Analog Addiction Writes: "A source for Analog Addiction revealed that the PS4 will be using a ZCam instead of the more traditional single-lens camera they previously used. This not only goes to prove the PlayStation Move will be tracked even more accurately, but that the motion tracking capabilities of the PS4 will likely be on par with the Kinect."
Of course they had their own, they've been developing it for years.
I doubt that the name EYE Toy would've been chosen lightly. It seems like if you start with 1 eye, the next evolutionary step is to get 2 eyes (two lenses)
I mean, Sony makes 3D camera's with 2 lenses as well, did they copy the Idea from Microsoft? You guys have to keep in mind that Sony have their hands on lot of different technologies since they manufacture a plethora of non-gaming related stuff.
But it's totally possible that it was just a simple matter of them agreeing to trade technologies.
Sony pioneered camera based motion control with the ps2 eyetoy. That evolved into the more powerful playstation eye for the ps3 with motion control and voice recognition well before kinect was released. And now the natural evolution of that is coming to the ps4.
I really don't know why people have such a hard time with this. Be reasonable.
edit: also, as far as achievements are concerned, that was an original idea by activision for the atari 2600
http://2600connection.atari...
I have to disagree with you as well. Sony is a camera manufacturer, and they just bought out Olympus making them one of the biggest in the industry if not the biggest. They also develop you know camera for you know film, HD / 3D games. So you don't think they have the means to make their own, especially considering they've been making camera peripherals for the PlayStation for going on 3 console generations.
This is there tech.
So, gee, if there are similarities, it's kind of obvious why.
I'm pretty sure the reason Sony didn't want to opt for better *body* tracking by using more parts, such as, another dedicated processor (Project Natal), an infrared camera, etc. is for two reason: 1. Money. They know they need to keep the cost down and only include what they really need to include, but at the same time including all of their peripherals to maximize saturation. Gamers should be able to appreciate this since they have a clear focus on the actual gaming aspect. Also, 2. Lag. Kinect came with a big problem and that was lag and being cheap enough for people to buy. Kinect would have been good if it was $300, but... it would've been $300. Also, I don't think it would have gotten rid of the lag, but the actual tracking would have been a lot more accurate.
With eyetoy for example if you pull your leg up, it looks like you've just had everything below the shin blown off. With Kinect you can see how you pulled your leg up (Just bent the knee, raised your hamstring and kept your shin straight, etc).
Just looking at them both they'd look very similar, but 'under the hood', particularly in the software, there is a proverbial shit-ton of difference. S'like saying your Computer 10 years ago is the same as one today, because it has a power and reset button on the front and a CD drive with an eject button.
You only need one camera to track the controller(or the light the controller gives of) same with MOVE. If they only want to track the controller it would only have 1 camera.
The fact that it uses 2 means it wants to track more than the size and position of a light. It is clearly design for full body and object tracking. Thats all it can be.
Thus that makes them similar. Kinect I am not sure about the tech and software Sony is going to use but I know kinect and I would assume kinect 2 are way more stable since they use a infrared thats not affected by light.
Like I say, until you can prove to me that none of those motion tech games are ball aches and consist of not much depth as an overall game experience I'm still going to be disinterested in investing in it as a gaming solution. That's not to say I don't enjoy short-fire arcade experiences, but it's not like I pay a lot for those kind of games either. Until either Microsoft OR Sony can prove these things next gen, I'm out and it shouldn't make me any less of a gamer to your standards. You just enjoy beta testing more than I.
http://www.youtube.com/watc...
and this
http://www.youtube.com/watc...
(watch at 1:50)
But who doesn't copy these days.
Ms copied eyetoy with vision cam
Sony copied Kinect with new ps eye
Sony definitely copied Wii motes with Move.
And Sony went the MS route for next gen with a Pc based console as Ms has always done instead of going their own route and making great new hardware, but hard to develop for.
And Sony is trying to do same thing WiiU does using Psvita.
Not hating on Sony....
Actually I'm very impressed.
Why buy a WiiU, when ps4 /vita can essentially mostly the same.
Why use Wii motes when ps4 has MOVE
Why buy Xbox 720 with Kinect 2.0 when Sony has new P's eye.
just let me correct you. The move was in developement before the wii.
Sony announced Cross play/Transfarring capabilities before Wii U, Sega had a second screen before any of this.
Sony brought about memory concepts with memory cards before Microsoft evolved it, with going to hard drives.
Almost nothing these companies do today will be original.
It's just about evolution more than revolution. Now I'm curious as to what Sony will do with the touchpad on the DS4, can it be used as secondary fire in shooters, can it be used to control swords in RPGs or maybe bow and arrows? but weve all seen touchpads so it's about how they use it.
PSeye came out in 2007 AFTER Sony already tested out the Zcam in 2004 ( http://www.youtube.com/watc... ) ( http://podcasts.aolcdn.com/... ) which was patent by 3DV Systems. In 2009, MS bought 3DV Systems out, used their tech and made Kinect.
The camera they are using NOW for the PS4 is not a Kinect type of camera due to Kinect having a "range" issue; it is a stereocopic camera ( http://www.youtube.com/watc... ) ( http://www.youtube.com/watc... )
Basically, it finds 3D space by looking for noise and different points in the video. Kinect does it with IR sensors. Big difference. To enhace the camera's tech beyond a normal 3D camera, Sony has implement Move and DualShock 4's light bar for even greater accuracy. So, they didn't copy. They simply found a cheaper more reliable solution.
I wont mind if Sony bundles the playstation eye 2 with the PS4 since the tech behind it is relatively inexpensive however people should be worried if Microsoft bundles an expensive Kinect camera with the 720.
@etownone
Heck even Nintendo copies which is something that Nintendo fans refuse to admit but i have solid proof of this.
Dum de da
http://img.gawkerassets.com...
Its the XBOX360 oops i mean Wii U pro controller.
:)
A controller is not the only thing Wiiu has copied lol it goes way beyond that. Miiverse although diff in some respects is an evolution of home and near yet they act as if it's a revolutionary thought lol
Wiiu trying to be a media hub with 3d and so forth is biting off Ps3 who already focused on being a media with blue ray, true stereoscopic 3d,, dolby surround and yes a browser for years.
There is nothing wrong with innovating past things but lets give credit where it's due. They all have copied at some time or another.
We have heard and seen millions of these bloody articles already... Just give it a rest...
Please?
Lets face it, Sony and Microsoft and Nintendo all are trying to garner as many different types of gamers as possible.
Make up your mind, guys.
Now this is by no means a stab against Kinect as it needs to do "more" to track something as opposed to tracking a very distinguishable glowing sphere. This statement alone underlines which is more technically accurate due to having to deal with less variables.
Cheers
edit: what bothers me is this "so and so copies this and so and so copied that". Everybody copies everybody to an extent. But to go around saying factually incorrect things like "oh, well its the first thing that did motion tracking with a camera" is quite frankly BS. Its easy to forget Eyetoy for PS2, and even that was not the first motion tracking using a camera.
@@Deku-Johnny
"They didn't invent a method for their motion control. They copied a method that had been created before them. That's not inventive or innovative. Sony didn't imitate Nintendo with the Wiimote they imitated the guy who made it"
and my Response to this claim:
the guy who made it was employed @ Sony!!!! this was Sony R&D LABS, HE HAS MULTIPLE Patents on the control scheme for pete's sake!
He showed off his demo in year 2000 running on the protype PS2!
you know who else was at that 2000 siggraph yearly event? Nintendo!
http://www.siggraph.org/s20...
Well its very freaking simple. DR. marks in 2000 showed off the working Move concept with a working prototype software with a wand control scheme a wand with a multi- colored ball @ this is one freaking full year before gyration pitched the idea to Nintendo in 2001!
There is DR. Marks there on the left
see for your self 3rd picture down on the left! see for your self 3rd down picture on the left!
http://www.siggraph.org/s20...
that was in the year 2000
the demo was called:
Medieval Chamber
Richard Marks
here is the freaking PDF:
http://lukasz.dk/mirror/res...
once again when did Nintendo get their pitch for the WiiMote? not until 2001!
that is one full frwaking year before Nintendo got their pitch, hmm did they get the idea from Sony? Nope, Nintendo never does that! LOL
oh' what's that a wand with a big colored ball with motion control gaming from a freaking PS2 protype! ONE FULL YEAR BEFORE NINTENDO EVEN GOT THE PITCH FROM http://www.gyration.com/
so by that you heard it here first folk's Nintendo also invented Time Travel and DR. who is ripping off from Nintendo now also/ LMAO
http://www.nbcnews.com/tech...