The award-winning developer Crytek is back with Crysis 3, a new first-person shooter available from today. Crysis 3 sees the player return to the fight as Prophet, the Nanosuit soldier on a quest to rediscover his humanity and exact brutal revenge.
(Crysis 3, PC, PS3, Xbox 360)
Also there are some "guard rails" in the form of some thick steel chain links... they are 2D as well... good lord, I can't think of the term, but bump mapping comes to mind, or whatever the myriad of technical tricks there are to give the impression of objects and surfaces having "depth" and "dimension" to them, but Crytek, I'm sorry to say, needs a lesson on when and how to employ such techniques because for whatever reason, I'm noticing them a lot in Crysis 3.
PS I'm glad more games are finally getting individual 2D grass objects from Snake Eater finally and that they move when interacted with (Kojima is from the future seriously).
I totally agree.Regardless of platform, this is surely a contender for best-looking game of all time. CryENGINE 3 is a fierce reminder Crytek are among the best in the business at both squeezing juice out of ageing platforms.
Such an overrated game (lots of possibilities, but just not taken to the next level, PC by the way, max settings).
PS I'm glad more games are finally getting individual 2D grass objects from Snake Eater finally and that they move when interacted with (Kojima is from the future seriously).