Gears of War: Judgment plays almost exactly like all previous Gears of War titles.
For hardcore Gears fans, this isn't a bad thing, but if you were hoping for something different, you'll be disappointed.
Well, Gears 2 played quite differently than Gears 1. Gears 3 played quite differently than Gears 1 and 2. I suppose, it all comes down to the speed and controls of the game. Any hardcore player can tell the difference from a mile away. I don't see how a 3rd person cover game could 'play different' from its predecessor. Unless they go into 1ST person? Name any established franchise that 'plays different' from others in the series, whilst remaining in the same genre. I hear crickets.
From what I've played: The KZ3 demo plays much differently than the adored KZ2. Edit: The Witcher 1 and Witcher 2. ;)
"almost" exactly not a definitive "exactly". Subtle differences but they make it sound like playing like the rest is a BAD thing. not in the least. It shows that the formula for success is if it aint broke why fix it. i enjoy the gears games for their action, story and fun. If judgement has that, then im sold.
No Active Reload...COMPLETELY different experience.
I know I'm in the minority, but I want Mario to play like Mario games, Demon/Dark Souls games to play like Souls games, and I want Gears to play like Gears. That's why I'm getting those games in the first place. I like and want the feel and controls of that particular series just in a new story / scenario. If I want a different play style, I'll just play a different game. Again, that may just be me though.
Devil may cry, Killzone 3, Battlefield 3, Motorstorm Apocalypse, Modern Warfare 2, Final Fantasy 13, Final Fantasy 12, Resident Evil 4, Super Smash Bro's Brawl...
If it ain't broke don't fix it. We have had many, many games that changed the formula and failed and lost most of their user base. I say keep the formula that has made it such a success and just make tweaks and changes here and there. Offer new modes which they are doing.
All I can say is that if this game reviews better than Sly Cooper: Thieves in Time then something is up based on the same argument of "if it ain't broke, don't fix it".
You see...the last Sly Cooper before Thieves was made in the PS2 era. Since then, reviewers have burned through numerous 3D platformers that may have provided some sort of nuance (be it gameplay, online functions, etc.) that makes the recent Sly feel "old-hat" in their opinion. (Note: I haven't played it so that's pure speculation) In Gears' case, those reviewers may have already predetermined "from what I've played, no other TPS series does X Y Z better," therefore making it harder to demand greater changes. To say Judgment demands as much reviewer scrutiny for remaining similar to its 2-year-old predecessor compared to a sequel that (supposedly) remains similar to its 8-year-old, last-gen ancestor is simply absurd. Edit: But I still agree with your sentiment of possible double standards (like throwing 9's at it for being the same) when it arrives.
gears 1 was the best just remake that for next xbox lol..
That is an odd title considering the Gears titles all played differently. Gears 3 was the fastest paced and my favorite because they introduced Death Match. If Judgment plays anything like 3 I'll have something to do for the next year+
Gears 3 was my favorite and I would be upset (as most of the gears fans would) if they changed the controls.
Gears has always stuck to the same safe formula, each sequel improving upon gameplay just slightly, while not bad it's a little generic..I'd like to see the Gears devs step out the box a bit, get some variety.. throw in some air combat, more vehicle combat, allow you to use things in the environment to your advantage, give an option for stealth/ playing tactical... You know? That's war...Gears needs to capitalize on the War in its name more imo.
Again, reading your first sentence, name other big franchises that didn't do exactly that. Gears 1 played WAY differently than Gears 2 online. Gears 2 was very slow. Gears 3 was super fast. CoD fits your first sentence perfectly (doesn't mean it's bad). Also, no Gears fan would want air or vehicle combat. It has always been about skill and that would make it unblanaced. Stealth was big in Gears 1 MP, and Gears 2 was the most tactical (some would argue too much). Using things in the environment to your advantage has been in every Gears game so far. People who say the game hasn't changed are wrong. Why do you think the hardcore crowd played Gears 1 even after they fixed Gears 2 MP? And Gears 3 is very different again. If you are playing single-player, then fair enough. But the MP side of things has been changing constantly. Gears Judgment does look very 'samey' to Gears 3, hence why people are only now complaining.
When creating a series u dont have to change anything in the game when creating the sequal or the next title. Just build on each title and add things u know the fans will enjoy, not what reviewers want. Aslong as gamers are satisfied and the game sells well, thats all that counts.
Why would someone want something different from a Gears of War title? nobody is asking a political thriller in a Super Mario game, Gears of War is a tps, there is little in its gameplay to be improved at least in this gen of gaming. Enjoy it!!
just cause it plays the same doesn't mean it will be the same in my opinion they ruined this franchise i hope it tanks like i said no locust no executions no down but not out = no gears the 3 main pillars of the franchise are gone the game is just a generic tps now :(
When you play it you'll disagree. Trust me on that ;) You'll shoot someone and expect them to go down and you'll be dissapointed at first. But when you get into it you enjoy just killing an enemy and moving on rather than being held back and wasting a little more ammo. Also their reasoning for removing DBNO is to be honest very fair. I think it was something like 3% of the total online kills were executions. And so thats why it was removed. Everyone loves them but no one uses them... Unless its the final kill ;) Also how is a cosmetic feature (locust) the main pillar of MP? Im sorry but thats grasping at straws. So if DBNO and executions were holding the MP back I say do away with them then. Also they're still in SP so all is not lost ;)
Gears will all ways be gears I'm not even the slightest interested in this game I played all the gears games but will be skiping this one
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