It's been over a year since The Elder Scrolls V: Skyrim was first released, and the modding community has been feverishly working at creating content for this magnificent game. Destructoid already covered Skyrim after it was released, but most of those mods are already outdated. So let's take a look at how awesome we can make the game look now with over 215 mods.
You're lucky if you can get 10 working...
Although, I can't say I ever got 200. Around half that, I start to lose track of what each one does...
I have 75 plus and the game runs better.
Naturally some will always conflict but its easy to have hundreds simply by using standalone mods that don't affect any vanilla assets. Its those that change the core game really that can cause the most problems (especially if they overlap with other mods). Scripts and Meshes in particular can cause a lot of ugly side effects.
There are several compilation mods or simply lists of non-conflicting ones though that can remove a lot of the hassle of using mods. Its never going to be perfect (new ones constantly come out, or you may want to try something else) but its just one of those things you have to accept when you decide to go mod route anyways.
As long as you know what you are effecting with the mods its pretty easy to avoid conflicts.
Modding Skyrim is stupid easy. There are countless mods that make modding easier.
Thanks for the tips, guys. :) I know what I'm doing. It's just that downloading the mods from the Steam workshop is a bit of a death sentence after you stack enough of them, without changing any of the script.
I have around 70 mods installed from the Steam Workshop and around 60 mods installed through Nexus. Including a high performance ENB. I still get a solid 60FPS at 1080p. You just have to read the installation notes on each mod to make sure it compatible. For example. Open City Skyrim doesn't work with any Town/Village Enhancement mods. If you always check and use BOSS with NMM you'll be golden.
I can't believe none of you have had to do that... I've been on the Skyrim forums a lot and most people seem to have that same problem. I think you guys are just trying to be cool.
I am a complete tard when it comes to software. Seriously, I'm just a sorry excuse for a computer user, and I NEVER messed up Skyrim because of mods.
I'm also not cool, at all. I'm a complete douche.
The most important suggestions I can give is to run most of your installations through Nexus Mod Manager, and make sure that you run BOSS before playing (as mentioned above). The Steam workshop is fine for any mods that haven't been published on the Nexus but are on the workshop, however I wouldn't recommend using it outside of that. NMM simply makes things easier, and a lot of files come with their own "installer" which has options for many variables that the mod may have. BOSS handles the sorting that your mods needs to take on. One of the things that often causes crashes in your game is the load order of your files.
Now if that still fails, the next best option to get different conflicting mods working together (that I'm aware of) is called "TES5edit". This is a mod-compatibility application that creates a "Merged patch". The merged patch basically contains re-writes for many of the files, preventing conflicts. There is also a New Vegas Editor that does the same. If you need advice on how to use this, feel free to PM me.
I can tell you that it has taken some time to learn the ins and outs of applying mass amounts of mods (and ENBs), but I'm currently running over 170 mods without too much hassle. I've replaced every texture and many models, running 4096 shadows on everything, pushed up my uGrids a bit, and I've got a pretty hardcore ENB running as well (SSIL and Skylighting enabled at max quality). All this is handled at a very steady 60fps by an EVGA GTX 670 FTW (not OCing it for this), with the roughest sections I've seen causing only about a 5 frame dip.
(Btw, as one last side-note, also make sure you download the "SKSE" (Skyrim Script Extender), and even the "ScriptDragon" files. These are needed for many mods out there)
No problems, you are just terrible with computers.
the important thing is to READ to mod notes, they usually call out any incompatabilities with other mods right there, or someone in the comments will
steam workshop is so freaking baddass its not even funny, loving the legend of grimrock mods people have made too
feel like a scrub because i've be playing peoples mods for 10 years and never made a single one
i can build a gaming rig in 20-30 min, but damn if i can code a thing :(
much love and respect to the dudes who actually make those things, cause damn if they aren't fun, and often times they turn an ok game into an amazing one
As to modders that make ok games into amazing ones, Skyrim has some of the best (RPGS often do imo, think its because a lot of people that play them are already creative minded to begin with). Skyrim was already a good game but mods have done a phenomenal job in making it look and play like a much more modern game than it was at launch (stupid consoles, grr... j/k, but only just).
Mods are definitely one of the best thing about PC gaming.
of course software updates, installing drivers etc...all takes some time, that could add another hour or more
assembling a pc though, 20-30 min
*side note for seating my proc i always use arctic silver thermal compound, never had one not seat properly