'Watch Dogs' will be "pushed further" on PS4, "easier" to develop for
While the upcoming open-world title will be the same across all versions, senior producer Dominic Guay said the PS4 pushes all aspects of the game further.
(Dominic Guay, PS3, PS4, Watch Dogs)
Well here is hoping MS makes some last minute changes. Whats the point of having more ram than the competition if that said ram is slower than constipated crap.........
The problem here is that if Microsoft wants to increase the speed of the ram they would have to redesign their motherboard which is something that i dont see happening.
Its pretty much confirmed that the PS4 will have faster ram than the Durango.
"Watch Dogs will use the PlayStation 4's new touch pad to control Aiden Pearce's phone in-game, something which is described as a "direct translation" and a "really cool" feature."
Now this sounds interesting.
""[PS4 has] very fast memory. I mean, 8GB of RAM. What that means in short is that there's a lot less limit on your creators, on our artists, and details and the diversity of what they can create. "
Well that says a lot about the Wii U, PS3 and 360 version.
I do not think that is possible now. The console (Durango) is probably in its final stages and MS is preparing for a reveal in a couple of months. A couple of days ago an article by Digital Foundry mentioned how it is almost impossible for MS to make any changes to the specs this late. Still who knows what might happen in a couple of months; we can only speculate. Anyway it is great to see all this positive reception for the PS4 by the developers. This means we Playstation fans wont be getting inferior ports any more and more developers will be interested in bringing their best to the console.
MS doesn't need to change anything they will have only to add ESRAM chip, that's should speed up the ram. it isn't as fast as GDDR5 but they will at least catch up to it. what i am afraid is that MS is going to limit the developers to 4GB ram and lock the other 4G for there OS which something MS loves to do to F the dev.
Here's a question I would like answering. If GDDR5 is still rather expensive, why didn't Sony just have 4GB of DDR3 for the CPU and 4GB of GDDR5 for the GPU? It's not like the CPU will benefit any more from GDDR5 (which is essentially a version of DDR3) than DDR3, due to the fact modern CPUs have not really reached the bandwidth limit of DDR3, and DDR3 has lower latency. Would appreciate it if someone could respond, because I feel I may have got something wrong.
"Well here is hoping MS makes some last minute changes. " You can't make last minute changes in the amount or type of RAM without pushing back development several months. This would mean either readjusting the launch window or quite a few titles won't hit the window.
@Gamerjunkie,
Sony made that chouce for when the GPU may need more than 4GB. We have already seen examples where the GPU is not only rendering but also performing physics calculations. By keeping it unified it allows the GPU to tap what it needs and not be limited by 4GB when it is performing other than rendering functions.
Also remember that the CPU and GPU are on the same die making unified memory easier for either to utilize.
Out of context Holy crap you people are fanatical.
He's just congratulating they type of memory SONY is supposedly using vs using lots of standard memory, nothing more.
What was said has nothing to do with 720 at all they're just giving praise to a console they *can* talk about.
PS3 fans nervous as heck talking about console makers not being able to change specs almost a year before the *assumed* launch. PS3 and 360 changed specs this gen in the last few months. MSFT added lots of extra RAM after EPIC wanted for gears much closer to launch than we are now.
Hell PS4 devs just the other day said PS4 originally had 4 gigs or RAM and changed their minds to match rumored 720 specs. That Story was on N4G just a few weeks ago and PS3 fans were very happy in the article.
Rumored 720 specs are from old internal rough drafting meetings meant for MSFT employees for direction/brainstorming that were leaked.
720 specs were an starting point of what they wanted to do doesn't mean they were finalized or up to date. LMAO
He's not talking about a console he's not allowed to say anything about LOL You'll hear the same rhetoric after the 720 is announced
"PS3 and 360 changed specs this gen in the last few months."
Yes they changed it out for similar tech a version that was more efficient but still the same. MS going from DDR3 to GDDR5 a year or two after launch would divide up the user base and f-over the early adopters who'll get stuck with the sh*tty slower version and make things even more complicated for the developers because they would have to code for yet another system.
Microsoft definitely wasn't going to have more than 8GB of RAM. Everyone was saying before that the PS4 was going to be more powerful anyway. Now will the developers actually use that extra power and make the PS4 games better than the others? The PS3 is more powerful than the 360 but they make the games equal. Probably so they don't upset Microsoft. That has really hurt Sony since if the PS3 third party games were as good as they could be more people would buy a PS3. Instead they just say I don't see any difference or the 360 version is better.
Did M$ release specs for the 720 already? You guys are taking about specs like you know what M$ has. You were wrong about Sony and you are sure about M$. Next thing is, that system boards do not take very long to make. The hardest think, and biggest bottle neck, is the availability of components. Things like RAM are off the shelf components that are already in mass production. M$ can make changes to RAM as late as August and still have millions of Xboxes by November. If you believe these rumors, then you also have to believe that Sony just made the change from 4Gig to 8Gig and that their system brds are not built yet. So why would it be to late for M$ to make changes, but Sony just announced a change that would also require a new system brd?
I as a future PS4 owner hope for the next box to have 8gb of gddr5 .. I don't want devs to use the lower common denominator and never use the full power of the faster ram :/ come on m$ have some balls!
It could be done but not without consequence. They could either delay their system or simply release on time but while going through manufacturing problems.
Let's remind ourselves the 360 was rushed out the door (the rest is history).
I'm pretty sure the rumors were that Sony would have 4GB of GDDR5 RAM and Microsoft would have 8GB of GDDR3 RAM (with only 32MB of really fast RAM), but that Sony was thinking about going to 8GB, which they did. So, will Microsoft go to GDDR5? Who knows?
Seems like the tides might turn this generation. Microsoft had the upper hand in how the Ram was used in current gen. Now we see Sony leading, love it.
I would say that's true but, naughty dog, sony santa monica, sucker punch games say other wide. 3rd party devs never really learned how to code for the ps3
Legitimate statement from Minato-Namikaze. People have to stop with the "not capable" or "lazy" argument. No dev is lazy. That's just ridiculous.
A dedicated engine which can max the HW can always push the envelope further than one which must support multiple architectures. The only alternative would be to actually re-write everything from scratch for each platform. It's getting better lately, and engines can better utilize the proper HW.
But I am quite curious what devs will squeeze out of the next XBox. Just a normal curiosity as an engineer. Specs is not everything.
You nor anybody knows how much, and how MS will use their RAM. Its still being finalized.
Wait till MS reveals something before making wild and wishful assumptions.
EDIT:
Btw Jack Tretton even said that 8GB of RAM and GDDR5 graphics processor is still being finalized by them. I hope the final hardware is that powerful but "subject is to change" at any time.
Are you guys all fucking stupid? Microsoft hasn't even shown anything. The PS4 turned out to be packing more than most people expected as well.
Jesus people lol. I for one WILL be jumping on board with the PS4 but seriously, keep your allegiances a little more toned down until it is proven right that Microsoft's next Xbox is indeed less powerful.
At this point what the next Xbox is, is still nothing but an unknown until the truth is unveiled...
The only reason "Sony is leading" at this point is because they unveiled that the PS4 is coming this year with a great show that exceeded some people's expectations. Don't forget that BNN as well as CNN as stated that a lot of people find it disconcerting that Sony did not actually show the console and Sony stock did not respond favourably to the reveal
Anyways, this current gen I was an Xbox guy, but this time around, so far I'm all eyes and ears on everthing PS4 so don't just call me out as a diehard Xbox guy cus I most certainly am not. I just think you guys need to get your stuff straight a bit here..
@ AngelicIceDiamond when they revailed specs he said he was proud to anounce that it was 8g so i doubt that will change since that was the one top thing devs wanted. you dont listen very well do you.
That's true, but Durango is rumored to have eDRAM and Move engines basically doubling the speed of their RAM when needed.
Still not at fast as Sony's GDDR5 RAM, but it helps. Even if they go with 12GB or 16GB It's not going to out speed the PS4, but it would be the better multitasker, We'll see in April I guess, but for now PS4 is where it's at.
"Even if they go with 12GB or 16GB It's not going to out speed the PS4, but it would be the better multitasker, We'll see in April I guess, but for now PS4 is where it's at."
Says whom?
First of all, outside of the fact that its running GDDR5, we don't know what memory clock its running at, what bus clock its at, nor its data rate.
The RAM will be timed to the CPU and GPU to limit bottlenecks, you cannot stick in super clocked RAM if all its going to do is be brick walled by a slower CPU
If you go off the specs vgleaks leaked, and just about all bar the memory size were right and that was changed last min, the durango has everything compressed in memory and is decompressed into the gpu cache so depending how effective the compression is will depend on how the memory speed is compared to the ps4. I wouldn't be worried about the memory speed on the durango but i do think the ps4 will be better with the gpu having more cu's
My cuz works for ubi and he said they have already made ps4 their lead platform. He also said pretty much every studios will be doing the same. So Xbox and wiiU will be getting ports.
Dont know why people are against my comment? It's what he said and they already use ps3 as their lead platform for AC3. Not sure if people understand what lead platform means in development terms.
No mate pc will lead every game then ports will be made available to all 3 nextgen consoles,ps4 has bottlenecks with its memory look it up,GDDR memory is limited to just graphics,DDR is used for anything,eDRAM is embedded and many times more powerful and versatile and it quadruple's your Bandwidth ram,WiiU uses this RAM on everything cache,gpu,cpu,ect this RAM is used to push powerful hardware hard,and wiiu will have zero bottlenecks due to this.
Well if next xbox isn't going to be much better than Wii U I might just grab that and a PS4....I've always had an xbox and would prefer it but this isn't good news.
It's only 1GB of DDR3, but yeah, I'm sure they were making a sly hint at the 720. We'll see, but so far the rumors have been true and supposedly Microsoft has 8GB of GDDR3 with only 32MB (yes, only 32MB) of really fast memory, so it's now up to MS to up their RAM like Sony (according to the rumor Sony only had 4GB of GDDR5, but was thinking of going with 8GB, which they did.)
WiiU gpgpu is customised to be a beast end of and devs will show you this 1st hand,combining DDR3 with eDRAM will pose zero bottlenecks,8GB of RAM with rubbish chip RAM means nothing it bottlenecks your main RAM,GDDR ram is for graphics only ??? nothing else where as DDR is used for anything you wish.
Plus ive seen no proof that 8GB is the retail version,so far everything points to half that for retail 4GB,2GB for games,2GB OS,Killzone ps4 used 1.5GB if retail versions were 8GB and not the dev-kits then Killzone would of used more RAM end of,so going off my calculations Killzone will get another 0.5 Gb to play with.
720 will have the same amount of RAM as WiiU,4GB dev-kits,half that for retail.
Show me a link that says retail versions will have 8GB on ps4 and 4GB on 720 ?
I think it's a case of..
WiiU devkits 4GB 720 devkits 4GB PS4 devkits 8GB
OR SHOW ME A LINK THAT SAYS OTHERWSE when it was said wiiu has 4GB everyone jumped on it oh its devkit specs retail is half that ect ect,but when they announce ps4/720 RAM,it's automatically retail ???? what ever.
Is there anything that's stopping Microsoft from simply adding more RAM of the same type already in their dev kits? Like could they upgrade it to 16Gbs of DDR3 without having to start from scratch?
Would it help if they did? Is there any sort of bottleneck that would make doing this pointless?
I don't think it would make much of a difference, they just need to go with GDDR5 and drop the other stuff they were using to try and accommodate for having slow RAM.
maybe maybe not but even if they did it wouldnt equal to what ps4 has but it would be close though another factor to that is if the mother board has enough slots for that many sticks of ram.
It wont happen,most games next gen at the very most will use 4GB and i'm talking devkits,not retail,4GB equates to 1GB it's why the WiiU devkits are 4GB devs just build on that then compress all the textures and video ect down to 1GB,no game will use more than this ???
Plus ive never seen such a bunch of desperate fanboys wow Sony fans think main RAM is the centre of the universe ? you have to look at what Ram your gpgpu's and cpu's are using ect and lots of other things main RAM means nothing with slow chip RAM,as devs had 256MB RAM for games last gen,what makes you think they need 8GB or 16GB ? look anything over 4GB in the devkits is overkill most developers will tell u this except ones that are less talented.
720 devkits have 4GB WIIU devkits have 4GB PS4 devkits have 8GB
END OF or show me a link that says the 720/PS4 Ram is retail amount ???? i dont think sp.
Seriously? You sound moronic. Can you people for once stop with your ridiculous rumors and speculation?!! If MS held their own press conference to make an announcement all of these conversations would be different. Just because MS didn't blow their wad early clearly indicates that they will be making their unveiling when the rest of the industry does it....at E3. Sony did exactly what they wanted to do with you sheep. get some media hype and have you salivating over nothing yet, but announcements. They didnt show you shit except the controller. The gameplay footage of Watch Dogs was shown a year ago and the rest of the stuff were tech demo based on the game engines. WHAT DID YOU REALLY SEE? Absolutely nothing and now you're running around like children just as they wanted you to do.
i know next xbox specs were supposedly leaked but let's hope after watching sony ms actually make some changes, i know making changes now might mean coming 2-3 months after ps4 but i rather it be done right for future than rush to hit stores when ps4 launches
here is hoping for best, if ms talks about kinect for a long time in their conference and show crappy kinect games than it will loose their customers
im sure my duel gtx 680's sli will handle this along with my 16 gig corsair vengance ram, so pc for me plus i have the option to upgrade to 32 gig or even 64 if i like
First off, you can upgrade your memory, but it's the system memory and not your graphics memory. Upgrading from 16GB to 32GB of DDR3 system memory is not going to benefit your games since PC games right now don't use that much system memory.
Second, your GTX 680's cost a pretty penny, so I don't know why you are comparing a PC that easily cost over 1,000 dollars to a gaming console that is going to cost half that.
Psssh son got 3 way crossfire fire pros like a real man, gawd. You havent lived till your PC costs more than your house! Haha, and CMon man step up, 256gb ram and use it as a ram drive! Sheesh i swear! I bet you use an i7 haha, what a noob, All the cool kids are hacking Xeons.
PS he doesnt actually have those specs, no one that makes enough money to buy a computer like that comes to N4G.
"I'm sure the PS4 version won't be running at 60fps."
LOL kay. PS4 is already been confirmed to run all games at 1080p at 60fps with 3D if needed no prob. Killzone Shadow Fall however is another manner, that seems to dip between 30-60fps at 1080p.
I thought Shadow Fall was going to be running at 1080p and 30 fps...
I bet most games will be 1080p/30fps, which honestly is just fine for console games. I will still have my PC, but I don't really mind playing at 30 fps as long as it is mostly consistent, with few dips.
@ people below talking about a MS policy to not allow a game to be released on the 360 if another version was better.
That obviously isn't true, since we know that there are quite a few games that are better on the PS3 (Castlevania, Portal 2, etc). Not to mention every multiplatform game on PC.
Trust me, guys, if the PS4 is more powerful than the next Xbox there will be advantages on the PS4, even if they are relative small.
Even if they are referring this to the nextbox, it should be still able to run smoothly with ddr3. If anything its the wiiu/360/ps3 versions which will most likely struggle but im glad to see a game im really looking forward to on the ps4 pushing the limits even further. Ps4 is the version im definitively getting.
I believe consoles have earned that name due to their original straightforward purpose. Over the years features & greater functionality have been gradually added to consoles.
Essentially the reason PC's are called so, are due them still being regarded as workhorse's that crunch raw code, spreadsheets, word docs etc.
I don't know. I refuse to see this as a "PC" just because it has an x86 CPU. It's still very specific (even if they share the architecture), but you have a different OS, and dedicated resources. Not much PC in those boxes, but the same "transistors".
Yeah but wouldn't you want to see some third party games take advantage of the PS4s tec
I mean look at an open world game like Fallout or GTA....wouldn't you like to see an open world game like these take advantage making them bigger and packed full of more content.
Consoles in general are the reason why games get dumbed down as you put it. Anyone who is an avid PC gamer knows this. So for those of you who want the best possible experience should be supporting PC gaming.
From all the rumors it looks like the next Xbox and the PS4 will be fairly close in technical specs. so it's not like the difference between the Wii U and these new systems.
I find it rather ironic it's usually those who have a bone to pick with Microsoft who seem to be the most advocates of keeping skepticism alive and well on forums The question is, were they this vocal with the original Xbox that actually had a wider gap in possibilities compared to the PS2 than what we saw this generation between the PS3 and Xbox 360?
My how easily we forget about the popularity of the PS2 console and how games used that system as the lead platform while rarely ever taking advantage of the original Xbox that was more powerful and had a built in hard drive.
That rule can either break them or make them. Why? If they start slow and behind Sony on sales developers might abandon them. Or it can be like this gen where they had lot of exclusives.
I don't think that there is much to worry about. Microsoft could possibly get away with that before because the 360 was actually a very competitive console. Now, we're talking about a brand new generation in which everyone starts at square 1 again. Hard to make demands like that when a console isn't even on shelves yet, you know?
Game makers won't dumb down their games, at least not this early. I would think that if a console limited a developer that much early on then they would probably not put the game on that console anyway. Either way, we don't really know what Microsoft will roll out with yet besides the various rumors. If they are getting feedback from developers about issues with their console, then I'd expect Microsoft would be listening loud and clear as they did with Epic. We will know soon enough what is real and what isn't.
I look at 8gb and can't help but think... H*T*F* did we get by with just only 512mb?!?! The answer is simple, you code to the metal. I get chills just thinking about what that could mean.
When devs start coding like that on next gen consoles in the coming years... oh yeah! there's going to fireworks. (and resentment)
I don't think it was a slight on the next Xbox, because Ubisoft cant say anything regarding the next Xbox. I'm sure if they can get it running on Xbox 360, Wii U and PS3, they can get it running on 8 gigs of whatever Ram the next Xbox is running.
May be right. But, then again, this could also be a wink wink sort of thing in order to get Microsoft's attention. But at the same time, if developers thought that the RAM was really an issue, I would expect them to voice their opinion about it and it would be no secret to Microsoft.
Microsoft aren't stupid you know they will do well in the next gen consoles. Just wait for a next gen game that is multiplatform to see a graphic comparison. It will be like ps3 vs xbox360. We exclude exclusives here because exclusives are made by studious that have their own graphical engine and belong either to Ms or Sony.
He never talked about specs he just gave info about system features and said it was impressive.
The kotaku story linked other rumors in the article with SuperDaE testimony. I don't see the point of bringing up this guy's arrest as being proof of anything assuming hwat he had was even current/finalized
WOW. This information was from the horse's mouth. They better start writing checks for dumb down versions on the PS4. If they want to keep things even.
"If you have a lot of memory but it's very, very slow, it's not as useful," he said. To me that comes off as a general statement and not a dig at any of the other platforms or the next Xbox. It could be a reference to a computer or PC ( not a gaming one, but the everyday one).
You Sony fanatics here are making me laugh. He is not talking about the ps4 vs x720 but about PS4 in relation to current generation hardwares. He is not allow to talk about hardware that has not been announced yet. Also, I like it how you guys are making assumptions about supposed rumored spec of the next box from over a year ago, for all we know the spec of the x720 has changed and might be more powerful than the pS4 for heaven sake. I am just going to sit back and see what the x720 will be like before declaring King of the World. I know it is in Most Sony fanboys DNA to not be logical, but com on, declaring victory against something that is not even announced yet...LOL.
Isn't it in the best interest of everyone that the PS4 and 720 perform as fast and as equal as possible?
Multi platform games are usually always built to look and perform as close as possible on both consoles. So one console being slower than the other just hurts the other console.
That actually only started happening this gen. It probably has something to do with a rumoured policy MS implemented that states multiplatform games can't perform better on PS3, otherwise developers can not release their game on the 360.
Before that developers could do whatever they wanted.
Seeing as is looking like MS aren't going to be getting a years head start, lets hope their not in any position next gen to enforce such draconian practices and stop holding the industry back.
My biggest question about this game was it running on the PS4 at E312 when it was first shown.With so many developers praising the PS4 I wonder want type of games will return...
My personal list would go something like this:MAG 2,Agent,Black 2,Syphon Filter,GTA:SA2,GTA:VC2,The Getaway,8 days,Crash Bandicoot,Dead to Rights 3,Heavenly Sword 2,Socom 5.
I'd think that everything that has a November/December launch window and is probably designed with a hires target (that is most likely a PC today) it is possible to see as an PS4 version at E3.
This game ran on the PC at the PS4 reveal, so it is unlikely there was anything running on the PS4 at last years E3. Dev boxes are out in full force now, so I would think, it should give devs some ample room to actually port code to the PS4 until E3 (June). That's about 3 month. But that most likely won't give them much time to add PS4 specific features. But with that said, we might see quite a big library at launch.
I think maybe some of you guys are reading what you want to read into this.There seems to have been lots of comments regarding this 8 GB ddr5 RAM.Obviously,it's faster than ddr 3, but let's get realistic here. Do you know anyone with a ultra hi-spec PC that has DDR 5 as it's main system memory? As video memory yes, but not as main system memory. A few people have queried why Sony chose 8GB DDR5, well, they probably didn't. What I mean is, we all knew that rumours suggested PS4 with 4GB DDR5. Now that's sounds sensible, but I kinda suspect, that the rumours of 8GB in MS console made Sony up the anti. Of course, if the system was originally designed for DDR5 only, then they really couldn't install an extra 4GB DDR 3, now could they? Hence 8GB DDR5. The crunch to this, I believe, will be if MS console turns out to have only DDR3, and no DDR5 for video. Now that would bring a massive advantage for Sony, because DDR3 as video memory is far more likely to make a noticable difference, IMHO.
Would you please enlighten me on this? It sounds cool.
"I believe, will be if MS console turns out to have only DDR3, and no DDR5 for video. Now that would bring a massive advantage for Sony, because DDR3 as video memory is far more likely to make a noticable difference"
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lol and now for everyone to assume this is a direct reference to Durango.
Its pretty much confirmed that the PS4 will have faster ram than the Durango.
"Watch Dogs will use the PlayStation 4's new touch pad to control Aiden Pearce's phone in-game, something which is described as a "direct translation" and a "really cool" feature."
Now this sounds interesting.
""[PS4 has] very fast memory. I mean, 8GB of RAM. What that means in short is that there's a lot less limit on your creators, on our artists, and details and the diversity of what they can create. "
Well that says a lot about the Wii U, PS3 and 360 version.
Anyway it is great to see all this positive reception for the PS4 by the developers. This means we Playstation fans wont be getting inferior ports any more and more developers will be interested in bringing their best to the console.
Would appreciate it if someone could respond, because I feel I may have got something wrong.
You can't make last minute changes in the amount or type of RAM without pushing back development several months. This would mean either readjusting the launch window or quite a few titles won't hit the window.
@Gamerjunkie,
Sony made that chouce for when the GPU may need more than 4GB. We have already seen examples where the GPU is not only rendering but also performing physics calculations. By keeping it unified it allows the GPU to tap what it needs and not be limited by 4GB when it is performing other than rendering functions.
Also remember that the CPU and GPU are on the same die making unified memory easier for either to utilize.
Holy crap you people are fanatical.
He's just congratulating they type of memory SONY is supposedly using vs using lots of standard memory, nothing more.
What was said has nothing to do with 720 at all they're just giving praise to a console they *can* talk about.
PS3 fans nervous as heck talking about console makers not being able to change specs almost a year before the *assumed* launch. PS3 and 360 changed specs this gen in the last few months. MSFT added lots of extra RAM after EPIC wanted for gears much closer to launch than we are now.
Hell PS4 devs just the other day said PS4 originally had 4 gigs or RAM and changed their minds to match rumored 720 specs. That Story was on N4G just a few weeks ago and PS3 fans were very happy in the article.
Rumored 720 specs are from old internal rough drafting meetings meant for MSFT employees for direction/brainstorming that were leaked.
720 specs were an starting point of what they wanted to do doesn't mean they were finalized or up to date. LMAO
He's not talking about a console he's not allowed to say anything about LOL You'll hear the same rhetoric after the 720 is announced
I wonder who he could be talking about *cough*Xbox*cough*
edit: does the PS3 or xbox or Wii U have a lot of slow memory? That would be a no.
@greenpowerz
"PS3 and 360 changed specs this gen in the last few months."
Yes they changed it out for similar tech a version that was more efficient but still the same. MS going from DDR3 to GDDR5 a year or two after launch would divide up the user base and f-over the early adopters who'll get stuck with the sh*tty slower version and make things even more complicated for the developers because they would have to code for yet another system.
Next thing is, that system boards do not take very long to make. The hardest think, and biggest bottle neck, is the availability of components. Things like RAM are off the shelf components that are already in mass production. M$ can make changes to RAM as late as August and still have millions of Xboxes by November. If you believe these rumors, then you also have to believe that Sony just made the change from 4Gig to 8Gig and that their system brds are not built yet. So why would it be to late for M$ to make changes, but Sony just announced a change that would also require a new system brd?
I don't want devs to use the lower common denominator and never use the full power of the faster ram :/
come on m$ have some balls!
It could be done but not without consequence. They could either delay their system or simply release on time but while going through manufacturing problems.
Let's remind ourselves the 360 was rushed out the door (the rest is history).
So the rumor is DDR3? I thought it was GDDR3 (since even the 360 had it).
If that's that case it'll be slow, if it's GDDR3 it should be what's expected.
I'm pretty sure the rumors were that Sony would have 4GB of GDDR5 RAM and Microsoft would have 8GB of GDDR3 RAM (with only 32MB of really fast RAM), but that Sony was thinking about going to 8GB, which they did. So, will Microsoft go to GDDR5? Who knows?
Now we see Sony leading, love it.
A dedicated engine which can max the HW can always push the envelope further than one which must support multiple architectures. The only alternative would be to actually re-write everything from scratch for each platform. It's getting better lately, and engines can better utilize the proper HW.
But I am quite curious what devs will squeeze out of the next XBox. Just a normal curiosity as an engineer. Specs is not everything.
Wait till MS reveals something before making wild and wishful assumptions.
EDIT:
Btw Jack Tretton even said that 8GB of RAM and GDDR5 graphics processor is still being finalized by them. I hope the final hardware is that powerful but "subject is to change" at any time.
No he didn't. Go read it again.
The parts that aren't final is the overall design and how many USB's it'll contain etc.
"now we see Sony leading, love it"
And the rest of N4G:
Are you guys all fucking stupid? Microsoft hasn't even shown anything. The PS4 turned out to be packing more than most people expected as well.
Jesus people lol. I for one WILL be jumping on board with the PS4 but seriously, keep your allegiances a little more toned down until it is proven right that Microsoft's next Xbox is indeed less powerful.
At this point what the next Xbox is, is still nothing but an unknown until the truth is unveiled...
The only reason "Sony is leading" at this point is because they unveiled that the PS4 is coming this year with a great show that exceeded some people's expectations. Don't forget that BNN as well as CNN as stated that a lot of people find it disconcerting that Sony did not actually show the console and Sony stock did not respond favourably to the reveal
Anyways, this current gen I was an Xbox guy, but this time around, so far I'm all eyes and ears on everthing PS4 so don't just call me out as a diehard Xbox guy cus I most certainly am not. I just think you guys need to get your stuff straight a bit here..
That's true, but Durango is rumored to have eDRAM and Move engines basically doubling the speed of their RAM when needed.
Still not at fast as Sony's GDDR5 RAM, but it helps. Even if they go with 12GB or 16GB It's not going to out speed the PS4, but it would be the better multitasker, We'll see in April I guess, but for now PS4 is where it's at.
Says whom?
First of all, outside of the fact that its running GDDR5, we don't know what memory clock its running at, what bus clock its at, nor its data rate.
The RAM will be timed to the CPU and GPU to limit bottlenecks, you cannot stick in super clocked RAM if all its going to do is be brick walled by a slower CPU
I wouldn't be worried about the memory speed on the durango but i do think the ps4 will be better with the gpu having more cu's
Hopefully they smarten up a bit.
I'd comically come to think you're right...since they would OBVIOUSLY have devkits for Micrsofts new console...
Plus ive seen no proof that 8GB is the retail version,so far everything points to half that for retail 4GB,2GB for games,2GB OS,Killzone ps4 used 1.5GB if retail versions were 8GB and not the dev-kits then Killzone would of used more RAM end of,so going off my calculations Killzone will get another 0.5 Gb to play with.
720 will have the same amount of RAM as WiiU,4GB dev-kits,half that for retail.
Show me a link that says retail versions will have 8GB on ps4 and 4GB on 720 ?
I think it's a case of..
WiiU devkits 4GB
720 devkits 4GB
PS4 devkits 8GB
OR SHOW ME A LINK THAT SAYS OTHERWSE when it was said wiiu has 4GB everyone jumped on it oh its devkit specs retail is half that ect ect,but when they announce ps4/720 RAM,it's automatically retail ???? what ever.
Would it help if they did? Is there any sort of bottleneck that would make doing this pointless?
Plus ive never seen such a bunch of desperate fanboys wow Sony fans think main RAM is the centre of the universe ? you have to look at what Ram your gpgpu's and cpu's are using ect and lots of other things main RAM means nothing with slow chip RAM,as devs had 256MB RAM for games last gen,what makes you think they need 8GB or 16GB ? look anything over 4GB in the devkits is overkill most developers will tell u this except ones that are less talented.
720 devkits have 4GB
WIIU devkits have 4GB
PS4 devkits have 8GB
END OF or show me a link that says the 720/PS4 Ram is retail amount ???? i dont think sp.
Finally!
Can you people for once stop with your ridiculous rumors and speculation?!! If MS held their own press conference to make an announcement all of these conversations would be different. Just because MS didn't blow their wad early clearly indicates that they will be making their unveiling when the rest of the industry does it....at E3. Sony did exactly what they wanted to do with you sheep. get some media hype and have you salivating over nothing yet, but announcements. They didnt show you shit except the controller. The gameplay footage of Watch Dogs was shown a year ago and the rest of the stuff were tech demo based on the game engines. WHAT DID YOU REALLY SEE? Absolutely nothing and now you're running around like children just as they wanted you to do.
here is hoping for best, if ms talks about kinect for a long time in their conference and show crappy kinect games than it will loose their customers
I'm sure the PS4 version won't be running at 60fps...
First off, you can upgrade your memory, but it's the system memory and not your graphics memory. Upgrading from 16GB to 32GB of DDR3 system memory is not going to benefit your games since PC games right now don't use that much system memory.
Second, your GTX 680's cost a pretty penny, so I don't know why you are comparing a PC that easily cost over 1,000 dollars to a gaming console that is going to cost half that.
EDIT: On a side note though, sweet specs.
PS he doesnt actually have those specs, no one that makes enough money to buy a computer like that comes to N4G.
LOL kay. PS4 is already been confirmed to run all games at 1080p at 60fps with 3D if needed no prob. Killzone Shadow Fall however is another manner, that seems to dip between 30-60fps at 1080p.
I thought Shadow Fall was going to be running at 1080p and 30 fps...
I bet most games will be 1080p/30fps, which honestly is just fine for console games. I will still have my PC, but I don't really mind playing at 30 fps as long as it is mostly consistent, with few dips.
@ people below talking about a MS policy to not allow a game to be released on the 360 if another version was better.
That obviously isn't true, since we know that there are quite a few games that are better on the PS3 (Castlevania, Portal 2, etc). Not to mention every multiplatform game on PC.
Trust me, guys, if the PS4 is more powerful than the next Xbox there will be advantages on the PS4, even if they are relative small.
I believe consoles have earned that name due to their original straightforward purpose. Over the years features & greater functionality have been gradually added to consoles.
Essentially the reason PC's are called so, are due them still being regarded as workhorse's that crunch raw code, spreadsheets, word docs etc.
I mean doesn't MS have that "rule" if it's better for one platform then your not allowed to release it on ours.
I'm a little scared that this is going to force devs to dumb games down instead of taking advantage of one console which is better then the other.
I mean look at an open world game like Fallout or GTA....wouldn't you like to see an open world game like these take advantage making them bigger and packed full of more content.
From all the rumors it looks like the next Xbox and the PS4 will be fairly close in technical specs. so it's not like the difference between the Wii U and these new systems.
I find it rather ironic it's usually those who have a bone to pick with Microsoft who seem to be the most advocates of keeping skepticism alive and well on forums The question is, were they this vocal with the original Xbox that actually had a wider gap in possibilities compared to the PS2 than what we saw this generation between the PS3 and Xbox 360?
My how easily we forget about the popularity of the PS2 console and how games used that system as the lead platform while rarely ever taking advantage of the original Xbox that was more powerful and had a built in hard drive.
Will it really matter that Sony put 8gb of ram in if MS has their stupid, childish, anti-gamer policy in place?
I'm not sure if this policy is confirmed to be true, but where there's smoke, there's fire.
And people wonder why so many passionate gamers hate MS.
Hopefully, if this is the case, developers tell MS to fk off and stop holding the industry back.
Game makers won't dumb down their games, at least not this early. I would think that if a console limited a developer that much early on then they would probably not put the game on that console anyway. Either way, we don't really know what Microsoft will roll out with yet besides the various rumors. If they are getting feedback from developers about issues with their console, then I'd expect Microsoft would be listening loud and clear as they did with Epic. We will know soon enough what is real and what isn't.
When devs start coding like that on next gen consoles in the coming years... oh yeah! there's going to fireworks. (and resentment)
(brrrr)
People are getting way ahead of themselves.
http://au.news.yahoo.com/th...
The kotaku story linked other rumors in the article with SuperDaE testimony. I don't see the point of bringing up this guy's arrest as being proof of anything assuming hwat he had was even current/finalized
SuperDaE didn't expose these specs they are the old internal plans that were leaked http://kotaku.com/5982986/w...
" edit: does the PS3 or xbox or Wii U have a lot of slow memory? That would be a no."
^^praising the best kind of memory means he's talking about another console?
To me that comes off as a general statement and not a dig at any of the other platforms or the next Xbox. It could be a reference to a computer or PC ( not a gaming one, but the everyday one).
I think its a general statement.
Multi platform games are usually always built to look and perform as close as possible on both consoles. So one console being slower than the other just hurts the other console.
Before that developers could do whatever they wanted.
Seeing as is looking like MS aren't going to be getting a years head start, lets hope their not in any position next gen to enforce such draconian practices and stop holding the industry back.
My personal list would go something like this:MAG 2,Agent,Black 2,Syphon Filter,GTA:SA2,GTA:VC2,The Getaway,8 days,Crash Bandicoot,Dead to Rights 3,Heavenly Sword 2,Socom 5.
Just amazed at the PS4 atm....
This game ran on the PC at the PS4 reveal, so it is unlikely there was anything running on the PS4 at last years E3. Dev boxes are out in full force now, so I would think, it should give devs some ample room to actually port code to the PS4 until E3 (June). That's about 3 month. But that most likely won't give them much time to add PS4 specific features. But with that said, we might see quite a big library at launch.
"I believe, will be if MS console turns out to have only DDR3, and no DDR5 for video. Now that would bring a massive advantage for Sony, because DDR3 as video memory is far more likely to make a noticable difference"
The gameplay, the graphics, the story, are what make up the hype. Something different for once instead of your typical unoriginal games.