Assassin's Creed III: The Tyranny of King Washington - Episode 1: The Infamy Review | WGTC

Chad from We Got This Covered wrote:

Say what you will about downloadable content, but there’s no denying the fact that it offers developers a level of creative choice that core campaigns do not. After all, you don’t want to go too far out on a limb when you’re trying to make an intellectual property, or a sequel, a multi-million seller. Leave that for the add-ons, as therein lies the time where experimentation, unique mechanics and potentially taboo subject matter can be toyed with.

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