it every day. When I'm encoding video my RAM usage is always far lower than when editing. Using a dedicated encoding app, even the most demanding encodes typically do not exceed 1GB of usage. There's no way in hell it would need 3GB's to encode a video stream. There's a dedicated processor to encode the video, and I'm willing to bet that the RAM needed for that chip to do it's thing fits nicely in the 1.5GB that the system has reserved (rumored) for it's OS.
#1.1.23 (Edited 415d ago ) | Agree(11) | Disagree(1) | Report
mistertwoturbo  +   415d ago
People need to stop hating on Crysis 3. I recently just beat it and the graphics are pretty amazing.

The grass, the details, the fluidity of the water, the textures, the lighting. Everything comes together nicely.

It is what Crysis 2 should have been.

My only gripe is the short campaign.
DonFreezer  +   415d ago
facepalm.Vram has nothing to do with RAM except if they're shared.You mean 0,7 more to go.
papashango  +   415d ago
Oh god console gamers are at the vram phase. Welcome to 10 years ago. I advise you now to educate yourselves as to how vram works hand in hand with the rest of the board before you speak up.

Most of these comments are pretty entertaining and shows how ignorant fanboys are.

I've seen crysis 3 on ultra btw. From a purely technical standpoint killzone sf doesn't come close. I do however enjoy the killzone universe more so take that as you will
#1.1.26 (Edited 415d ago ) | Agree(17) | Disagree(12) | Report
kupomogli  +   415d ago
@autodidactdystopia

Video quality remains unchanged. It's the framerate that is changed when uploading a video to Youtube. If you were to upload an uncommpressed video file at 60fps, it'd remain the same graphical fidelity but at 30fps.

That being said, I'd say the textures on Killzone Shadow Fall look better than a lot of the textures in Crysis 3. Texture mapping on Crysis 3 looks pretty ugly in my opinion.
nukeitall  +   415d ago
Actually, it makes me wonder if we really needed 8GBs of RAM then. More RAM in those cases doesn't necessarily translate to better graphics.

There is only so much you can do with textures and human resources to create them. Which leads me to the next question.

Are we at the point where RAM is no longer the bottle neck, and processing power is again?

I mean RAM for the most part only enable larger worlds, further draw distance, shorter load times and so on. It is not going to increase frame rate, that is all the work of CPU and GPU with more emphasis on the latter.

Hopefully we are not overpaying for specs we do not need again that gives only minor insignificant differences.
#1.1.28 (Edited 415d ago ) | Agree(7) | Disagree(7) | Report
CptBladd  +   415d ago
It's not that simple, you must have computational power, to process information in memory, also it's not 6.5 gigs, memory is unified, it's both usual RAM and VRAM, can't say how much GPU can use, but definately it's not all 8GB.
nintendoland  +   415d ago
sorry it doesn't work like that
GribbleGrunger  +   415d ago
This is big news, Logicwins. Most people have a assumed that at the worse devs have been using 4GB. Now they've been given 8GB you realise that we haven't seen anything yet.

E3. Naughty Dog, Grab your popcorn.
mynameisEvil  +   415d ago
Wow. Holy crap. Now, don't get me wrong, I knew this site had a lot of Sony fans, but I didn't know so many of them would be THAT willing to through common knowledge out of the window.

Crysis 3, as much as I despise the damn game, is still THE best looking game on the market. The fact that some of the highest-end computers can only run it at around 30 frames maxed out certainly attributes to that fact. The textures, models, and advanced DX11 effects are just mindbogglingly detailed.

And I watched the Killzone: Shadow Fall gameplay. I liked how the game looked. Granted, you could tell it wasn't running at a consistent 30 frames, but that's something that will most assuredly be resolved before release.

Regardless, the point I'm making is that I have not only the proof of, recently, Crysis 3 to back up that this console game doesn't look as good as a PC game... I have common sense, too. I still can't understand how people can't get this through their damn heads: No console game in the past, now, or in the future will EVER look as good as whatever is looking good on the PC front. It's just not possible because PC hardware will always be more advanced. These are facts.

Fin.
subtenko  +   415d ago
Ok people...just stop..disagreeing with these comments, your just being stupid now.. Get over yourselfs, dagon, your making us gamers who arent douchebags look bad to the general public.

And you get mad when the news starts talking negativly about videogamers, they start with the same people that disagree over comments like "another 6.5gb it will only get better". That's simple math guys come on..
#1.1.33 (Edited 415d ago ) | Agree(4) | Disagree(4) | Report
Autodidactdystopia  +   414d ago
kupomogli

are you serious?

no it doesnt. it absolutely doesnt. (keep your quality of upload.)

youtube compresses a video no matter the quality you upload at. you really dont know what you are talking about here so i would go do some reasearch.

major research.
Stardum  +   414d ago
The RAM is Unified RAM meaning it is shared between the CPU and GPU. So the GPU has less than 6.5 more to play with, the CPU needs some. Still impressive though!
indubitably  +   414d ago
The only thing that is shocking is how much people are freaking out about this... a low RAM consumption is to be expected from such an early demo.
Dude420  +   414d ago
I find it hilarious that people are freaking out over the 1.5 GB comment, they'll believe anything that devs say. It's like telling kids Santa Claus is coming.

Apparently everyone here are experts on how vRAM works. I'll admit, I'm not an expert on this stuff but I know damn well that it doesn't work like that, you cannot just simply say that KZ will improve drastically because there's 6.5GB to spare. There's more to it than this.

As for as I know in gaming, more vRAM allows for a higher screen resolution and texture resolution, maybe more. However, most of us don't even know how developers are using the PS4 or how it's designed.

Again, I'm sorry, but you can't throw 6.5GB for just KZ and call it a day. You guys get hyped up for the wrong reasons, just like when a new iphone comes out.
Ju  +   414d ago
First let me get one thing out of the way. Even if some of us prefer consoles that doesn't mean we are complete dumbos. Some of us work actually in the field and have a quite mature understanding of computer architecture - not just PCs. Before another vulcan erupts here ;)

So, with that said, there is one general rule in computing and that is: Do not move memory.

So, with that said, does more memory increase performance? Most likely not. But it depends how you see things.

Smaller footprint of memory needs you to come up with tricks to use that memory more efficiently; but sometimes you have no choice but using that memory as a buffer only. You will have to re-use as much as you can and sometimes you would re-fill it with things you need and get rid of parts you don't.

Every time you do that you have to move memory. And usually you have to squeeze this through some bottle neck; down to the level where you would have to load things from a drive (HDD or BD/DVD). A GPU can only work in its dedicated vmem (it can fetch data usually per DMA from somewhere else, but this is a different chapter).

So, no, it doesn't make the CPUs faster, but you might have sufficient memory to instead of worrying to swap parts and allocate "compute resources" (new buzzword) you could use that to render things. So, yes, more memory gives you more flexibility and the chance to use the resources where you actually need them.
Dude420  +   414d ago
@ Ju

I'm in no way stating everyone in this site are dumb. From what I can tell you certainly do have a solid understanding of computer architecture, but this is not the issue.

What annoys me is that a lot people on this site (and others) don't bother to educate themselves on the subject and instead spout complete nonsense. These people just want to hype the PS4, but they do it the wrong way.

Journalism is also partly to blame because those so called "Journalists" create misleading titles and misleading information. All the while they continue to feed this info to gullible people so that they can spread the word.

It's just too bad that people rather go along with the hype than asking themselves "Only uses 1.5GB of vRAM, what does that mean?" Then there are people such as you and vulcan who try to educate, but get downvoted for trying to put some sense.
#1.1.39 (Edited 414d ago ) | Agree(3) | Disagree(3) | Report
Ju  +   414d ago
Goes both ways, though, isn't it? There are as many people just attacking others because they just prefer a certain other platform. And no matter what you say, no matter how reasonable you try to be, you will get totally ridiculous responses. Let people enjoy their hobby. I'm not making a secret that I like PlayStation more, but come on now. Can we be a little bit excited because we like sh!t? Please?
Dude420  +   414d ago
Ju, I totally agree with you that there will be ridiculous responses no matter what. I'm really not trying to bash the PS4, I just use it as an example because now it's the craze. When the Xbox720 gets announced, people will go bonkers over it as well and the cycle continues.

My point still stands though. I'm actually excited about the PS4 as much as the next guy. But seriously, how can you show your excitement when you can't have an intelligent conversation on this site? Right now all everyone does is talk about hardware nonsense, PC elitists, PS4 fanatics, it's the same load of crap and it isn't excitement.

Anyway, this is my last post on this thread, no need to continue me thinks.
#1.1.41 (Edited 414d ago ) | Agree(1) | Disagree(0) | Report
duplissi  +   414d ago
no game out there now will use even close to that at 1080p, not even pc crushing games.

the only way a game can use that much memory is if it is running eyefinity (multiple monitors)
vulcanproject  +   414d ago
Crysis 3 uses about 2GB of video memory on a graphics card if you max it @ 1080p and enable 4x MSAA. http://www.guru3d.com/artic...

That goes to 2.5GB if you increase the AA or resolution further, to say 2560 x 1600.

Crytek aimed for the 2GB video memory figure @ 1080p and nailed it dead on.

I think it can manage like 2.5GB system memory. If you play 2560 x 1600 you can easily exceed 5GB total memory usage anyway.

1.5Gb video memory usage is a common figure for an average modern PC game. Quite a lot of PC games can exceed that figure these days. Battlefield 3 could exceed 1.7GB 18 months ago. Total war, Civ 5 etc as you might expect from strategy games can have very high memory usage.
#1.1.43 (Edited 414d ago ) | Agree(1) | Disagree(3) | Report
NastyLeftHook0  +   415d ago | Funny
ps4 is a raging beast baby! its unstoppable!
dark-hollow  +   415d ago
Its no wonder if true, late games always blow launch titles out of the water.
Well is this so unbelievable? BF3 on ultra with 64 player on a huge map only takes as much as 2gb vRam.
https://www.youtube.com/wat...
I can believe this. Killzone looked great but I never though it used 6-7 gb vram for a second. But they will my friend they will in a few years. Now If deep down is real time then I would say it used more vram than killzone..

@Dylila acting crazy again. ps4 >>> pc I guess in ur world.

This game uses 1.7gb vram on my pc.
http://www.youtube.com/watc...
I hope they get killzone running 60fps by launch. It looked amazing.

Also I won't be only looking to 1st party devs for the best looking ps4 games! Remember this is x86 and most devs know the this kind of cpu already. It's not like cell were they have to relearn things. x86 is where game devs first learn to program games on pc. I think crytek, dice and 4a will make ps4 games look amazing.

I pray that Deep Down is realtime.

I would get metro: last light on ps4 not ps3 if you can help it.

And know it's all about next gen graphics but seeing how ps4 is more like pc I hope this means ps4 will get the sims!!
#1.4 (Edited 415d ago ) | Agree(16) | Disagree(3) | Report | Reply
telekeneticmantis  +   415d ago
That was beast een with all that
going on in the game the Graphics looked ultra detailed. They are pretty different games from a deign standpoint but MOH is definitely more detailed. Nut KZs prettu close for a game that isnt finished yet.
subtenko  +   415d ago
KZ: SF looks way better than BF3 on ultra settings. I just saw the video.
_-EDMIX-_  +   414d ago
@Subtenko- I own BF3 on PC and my PC maxes it out. Seeing KZ SF in HD....yes. IT very much looks better then BF3 on PC.

Many of you have to remember, it will only look better because DICE didn't just optimize BF3 to run on 8gigs or anything. Why the hell would they? NO PC GAME NEEDS IT THUS THERES NO POINT!

Of Course BF4 can change all that, but we'll have to a wait and see.
solidt12  +   415d ago
the first kits did only have 2 gigs so it's possible. then they got 4 gig kits.
solidt12  +   414d ago
Just to add. They did not get the 4 gigs kits until September. Which does not give devs enough time to make a game. Maybe a short demo but the one thing that is very clear is that nothing we saw was running on 8 gigs of gddr5 Ram. The Developers in attendence didn't even know that they were going to use 8 gigs. So know they can go back and beef up the games they are working on. The Next gen is going to be very exciting with both systems having 8 gigs.
#1.5.1 (Edited 414d ago ) | Agree(3) | Disagree(0) | Report
The_Infected  +   415d ago
Is this is true why wouldn't Sony throw that out there? That's something brag about right there! Damn the PS4 "It's a beast"
#1.6 (Edited 415d ago ) | Agree(8) | Disagree(5) | Report | Reply
akaakaaka  +   415d ago
Let's hope for a amazing boost on KZSF know that GG knows the true! not like it need it but..
plus they next game will be even more amazing!
#1.7 (Edited 415d ago ) | Agree(3) | Disagree(2) | Report | Reply
showtimefolks  +   415d ago
i know consoles are not suppose to even come close to great looking pc games but imo atleast ps4 is blurring the lines between great looking pc to great looking console games
scott182  +   414d ago
I think this killzone I have seen is the best looking game I have seen. PC or otherwise. Granted my PC isn't the highest end but it was about 1,500 dollars a couple years ago when I bought it. I haven't seen a game this good. But Crysis 3 is beautiful too. I know i'll get hate for saying that but it's how I feel.
Intentions  +   415d ago
+ This is the just beginning of next-gen, hell even this gen, even the new games releasing this year still have impressive graphics etc.
The_Infected  +   415d ago
Is GG really working on another IP? If so I can't wait to see it!
#1.10 (Edited 415d ago ) | Agree(0) | Disagree(0) | Report | Reply
Psn800  +   415d ago
This console is going to be awesome due to the fact unlike the PC it has no overheads , Ps4 is a serious bit of kit .
TheSurg  +   415d ago
VRAM not RAM....there is no 8gb VRAM in ps3 >.> learn to read...VRAM = VIDEO RAM.
Lazyeye79  +   415d ago
GDDR5 is VRAM so yes there is 8GB of it.
TheSurg  +   414d ago
@Lazyeye79

That is for the whole system. OS, all its new features, all the computing for games to do and other stuff, this is shared ram and you will never ever even see half of it used for graphics. Comments like "6,5 Gb of ram for graphics still to go!" are just stupid.
DOMination-  +   415d ago
This news would not be surprising and shows like most co soles that things will get much better...but Phil? Not the most Dutch name I have ever heard.
deanobi  +   415d ago
My question is why arnt they using it then? Are we going to have the same problem of never hitting the potential like with the PS3?
Pintheshadows  +   415d ago
Jesus, they're not using it as they didn't know about it.
Link079  +   415d ago
Yes but if thats devkit then retail 4x less ?? wiiu devkits have 4GB essentially you build a game at 4GB and compress it down to 1GB and loose zero quality in the process,i don't think devs are clear on how much RAM ps4 games have ?
kevnb  +   415d ago
I dont think most people understand what they are saying, not 1.5 gigs total ram, 1.5 gigs vram. Atleast 512 mb of ram for the cpu, im guessing probably close to 2 gigs though. Then I dont know how much background tasks eat up, it sounds like sony has alot going on in the background to make things transition instantly. So there probably is some headroom, no idea how much. And im guessing we will see more impressive games later on.
OmegaSlayer  +   415d ago
I love Sony.
I love Playstation.
I love how Playstation 4 is shaping up.
I love Guerrilla Games.
I love Killzone.

That said...
I don't believe it's only 1.5 GB.
If I was told it was 3.5 GB I would have absolutely bought it.
4GB of leaked devkits - 0.5 of OS...I would have believe it easily.
1.5 I don't believe it and at the same time I soooooooooooo hope it's true :p
garos82  +   415d ago
@logic nothing ps related to you logic.I'm sick of reading your so called "balanced "opinion on every p s related article.you don't like anything they show then by all means gtfo
scissor_runner  +   414d ago
See what 1.5 gigs can do? I believe that is what the wiiu has? Quite interesting and proof from a Sony developer too! Really you don't even need that much.
3-4-5  +   414d ago
Really guy ?

Because the Wii U has 2 GB of Ram.

soooooooooo
scissor_runner  +   414d ago
Do you even know what video ram and frame buffer means? Then on top of every thing it still runs at 30 fps. So yeah 2 gigs is still a lot for a console. It really does depend on how the developer chooses to break things up.

I'm think by the time people figure out what to do with the ram we will be in the next gen. A large majority of titles on the high end pc are not even using the ram in those systems.

I like the move to gddr as well as SRAM. Which means reguardless of how much or little ram you need it will be fast meaning it can do more.

For Sony to show off this speed they will need game play that I actauly like. Fast paced high end rendering with destruction changinging the play field strategically.

I hope their controller interface is up for it.

Now if they want to start using tessalation in a game then they start having a reason for that much ram. Also unless Sony gimps this system we should have 64 player maps easily!

I think this is the gen where the "hardcore" have to learn what specs can and can't do.
greenpowerz  +   414d ago
This game was using the specs Sony was using before they changed them to match the 720. PS4 announced specs are a new target

Here are the specs Sony was using just weeks ago
http://www.vgleaks.com/worl...
DoesUs  +   414d ago
@greenpowerz. Only the Sony specs trump Durango by a considerable margin. So no, they don't simply "match". You really should be banned from N4G for your constant fud in any PS4 articles.
chcolatesnw  +   414d ago
@kupomogli

you don't know anything about anything it seems. just a fanboy splurting out about the platform that he thinks will provide next gen graphics, when in reality it barely touches medium settings current gen PC games.

when you record gameplay, you get insane bitrate (uncompressed obviosuly), much like blu ray discs contain 35-45mbps of video bitrate and are 40gb in size. when you upload to youtube, you only upload a fraction of that, because noone would upload a 30gb 20 min gameplay. therefore you get about 10% of that bitrate, so only 10% quality, AND 30fps instead of 60 (if source is even 60). so judging graphics by youtube video only makes you look like a complete ignorant retard
3-4-5  +   414d ago
1.5 GB is still 3x what is available in PS3 & Xbox 360 which each have 512 mb.

Think about that.

The games potentially could be 2X as good as killzone within 2-3 years.
scissor_runner  +   414d ago
3x as good as the ps3 or xbox360 huh? Good in what way? Games are still going to be 30fps the ps3 doesn't come with a second monitor. No one is using comput shaders yet in consoles? Now AI doesn't run on the video card does it? Some physics can run but how much would that effect frame rate, these gpus have a branch prediction problem.

Find out what what video ram does before getting too hyped. Oh and welcome to pc gaming!
Ju  +   414d ago
"Some physics can run but how much would that effect frame rate, these gpus have a branch prediction problem"

Not sure how this is related, though, I mean branch prediction and physics. AI I could understand, but physics which is proven to benefit greatly from compute units in the GPU?

But, considering you have the same mem and you can actually use the CPU in such a case - even with handing data back and forth between GPU and CPU (because you do not need to copy) should maybe be a sign of things to come. So, now you can actually take full advantages of compute, because you can do all setup with the CPU and hand it over to the GPU, get the result back and do whatever you want with it. Calculus often includes large data sets and branches at some point. There is so much unexplored potential, we haven't seen nothing yet - I even believe nothing like this has yet been used in the demos we've seen and it will probably take one to two years until this is fully understood.
#1.21.2 (Edited 414d ago ) | Agree(0) | Disagree(1) | Report
scissor_runner  +   414d ago
I agree ju. I am just curious as to how this will effect tech in general. Most studios use havok so that is their problem lol. This gen is going to be great if developers wake up from being movie directors.
Moonman  +   414d ago
PS4ever
nosferatuzodd  +   414d ago
lol dear god indeed lol
Pl4sm4  +   414d ago
for reals :O

Related image(s)
g2gshow  +   414d ago
thats just crazy
IAmLee  +   414d ago
Imagine how horribly beautiful games like Dead Space would look.. :')
Zhipp  +   414d ago
I thought it was confirmed that the game in it's current state is using 3.5gb of ram?
DarkBlood  +   415d ago
interesting, i wonder if the dev kit has a limit to access the hardware as a failsafe in case they upgrade or just prevent maxing out attempt?
mushroomwig  +   415d ago
That term "maxing out" really irritates me, mainly because there is just no such thing.
WildArmed  +   415d ago
I disagree, you can max out a lot of things. The bad coding will "max" out any console/PC easily.

But it's optimizing that's the key.. this is the blood, sweat and tears of the devs.
#2.1.1 (Edited 415d ago ) | Agree(17) | Disagree(4) | Report
mushroomwig  +   415d ago | Helpful
@Skv

Optimization is exactly my point, Naughty Dog said it best;

'People think of systems as glasses and ask: “how full is the glass”. Unfortunately, that isn’t how it works. Any developer who gives you a “percent of system used” answer is blowing smoke. The truth is that every developer uses 100% of the systems power on every game. Some just get more out of that 100% than others. And game after game, we ALL get more out of systems than we did on the previous title. Think of it this way. If the system is a glass, some developers pour in rocks till the glass overflows and then call it quits. They would claim that they use 100% of the systems space. And it is true that no more rocks fit. Some will even put in a rock too many and the game plays slow or runs funny. But there is still some space left for smarter developers. They pour pebbles into the cracks left by the rocks, and they get more into the glass. Then they call it 100% full. But some Developers will then pour in sand, to fill the cracks between the pebbles. They get even more out of the system, yet it is still just 100% full. Some developers go the extra distance, and they pour in water. Then the glass is truly full, right? Sure, but just for this title, because some of the rocks can be replaced with pebbles that do the same thing, if you work hard at it. And some of the pebbles can be made into sand. And some sand can be pressed to water. No developer ever gets a glass filled with only water, no developer has that much time, so no developer truly fills the glass. We just get more and more out of the 100%.'

Point is, maxing out is a very loose term and it shouldn't really be used.
DarkBlood  +   415d ago
oh ok i only have a varied understanding so i just say "maxing out" to get the point
WildArmed  +   415d ago
Right, I don't think they should ever use "maxing out".

You can always optimize more and more.
That's how the launch titles that "maxed" out 360/PS3 look like last gen games compared to how they look now
insomnium2  +   415d ago
That's such a great way of putting it as Naughty Dog did. It's the perfect answer that doesn't really give you an answer lol!
g2gshow  +   414d ago
preschool for gamers the early years are the most important teach on mushroomwig .....someone didn't get i think you got to make it even simpler
ssb3173  +   415d ago
PS4 just continues to impress. It will be interesting to see what the final build of the game will look like. I am really looking forward to getting a PS4 once it comes out.

Related image(s)
PopRocks359  +   415d ago
The VRAM isn't the only factor though. I'd also like to know if the GPU and CPU are using only a certain percentage of their full potential as well.

@PLASTICA-MAN

I suppose that's true, but the console comes out in less than a year. Exactly what sort of upgrades could they even want to make at this point? The PS4 seems particularly future proof as far as specs go; I'm not sure what else they could really add to it at this point.
#4 (Edited 415d ago ) | Agree(10) | Disagree(4) | Report | Reply
PLASTICA-MAN  +   415d ago
Don't worry, even the CPU and GPU aren't finitialized yet. We may even see a last minute upgrade too like what happened last-gen.
PLASTICA-MAN  +   415d ago
At above: Killzone 2 improvements in one month:

http://media.psu.com/media/...

Killzone 3 improvements Alpha vs Beta:

http://www.gamersmint.com/k...

And the PS3 had full and final hardware at that time unlike the PS4 now in this case.
#4.1.1 (Edited 415d ago ) | Agree(19) | Disagree(3) | Report
Raider69  +   415d ago
At WHAT PRICE!
Link079  +   415d ago
Knowing Sony these games maxed the ps4 out,and i think it looked like ps3 footage.
scissor_runner  +   414d ago
I would not say future proof as computing is going the way of the gpgpu. The ps4 choose a CPU with some apu addon. Once cuda and open cl are used more you may see the ps4 unable to get ports from the pc steam box/win8/apple pcs.

Yet they have the right gear to do last gen gaming justice along with failing up the visuals more. Seriously last gen was a struggle in all regards. Developers could do so much more on their workstation yet the console tech was only a shadow of what they could really do.

I mean just look at the partical display from that Capcom game with the dragon. Unreal 4 was not suppose to be doable but it pretty much was. I'm not sure if you guys could see what was turn off and how you could fake that fire without doing it the epic way.

What matters was it was fast does it look cool and was it fun.
g2gshow  +   414d ago
it should yell "Who The Hell Do You Think I am?" when you power up the system
Kur0  +   415d ago
Its great to have more RAM but please don't think that it will double frame-rate at 1080p. That is much more reliant on the GPU. RAM will improve textures, AA, draw distance, and loading times.
stragomccloud  +   415d ago
Console gamers don't understand that though.

Console gamers should not even be allowed to talk about specs since they are so uneducated about them. Consoles have awesome exclusives, and even without great specs they still manage to do some cool things. But they just shut up and play, as they just appear very foolish talking about things they don't even understand. And even more foolish for boasting about laptop specs.

Yeah PS4 is a bit better than Wii U, but they are both nothing compared to PCs. That said, there are going to be awesome/beautiful games for both platforms that make having both worth it.
#5.1 (Edited 415d ago ) | Agree(9) | Disagree(47) | Report | Reply
saint_seya  +   415d ago
well u dont understand that many of us are console and pc gamers... u shouldnt be allowed to talk about gamers, because ure undeducated about them.
stuna1  +   415d ago
They way you're talking now, you seem to be uneducated about a lot of thing also! Like how you seem to prefer PC over console, it's only fitting that some will prefer Consoles over pc.

The fact that there is a noticeable difference from Killzone 3 to this Killzone is a testament of better things on the horizon.
stragomccloud  +   415d ago
As a matter of fact I am both a PC and console gamer. I just think console gamers shouldn't always be on about about the specs because it's not too crazy. It's like bragging about a really good pocket knife to a sword collector.

Sure it might be a pretty nice knife, but it's no sword. That said, it can be pretty cool in it's own right.

I'm not bashing console games. I love console games. I am just bashing the absurdity of console gamers boasting about specs or trash talking... say the Wii U because they think it's "underpowered."

And @stuna specifically,
I agree, things are only going to look better from here on out for PS4 considering the visual fidelity increase from KZ3-4. In fact, I thought it looked so cool, I just went out and bought the Killzone collection for my PS3.
#5.1.3 (Edited 415d ago ) | Agree(6) | Disagree(12) | Report
ChickeyCantor  +   415d ago
"RAM will improve textures"

Still depending on the GPU though. Bigger memory chunks are slower to process. Not saying it will be slow on the Ps4. Just saying that the processing power required goes up with bigger memory chunks to process.
#5.2 (Edited 415d ago ) | Agree(3) | Disagree(0) | Report | Reply
GraySnake  +   415d ago
So it does really look like the 8gb of RAM announcement really was a shock for people. Hope this helps increase the OS longevity and easier game development that developers want.
imt558  +   415d ago
Watch Sony conference again ( Gaikai man ). He mentioned another chip in PS4 for OS, download games from Gaikai etc... I really doubt that OS in PS4 will use some RAM.
porkChop  +   415d ago
The OS reserves 1GB of RAM for itself, leaving the console with 7GB for games. The OS doesn't have its own set of RAM.

As for that other chip, it's an ARM processor, much like you see in Android devices. I don't think it's used for the OS though, because so far all that's been said about the extra ARM processor is that it's used to manage downloads/uploads. For example, pressing the Share button and uploading your gameplay video in the background.
#6.1.1 (Edited 415d ago ) | Agree(4) | Disagree(3) | Report
hesido  +   415d ago
What I wonder is, it takes quite a while to fill-up that memory when streaming from a bluray.

Let's say the game assets cost 4GB, which is more than plenty, 3GB would be used for game logic and dynamically generated elements.. It would take 150 seconds just to load up that 4GB from 6x bluray, 40seconds to load up from a speedy harddisk.

Developers will have to find clever ways around that, if they want to keep to PS4's immediate response / instant reactive motto.

It is only appropriate that there's a suspend button for instant-on continuing the game: It would take just too much to load a new game each time mid-level and this completely removes that hassle.

Some people are also wondering if we will have snapshot continue mode for any game, leaving a game, snapshotting it, playing another game, going back and continuing that game. While that is theoretically possible, it would take too much time to write to and read from the entire 7GB which would be required for a snapshot of the game, although some of that information can be compressed on the fly, it wouldn't reduce the size so much.
jaymart2k  +   415d ago
There will never be a 8gb ram PS4 game people. Some of that ram goes towards the system's operating system.

If anything I'd say maybe 6gb of ram can be used on a game.
Studio-YaMi  +   415d ago
Probably,still .. that's interesting & makes me even more anticipated to see what they can show us 3 years down the PS4s life cycle.
#7.1 (Edited 415d ago ) | Agree(14) | Disagree(0) | Report | Reply
TronEOL  +   415d ago
When the specs (that were recently confirmed) were leaked, they actually said only 512MB would be reserved for the OS. You need to remember Sony isn't running Windows on the PlayStation.

The only reason PC's need that much overhead to run games is because Windows is such a resource hog. So where you'd need 4GB to play one game on PC, you may only need maybe 2-2.5GB RAM on PS4 to run the same game.

So you're actually incorrect. But I'm not sure if we'll see it from the third party. We'll definitely see around 7GB of RAM used in first party titles down the road. Just not for a while.
porkChop  +   415d ago
The OS reserves 1GB for itself. Games will be able to use a maximum of 7GB which is shared between the system and the GPU.
Dasteru  +   415d ago
@TronEOL:

They aren't running Windows on it but they do have some fairly heavy multitasking capabilities compared to any previous console.

Also you would be amazed how much Ram and CPU time running video capture services in the BG can use up.

According to what i understand of the "share" function so far, it seems the video capture will be running 24/7 in the BG while gaming so that nothing is missed. Then you can just hit share and select any 15sec chunk of recorded video to upload. That alone will be using probably 1GB+ of Ram.

@porkChop:

How do you know it only reserves 1GB for the OS?

So far based on all the information i have seen, it seems more than likely the OS is using around 2.5GB.

According to the same guy that first leaked the final specs (and turned out to be correct) the first batch of dev kits had 4GB of total Ram.

Now according to this "Phil" guy, They had 1.5GB available for games. That means 2.5GB was reserved for the OS.

Now that the total Ram has been doubled, there should be 5.5GB usable for games.
#7.2.2 (Edited 415d ago ) | Agree(5) | Disagree(4) | Report
gazgriff2k12  +   414d ago
also i don't know if there's a any pc gamers using GDDR5 for there system ram or if its even possible that alone should give ps4 an advantage in load times over pc and xbox720 but maybe the blueray drive and/or HHD will bottleneck the ps4 GDDR5 ram speeds?
Link079  +   415d ago
In fact with S3 that Nintendo uses you can turn 1GB into 6GB,so who cares about RAM.

S3TC is a group of texture compression algorithms that can achieve up to six-fold compression of complex textures and images. This reduces memory bandwidth and increases the number of textures that can be stored and processed through onboard graphics memory.

So in essence wiiu has 6GB of possible RAM.
#7.3 (Edited 415d ago ) | Agree(1) | Disagree(7) | Report | Reply
Shadowsteal  +   414d ago
Shut the hell up, spouting nonsense man. Wii U is not a next gen console. Nintendo will be behind another generation once more. The big boys are talking. Go away.
DivineAssault  +   415d ago
just wait til later in PS4s lifecycle.. Theres going to be some pretty effin amazing games that get made on it.. Holiday time is soooo damn far away its killin me! But i still have GOW, Last of us, & a good amount of other games to keep me occupied until it releases.. PS4 is going to be EPIC! & PS3 is still kicking A$$!
#8 (Edited 415d ago ) | Agree(18) | Disagree(2) | Report | Reply
landog  +   415d ago
@kuro

agreed 100%

and the cpu is the real concern of the ps4, followed by the weakish gpu

the ram is great, no doubt, but you can put 32gb ram in a box with a crappy cpu and gpu and it will be crappy build

not saying the ps4 is crappy, far from it, but it certainly isnt close to high end pc standards by any regards

and whoever said killzone shadowfall looks better than crysis 3, sure, on ps3/360 it does, on gtx 680 in true 1080p all maxed with anti aliasing, lol....it doesn't even look close

theres no jaggies or low res textures in crysis 3 on pc, it doesn't even look better than crysis 1 or warhead from 2007/2008 on pc;

http://www.youtube.com/watc...
http://www.youtube.com/watc...
(thats from 2007, it killz killzone shadowfall)

theres crysis 3
http://www.youtube.com/watc...

and in 2560x1600, it looks even better , ps4 will never come close
#9 (Edited 415d ago ) | Agree(12) | Disagree(32) | Report | Reply
raytraceme  +   415d ago | Well said
A pc of similar spec can run crysis on max 1080p at 30 fps with fxaa (amd 7850). What makes you think a super optimized ps4 won't have games that look better? Also Crysis 3 is static garbage with very very little realtime destruction.

And how many people own 2560 x 1600 tv's/monitors? Not very many and 4k tv's still have 2-3 years before going mainstream and the tech isn't available yet to support it at reasonable cost. PS4 can and will last a good 5-6 yrs before needing an upgrade. And by then even gaikai should be able to stream 4k games to the ps4 if internet companies get their stuff together.
#9.1 (Edited 415d ago ) | Agree(28) | Disagree(9) | Report | Reply
TronEOL  +   415d ago
That last bit of what you said made me happy to think of. Given the pressure Google is giving internet providers to start upgrading, we may see a massive change in internet speeds to match Google's offerings.

Could you imagine running on a 1 gigabit internet connection? You could stream any game without any issue (ie no loss of quality or lag). I can see this as a feasible future in about 6-10 years. Maybe even less.
Studio-YaMi  +   415d ago
"thats from 2007, it killz killzone shadowfall"
Ummm .. no it doesn't !

"it looks even better , ps4 will never come close"
Ummm .. Yes it actually does.

Here,you probably haven't seen these :
http://blogs-images.forbes....
http://i.i.com.com/cnwk.1d/...
http://gadgmatic.com/wp-con...
http://d1vr6n66ssr06c.cloud...
http://geekoholics.files.wo...
http://media1.gameinformer....
http://media1.gameinformer....

Kills it you say ? LOL @ THAT ! xD
#9.2 (Edited 415d ago ) | Agree(18) | Disagree(9) | Report | Reply
landog  +   415d ago
cool photoshoped pics, why in the video is it covered in jaggies??
taquito  +   415d ago
those pics are totally upsampled, i watched the trailer in 1080p fullscreen and it looks like pure BARF, those fake pics look great though, thats what it would look like maxed on pc

console gamers fall for this shit every time

your ps4, xbox whatever will NEVER, EVER be close to pc, while your games are just catching up to our 6 year old 1080p, we are already gaming in 1200p, 1400p, 1600p, 5760x1400, and so on (2560x1600 for me personally)

and while you are finally getting a tiny bit of aa, we are using 16x, txaa, 8x msaa and so on

killzone shadowfall looks like a last gen game to me

metro2033
far cry 3
the witcher 2
bf3
stalker clear sky with mods
crysis 1, 2,3

maxed on a modern gaming rig all look far, far, far, far better than anything ps4 will ever do

of course its hard for you to accept that, it hurts your feelings or something i guess, don't know why

a ferrari 458 is just better than a geo metro
its a fact
but hey, they're both cars

your will just be getting lapped like crazy
akaakaaka  +   415d ago
Look PC fanboys ego are hurt huge time, they can't even see how amazing KZSF looks ..
it only mean's PC games will catch up soon! ;)

I'm enjoy this as much as you do seen the PC fanboys so blind and hurt.. lol

bubbles!

PC fanboys stop been such hater's you guys look ridiculous.. enjoy the game not the specs
I bet the PS4 will be cheap since you guys have money!
#9.2.3 (Edited 415d ago ) | Agree(19) | Disagree(8) | Report
papashango  +   415d ago
There's this term that gets thrown around a lot in pc gaming called "bullshots" which is what you linked. Screenshots and trailers should never be taken seriously but console gamers fall for it every single time. Gameplay video is what most people should use to backup their statements.

Thing is though I've seen shadows fall video. It looks good in your eyes sure but as a high end pc gamer I wasn't as impressed as I was when ps3 was announced. Looks pretty linear actually.
kenshiro100  +   415d ago
Sorry PC fans, looks like you got owned pretty bad.
cyril sneer  +   414d ago
@studio yami
lol nice bullshots why are they at 3840x2160 how easily fooled you are.
You should find some 1080p screenshots to match what the game is running at.
#9.2.6 (Edited 414d ago ) | Agree(1) | Disagree(4) | Report
Muerte2494  +   415d ago
Lol...
Show me a PC running Crysis3 @60fps @2560x1600.
Also Killzone 2 is the reason Crysis and every other FPS guns are as big as they are today.
#9.3 (Edited 415d ago ) | Agree(21) | Disagree(10) | Report | Reply
Virtual_Reality  +   415d ago
There are many videos with Crysis 3 on Youtube with that resolution, but I don't know if they are running 60FPS.
#9.3.1 (Edited 415d ago ) | Agree(5) | Disagree(1) | Report
BlmThug  +   414d ago
Really?! I'd say it's CoD 4 that has made FPS as big as it is today. The sales speak for themselves. Btw, I am not a fan of CoD or any FPS for that matter
Muerte2494  +   414d ago
@BImTHug,
No I meant Killzone 2 was first FPS to really focus on the gun detail making them as big as they are. The size of the gun actually took up more space on the screen than in other FPS.

Crysis 1
http://i302.photobucket.com...

Killzone 2
http://image.com.com/gamesp...

Crysis 2
http://www.abload.de/img/cr...

In crysis 1 there is little to no detail on the gun, but after Killzone 2's release you see a dramatic shift in the level of detail of the gun.
porkChop  +   415d ago
"and the cpu is the real concern of the ps4, followed by the weakish gpu

the ram is great, no doubt, but you can put 32gb ram in a box with a crappy cpu and gpu and it will be crappy build

not saying the ps4 is crappy, far from it, but it certainly isnt close to high end pc standards by any regards"

_____________________

You do realize that the PS4's GPU (1.84 TFLOPS) is faster than an AMD HD 7850 (1.76TFLOPS) which can run almost any PC game in 1080p on Ultra? With good framerates too.

The CPU also isn't too bad. Sure, it's not a state of the art CPU. But it's far from crap.
DarkHeroZX  +   415d ago
And the GPU can always be improved upon, they still have up until May/June at the latest to make any small changes before official launch.
Bladesfist  +   415d ago
The GPU is definitely not weak I think what landog is trying to say is that it is mid range and not cutting edge like the stuff put in the last consoles.
whoyouwit04  +   415d ago
That is so true mostly but there is no doubt the next xbox or ps4 will top crysis 3 graphics, I would say they will do it a year after launch. the difference is sony fan boys hope that the PS4 is the only system that can do it, well keep dreaming keep being Sony's corporate sheep.
SpinalRemains138  +   414d ago
Nope, but PS4 is the best for the buck no doubt.

We buy our systems to enjoy the best games, not to tell other people how awesome our parts are. You spend thousands to tell people how great you are. We spend hundreds and play awesome games.
jaymart2k  +   415d ago
Remember console gamers have been out of the loop for at least 3 years to what a good looking game looks like.

Sleeping Dogs , Battlefield 3 , Crysis 2-3 , Far Cry 3 all look lower res then what the PC versions on low settings are.
momthemeatloaf  +   415d ago
The Wii u has a lot of Ram
A2X_  +   415d ago
Said no one ever.
DarkHeroZX  +   415d ago
wii u has 2gig of total ram. 1 gig for games and 1 gig for the OS lol. PS4 and more then likely the next box have 4x the amount.
MasterCornholio  +   415d ago
Yeah a massive 1 GB for games.

LOL

http://www.ign.com/wikis/wi...

"The Wii U has 2GB of RAM. 1GB of RAM is allocated to system functions. Examples of system functions include TVii and Mii-verse. The other 1GB is allocated for games. "

Nintendo should have gone with more ram otherwise games like Watchdogs will suffer heavily from a lack of ram which would ruin the gameplay with less complex AI and number of NPC on screen at once for example.

"Discussing the surprise announcement of 8GB DDR5 RAM at the PS4 reveal on February 20, Guay said that it was "great" and discussed the benefits of having fast memory.

"If you have a lot of memory but it's very, very slow, it's not as useful," he said.

"[PS4 has] very fast memory. I mean, 8GB of RAM. What that means in short is that there's a lot less limit on your creators, on our artists, and details and the diversity of what they can create.

"For an open world game like Watch Dogs it also means something very important because if you have a game that happens in a small corridor, yeah, you can put a lot of detail in the corridor.

"Our game's in an open city where you can get into a very fast sports car and drive at 150 miles an hour, so typically what happens then is that you'll trade off scale or density but we don't want to do that, because in Watch Dogs you can hack anything, and if you end up in a street where there's nothing, then the game's truth kind of falls down.

Read more: http://www.digitalspy.co.uk...
Follow us: @digitalspy on Twitter | digitalspyuk on Facebook"
RyuCloudStrife  +   415d ago
Play Beyond.
floetry101  +   415d ago
I'm pretty sure no one in this comment section realises that VRAM is different to system RAM?

None the less, that is quite a lot of VRAM.
RickHiggity  +   415d ago
Misread that as just ram at first. But still, that is quite a bit of VRAM. Considering how good the game looks, that's not a bad thing though. This is a new generation of consoles after all.
IcicleTrepan  +   415d ago
shitty speculative article that even if true proves absolutely nothing. Can't wait for it to finally come out so these stupid school yard articles can piss off.
Sarobi  +   415d ago
Even after the consoles come out they won't stop, they'll just speculate PS5/Xbox1080 for another 6 years.
landog  +   415d ago
heck, skyrim modded destroys killzone shadowfall

http://www.youtube.com/watc...
http://www.youtube.com/watc...
#16 (Edited 415d ago ) | Agree(3) | Disagree(27) | Report | Reply
Studio-YaMi  +   415d ago | Well said
How much does it cost to get a PC that can handle "150 MODS" as stated in the youtube video !?

150 mods to compare it to shadow fall ! OMG you are desperate ! xD LOL LOL LOL

Edit :
Replaying to your comment about the video having jaggies,I've seen the Full HD vid which was captured directly from the PS4,it was the same as the screenshots I've shared in my comment,you can keep trolling xD !

Here's the vid,happy watching !
http://www.youtube.com/watc...

and just in case you're going to address the FPS,it's locked to 30 FPS cuz of youtube.
#16.1 (Edited 415d ago ) | Agree(20) | Disagree(6) | Report | Reply
landog  +   415d ago
if you cannot see the jaggies in your link you just posted i do not know how to help you, watch it in full screen 1080p as it would appear on your tv, there are jaggies on every single "straight line"

every hard edge has dot crawl, every building edge in the distance is agitated and moving with jaggies'

crysis 3 maxed on pc completely decimates this game in every possible way, shape and form

@tongkat below,

yes, skyrim is horrible looking on consoles, it barely even runs at 20 frames yet looks like its 10 years old

on pc it blows every console game away of course, like all modern pc games
#16.1.1 (Edited 415d ago ) | Agree(7) | Disagree(22) | Report
Snookies12  +   415d ago
@landog - Dude... You are way too fanboying with PC man... I am a PC gamer as well, and have a great rig. Have Skyrim with lots of mods running at max settings. It does NOT blow other console games away. It looks really good, granted, but games like Killzone on PS4 look better than my PC would be able to handle at max... Also, you do realize this is a DEMO. I'm sure the game is nowhere near complete yet. How about waiting until the game actually comes out to judge it?
chcolatesnw  +   414d ago
"Replaying to your comment about the video having jaggies,I've seen the Full HD vid which was captured directly from the PS4,it was the same as the screenshots I've shared in my comment,you can keep trolling xD !

Here's the vid,happy watching !
http://www.youtube.com/watc... "

you're such an idiotic retard...
so you're saying this (screen cap from youtube)
http://s11.postimage.org/i1...
looks as good as this?? (screen you gave)
http://geekoholics.files.wo...
Azfargh  +   414d ago
I don´t agree with the pc nerd, but there is some facts to point out:

- I saw the full video on Youtube in 1080p and THERE WAS JAGGIES, like it or not, this is the truth.

- There is a slim difference between 30fps and 60fps on youtube video format (no matter if locked at 30fps). It´s noticiable for most of the technical gfx geeks that work with this stuff. Kz SF Unfortunately does not show sign of 60fps on the entire video... let us pray for the future... I´m tired of 30fps.

- Screenshots are tremendously deceiving. If you look at most of preview screenshots of any game, they get smoothed and treated on Photoshop. Even the new God Of War, being 720p, is smooth as 1080p on pics.

- The PC nerd is a jerk and needs to jerk more often.
TongkatAli  +   415d ago
Skyrim is one ugly ass game.
TechnicianTed  +   415d ago
It is on consoles, yeah.
evilhasitsway  +   415d ago
it will get better just look at ps3 games when they first came out and compare them to ps3 games now. these games that were shown were ps4 first games wait alittle while and see how they progress.
RetroRaconteur  +   415d ago
Insane and awesome if true.
Tommykrem  +   415d ago
I'm really hoping more RAM will mean dramatically improved AI this generation. There was a leap in AI between PS2 and PS3, but not really any other major leaps after Rainbow Six Vegas and maybe Crysis.
#19 (Edited 415d ago ) | Agree(3) | Disagree(1) | Report | Reply
ThatEnglishDude  +   415d ago
A launch game that doesn't utilize the consoles full capability?! NO WAY!! Why is everyone so surprised? The PS3 is 7 years or so into it's life cycle and we're still seeing games that push the boundaries ('The Last of Us' for example) Visually speaking anyway.

While yes, the demo did look impressive, I've personally never felt the desire to achieve realism through visuals. All it does is take away the need for imagination and for your mind to fill in the blanks, creating your own unique experience. But hey, all that matters is that it looks good...right?
#20 (Edited 415d ago ) | Agree(3) | Disagree(0) | Report | Reply
truebego  +   415d ago
with just 1.5 gb of vram this game already brings crysis 3 to shame. oh man.This game is going to be..epic
#21 (Edited 415d ago ) | Agree(19) | Disagree(11) | Report | Reply
whoyouwit04  +   415d ago
Seriously this just shows how blindly loyal you Sony fan boys are you are looking at Kill Zone and actually believe and your mind that it is the best looking game you have seen. Kill Zone looks better then Crysis 3 what the fuck, I said from the get go that regardless of what Sony showed that you fan boys would be all over as if it was sent from god and you prove me right. I really can't understand how some one can be so loyal to a company that they can't see the truth.
truebego  +   415d ago
It's hard to take you seriously when you keep referring to everyone as fanboys so I'll not waste my time
kenshiro100  +   415d ago
whoyouwit04
How is he being a fanboy for being excited about a game? Or maybe you're just upset because he said it brings Crysis 3 to shame?
#21.2 (Edited 415d ago ) | Agree(1) | Disagree(2) | Report | Reply
dreamoner  +   415d ago
It's not about being excited, it's about a blind man decides to go with his heart and says the exact opposite of what reality is. Fact: Crysis 3 is at the top with it's visual effects and other tech shit but other games can still look better without their tech and effects but with their artistic design and atmosferic shit. And shit; Guy says Sony sends them PS4 kits with only 1.5gb of vram; people confusing it with system ram and worse; no one realizes it could be just that; it could stay at 1.5gig.
kenshiro100  +   414d ago
...And you're not being a blind fanboy yourself?
dreamoner  +   414d ago
Am I? I'm expressing my opinion with examples not just throwing a judgment sentence unlike some others. And fuck Crysis, shit story and characters, only nano suit made it cooler for me in the first game; with stealth game play/open playfield/sniping and shit. Second game was worse. I'm not even planning to get the third one.
PS4isKing_82  +   415d ago
Dammmmmmmmmn!!! Sony's not messing around this time! The ps2 era is back!! Lets just hope Sony can meet demand at launch so everyone has a chance at getting one on launch day or shortly after.
fOrlOnhOpe57  +   415d ago
I can't wait to run Shadow Fall on my PS VITA. If any devs out there have the talent and the will to make that happen, its Guerrilla Games.
mixelon  +   415d ago
Well.. Sony already said remote play will work on everything, so you'll be able to stream it to your Vita at least.. Which sounds fun TBH. I hope when it downsizes the picture it adds a load of AA.
Legendary-Status  +   415d ago
I agree ps3 is like ps1 sorta.. and ps4 is going to be the ps2 all over again..ughh did i love the ps2..my fav. console of all time still till today! ps2 had so many damn good game's..ill be trap in my room for hours...lmao..
Legendary-Status  +   415d ago
didn't even scratch the surface lmao KZSF DAY1 love 2&3
GoldPunch-TR  +   415d ago
So, only 18% or %19 of Ps4 power?

Nice.
TemplarDante  +   415d ago
:D oh my!!
KiwiCeeDee  +   415d ago
Who cares - it will still be a boring generic FPS.
Azfargh  +   414d ago
You care. Or else, there would be no point to waste time here.
annus  +   415d ago
Lel at people who think it means anything. If it used 1.5gb of vram (it's unified, not vram), and people actually think the rest of the ram wasn't used, how is the game running? You think graphics is the only thing that needs ram? It could be using 1.5gb of UNIFIED ram for the gpu and the other 6.5 for other tasks. Or does everyone think this game is magically running off just the gpu?
#28 (Edited 415d ago ) | Agree(0) | Disagree(8) | Report | Reply
TemplarDante  +   415d ago
...The TOTAL GB Ram in the dev kits used was 2GB GDDR5...
It is unified, And the dev it only used 1.5GB as the OS has reserved 512MB ram.
annus  +   414d ago
The post is worded extremely badly then.

'Less than that.Most kits until pretty recently had only 1.5 GB usable for graphics'

So it was less than 2.2gb, 512mb is reserved, and only 1.5gb were usable for the graphics. So the rest of the game was only using 200mb of ram? Or is the dev kit actually completely different and contain something like 1.5gb usable for ram, and another 2gb used for the system?
wiiulee  +   415d ago
lol power over substance and uniqueness..= spells + place
BlaqMagiq24  +   415d ago
Funny the Wii U lacks all those things.
GrontB  +   415d ago
I have been reading these comments and have never posted on this website but I have to just say that anyone who thinks that crisis 3 on max settings looks "way better" than the unoptimized Killzone demo is just a pc fanboy. I have an Alienware Aurora with a gtx 580, 8gb of ram, an i7 could and run 1080p on crisis 3 and have yet to watch the killzone demo on anything but a stream feed from YouTube or a gaming website and still believe that the killzone is at worst equal to what crisis 3 does graphically.

And I am in no way a Sony fanatic. I game 90 percent of the time on pc because of the graphical difference of multi console games on pc and the current gen consoles
SAE  +   415d ago
I dunno why people fight each other for which one is better. Just play both since they both looks amazing -.- ..
Count  +   415d ago
See, here's the thing. You cannot ''still believe'' that without being a deluded fanboy.

No matter how you spin it, from your perspective, Crysis 3s graphics HAS TO BE better.

Because you cannot judge the new Killzones graphics properly.

However, even if you could. I doubt it would be better than Crysis 3.
despair  +   415d ago
Considering that sli GTX680s are pushed to max crysis 3 then I doubt you are doing the same with a single gtx580. That said why is that so important and its way too early to compare the two, and even if it is or isn't...so what..
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