Gaming Capacity - Anyone who is a fan of the LEGO video games knows they are a decent puzzle plat-former. The games are aimed towards the younger generations, targeting children to young teens. Built around this premise, the objectives are straight forward and easily highlighted. The games are put together well, the controls handle nicely for the most part, and the formula stays pretty consistent throughout the games. Unfortunately, that consistency is what is slowly killing the franchise. With practically no innovation, the games are becoming a stale repetition with a setting and character roster change. The games may be advertised for kids, but there are a large amount of casual players that make up those sales figures. Eventually, the continuous use of that mediocre formula will simply cause the games to flop, and the time will come when relying on the low expectations of the consumer will be the end of the LEGO series.
The Lord of the Rings has always been a towering figure of literature. The...
The very best LOTR games available right now.
VGChartz's Adam Cartwright: "Ever since the advent of full-game downloads on consoles, it seems the market has slowly been shifting towards a digital future where games are delivered through internet connections rather than physical disks. While the convenience this brings is undeniable, and plenty of gamers have embraced having a stuffed memory card in their Vita, there are major pitfalls that are slowly beginning to show, one of which is that games can be delisted without any prior warning, leaving them lost to time unless you bought them before they disappeared."
From GameWatcher: "LEGO Lord of the Rings delisted from Steam, along with LEGO The Hobbit? That what it certainly looks like, as both of TT Games' Middle-Earth LEGO titles have been pulled with no explanation - and fans are wondering if Activision's Ghostbusters game will be gone next.
It's certainly not the only recent Steam casualty of licenses changing hands, but the weird thing about these is - the Middle-Earth license, like TT Games, is still owned by Warner Bros. So why have these games been delisted?"
The middle earth license may be part of WB, but what about the Lego license? There is also the factor of if Lego and WB can be used together and licensed for Video games in this way. Since other Lord of the Ring games aren't being delisted, I think this might have more to do with the Lego license, or the Lego/Lord of the Rings dual license. Or it was always just a short term agreement to use all the licenses together.
So on and so forth. Licensing can be tricky. Ghostbusters is a solely owned IP, so one's first inclination shouldn't be if another WB owned franchise is due for the axe.
I got both of these for free recently from Humble Bundle. I wonder if that was a way of saying "goodbye" or something.
Another digital game (in this case maybe three) bites the dust forever. Congrats if you have a physical disc or want to get it used somewhere, because you still can!