A look at the early footage from Ubisoft's Watch Dogs offering some analysis of how it's been presented. It's got next gen nuances, but as a multiformat release for Xbox 360 and PS3 as well as confirmed for PC and PS4 is it truly next gen gaming?
Cant wait for this and Ground Zeroes.
An open world MGS from legendary Kojima ! wohaaaaaaaaa
Ground Zeroes will be amazing. That's my most anticipated game.
I say no its not although the game looks stunning a true next gen game should be built from the ground up on a true next gen engine to show the true power. I'm not talking just graphics I'm talking AI, physics, realism, etc.
AI, Physics, realism.... Have you seen this game? Not to mention...the other 'next' gen games shown have only shown more graphics. The last of us has still shown the most impressive Ai. And that isn't next gen. Unfortunately I think Next gen will be this gen with prettier graphics. Looking at Killzone it seems that way. Oh also. This was built ground up for PC. And Crysis 3 is currently the most impressive title graphically.(PC version)
Shh! They're not supposed to know that PCs always have and always will trump consoles, and their collective "wonder" at "next gen" graphics is a little funny for PC gamers. Console gamers should really stop complaining about graphics because console gamers talking big about specs always makes me laugh a little considering. Consoles are about simplicity. So console gamers should really stop comparing specs between consoles and just play their games. Game on.
You can easily put Killzone:SF(alpha code) next to Crysis3(final code). Here's what PC gamers don't understand, developer can't make games for PC like they can consoles. Not every PC gamer has the same CPU, RAM, Graphics card, Cooling (water/air), and etc. So developers have to find a common low denominator to get the game up and running and move from there. You will not see a PC look better than next gen until their lowest common denominator is at the same level as consoles. Until that happens, all you're getting is better frame rates. I can guarantee you now every PC gamer is going to have a GFX titan in their rig. Sorry PC gamers, but you're going to have to hold this for at least 3-4 years. Also using Watch Dogs is a really bad example. Ubisoft admitted that they haven't had time to properly port this to ps4(4gb DDR5). This demo was running off a PC with spec close to ps4(old version). Wait until you see this when it's using final PS4 spec and console optimization.
Yea, I guess only because its on next Gen consoles. I really don't see anything special, it actually looks rather stupid to me but that's just my humble opinion. I'll continue waiting for the next civ5 expansion.
COAT PHYSICS... lol
I don't get all the hype for this game. Looks good but not as good as the gaming editors have been making it out to be online. Maybe because it's a multiplat?
I don't really care. It looks damn good and PS4 isn't that big of a leap over PS3 as PS3 was over PS2. That said... The water is sporting some serious tessellation and there's some great HDR lighting. Which is "next gen" enough for me. I've already preordered my copy~
PC's allways better than consoles? Right now yes, but lets take a closer look at the PS4 shall we. Let say you have a PC with i7 4770k processor and a geforce titan gtx 780 card. It will at first glance look like a walkover victory for the PC. But consider this: while pc users normally demand 60FPS, console owners a used to having 30FPS. If we then devide the power of the PC (CPU and GPU) with the target framerate (and the same with the ps4. we get this: PC:(448 + 3072gflops) / 60fps = 58,66 gflops per frame PS4: 1945,4Gflops / 30fps = 64,84 gflops per frame at 60fps = 32,42 gflops per frame (60fps is uncommon in console games) Most modern pc graphics cards has a memory bandwith of 192GB/s which translates to a theoretical max amount of detail per frame of 6,4GB. The titan has 3GB of Vram, which means that the max amount of detail per frame is exactly that, 3GB. The PS4 on the other hand has 8GB of 176GB/s memory, this translates to 5,86GB of maximum amount of detail per frame. And consider this. Developers make their games to what most people has to maximise profits, and most people does not have i7 level processor and titan graphicscard. It will take several years realistically before this is commonplace. So you see that playstation 4 will not be as inferior as it might look at first glance.
you can reason things anyway you like. the fact of the matter is, games will always look better on pc than consoles.
Titan has 6gb... I bet a majority of the ram in the ps4 is going to be cued for the processor so that 1.6ghz processor can keep up with anything. Just please don't compare a 2013 killer rig to the ps4 and think the ps4 is going to look or perform better... When it comes down to it most people in the PC crowd are already rocking visuals on the level of the PS4 and have been doing so since 2011.
Amd jaguar 8 core 102,4 Gflops + Gpu 1,843 TFlops = 1945,4 Gflops. http://www.neogaf.com/forum... about the i7 4770k. I was thinking of this: http://techland.time.com/20... By comparison, a single Intel i7 processor with six cores can do about 158 GFLOPS or 158 billion calculations per second. Knights Corner—sounds like a chess move, right?—is thus over six times faster than some of the fastest consumer-grade processors available right now. the 4770k seems to have 448gflops. corrected. thanks stragomccloud missread the nvidia specs. titan does have 6GB textures ps4 allmost matches detail per frame with 5,86 GB per frame a gtx 690 has 4gb ram and a gtx 680 normally has 2GB. even though my numbers was a little off, my point still stands. Ps4 seems to be a powerhouse in its own right, even when compared to modern pcs. don't believe me. check this youtube video in 1080p: http://www.youtube.com/watc...
and this is only alpha code.
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