Leviathyn.com says: "App Annie and the IDC (International Data Corporation) have recently released their 2012 Portable Gaming Report. Showing all manner of numbers and other fancy statistical goodies, there’s plenty of predictably shocking facts you can shake your head at. Among the top spots, Nintendo, the Android OS and Pokemon sit comfortably well. Also, the Asian-Pacific market REALLY loves their Google Play games."
Personally, when I'm on the go I like to grab my Vita. It's the best mobile gaming device going in my opinion, but I wouldn't dismiss the great content out there on mobile over the years simply because I prefer my Vita. I'm still very capable of enjoying a few rounds of Angry Birds Star Wars (fantastic game, by the way) or helping my 3 year old play some Cut the Rope, or even spending some time with Game Dev Story on the ole Galaxy S2.
People who choose to ignore mobile gaming are no better than the PC snobs who insist they'd rather poke out their own eyes than play a console game. There's plenty of great gaming experiences to be had on mobile. If you don't like the time wasters, don't play them, but don't pretend that's all mobile has to offer.
Unfortunately while the internet is awash with uninformed journalists who only look at numbers instead of the whole picture, a hornets nest of passionate and sometimes irrational gamers will speak out.
And as for the lack of buttons, touch screens are different and there's nothing wrong with that. People need to get that through their heads. If you're playing a game meant for the touchscreen and you find yourself going "I wish I had buttons" the developer didn't do a very good job. I can't stand games that just try to shoehorn in buttons or d-pads on screen. It just reminds people that they're not using a controller. If a game is made properly, you don't even notice the input. I can't imagine using anything but a touchscreen for a game like Angry birds or Fruit Ninja. You play a game like Mass Effect Infiltrator and the controls are so smooth you never miss buttons. It just depends on the game. Tap the screen, tap a button, if it's done properly, there's no difference. We're doing things with our latest game that simply couldn't be done without a touch screen. It'd be unplayable with a regular controller. You'd need either a touchscreen or at the very least a mouse and even then you still need the ability to rotate your device to play the game properly. It all depends on the game and how they use the inputs they have to work with.
Mobile Games clearly surpass the gaming industry as a whole for both console and handhelds.
Mobile Games clearly just are the PINNACLE of Gaming, all the cool kids play it.
[/mass sarcasm]
I don't see awesome fucking games like MGS Peacewalker on the iPad. The most Hardcore game that Mobiles have is Infinity Blade.....and I'd still say that game should bloody go on the Vita.
A good percent / most people own a smart phone.
You can get a phone that can play games for free with contract.
Mobile games have plenty of titles in the free to .99 range.
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Portable games are beating dedicated systems? You don't say...
C'mon, Leviathyn. You're better than this. Your articles are better than this. Your writers are better than this.