"As Sony mentioned at the PlayStation 4 event last Wednesday, console gaming is transitioning from singular usage to a multitude of usages. The first major change in consoles was online gameplay, but how did internet-based gaming start?"
Cloud gaming will not remove the existence of downloading a game, the faster the internet becomes then the faster it is to download a game to your own system and play it. Gaikai will always be a rental system because you cannot sell someone something that is in the clouds lol.
Onlive lets you own the game for 2 to 3 years I think and then you have to rebuy it, they call it full pass I think. In that situation your like renting it for couple years, but downloading will still remain. PS4 can download a game and you can play the the few parts of the game that is already on your machine while its downloading. That my friend is awesome
The FCC wants 1gbps in every state by 2015 so this can happen in two years. Really don't matter to me though I'm in Kansas should have Google fiber in a year.
I have a question regarding the downloading while playing feature. Would it be similar to how you watch a video on youtube and having it buffer? Meaning while we are playing a demo for example, would it stop at the part that its still downloading?
I would immagine its like how world of warcraft does it. The game can download but some gfx are missing but depending on what ur looking at the game dls that part the fastest get my drift and a bit laggier but if ur downloading a singleplayer game i can guess it wont rlly be lagy or missing gfx
I personally want nothing to do with cloud gaming, I'd rather have the actual game with me, if that means a copy on a disc or a hard drive it doesn't matter, but being at the mercy of varying Internet speeds at any time, and crappy video + audio compression as well as input lag does not really appeal to me.
Well, what I said is mostly based on how things are right now.
In the future it will probably become a lot better to use and more capable. I think I would still rather own the machine that's actually running the game still though.
It is impressive, but I don't really think it's for me right now.
I think alot of ppl are misunderstanding when u buy a game like off psn you still own the game its just you can start streaming right from the start nothing wrong with that. Lmao sorry i had to laugh about the dial-up comments my question is what have the ppl with dial-up been doing for the past 8 years? Ps3 cant even use dial-up so your points and whining are very invalid.
I really think sometimes people don't look at the big picture. While some of you may have good internet in your area, the average person does not. The internet is also getting worse, and bandwidth caps are now the new norm... while games continue to push 50GB and will likely be larger next gen. The reality of the situation is these publishers want to push this technology because it can effectively kill piracy, but the average consumer should not want it because it really takes away consumer rights that we currently enjoy with physical games. Gaming is expanding faster than the internet can keep up, effectively meaning that physical media will be for the foreseeable future the best way to deliver games.
The FCC may want 1gbps in every state by 2015... but just because the FCC "wants" it doesn't mean it will happen. I would not get your hopes up for it.
this means in the future we wont have to worry about storage space which has always been a headache with the current generation on all consoles
I personally want nothing to do with cloud gaming, I'd rather have the actual game with me, if that means a copy on a disc or a hard drive it doesn't matter, but being at the mercy of varying Internet speeds at any time, and crappy video + audio compression as well as input lag does not really appeal to me.
I can't see cloud gaming taking off.
there should always be an option to game even when the internet is down
I really think sometimes people don't look at the big picture. While some of you may have good internet in your area, the average person does not. The internet is also getting worse, and bandwidth caps are now the new norm... while games continue to push 50GB and will likely be larger next gen. The reality of the situation is these publishers want to push this technology because it can effectively kill piracy, but the average consumer should not want it because it really takes away consumer rights that we currently enjoy with physical games. Gaming is expanding faster than the internet can keep up, effectively meaning that physical media will be for the foreseeable future the best way to deliver games.
The FCC may want 1gbps in every state by 2015... but just because the FCC "wants" it doesn't mean it will happen. I would not get your hopes up for it.