AMD gives more in-depth information regarding the APU used in the PS4.
Ive been saying this for far too long. Looking at high end PC of today and yesteryear. I have been convinced that even with 5x, 10x or 30x the leap from last gen isn't enough of a visual advancement seen from SNES to N64 or PS2 to PS3. Tim Sweeney mentioned last year that for the eyes to see a huge massive leap from last gen, GPU & CPU will have to be 24x more powerful than consumer level graphics card and Central Processors of today such as GTX690 and Intel Xeon. At 24x we will be visualy close to half way "Avatar" graphics in realtime. Next gen consoles. PS4 and Xbox next will be more like PC's. We will see better looking and improved physics of current gen looking games and that's all. AI wont see much of an improvement. Don't expect Leap seen from Mario Bro 3 to Mario 64/ MGS2 to Crysis type.
1080P/60FPS w/smooth anti-aliasing. The PS4 should have no problem with that. That is what I was hoping for and that is what we got. Good job Sony on the hardware specs.
Sony has already said most games will be able to work in 1080p but don't assume that means its all now [email protected][email protected] I expect that there will still be games that will be native [email protected]
@CommonSenseGmer Oh I know all games won't be 60fps, it's not necessary for every game. I was just referring to the capability of the PS4.
@ Solid_Warlord you mad bro ?
I have a feeling that this gen is going to be maxed out a lot faster.Sony said that ps4 is super easy to develop witch means it's based on a pc architecture, that could result in devs already knowing the limits and maximising them.
new Killzone is confirmed 30fps
@ Red_Orange_Juice did they said it themselves? If you're basing it on the video from youtube you're wrong cuz videos up there are 24 fps standart.
1080/30 will be the limit for high end games. Most devs just don't care about 60 frames, especially outside of racing games. The ones that go for 60 frames will probably also go for less native resolution, exactly the same as this generation. However in this case even if they go for 1600 X 900 then that's still a noticeable boost over the average res we have of games today. A huge amount of them are sub HD anyway. I would expect a lot of devs will shave off resolution like they have before but it will be less noticeable because the starting point of 1080p is higher. Not to mention their scaling hardware and algorithms are almost certainly more sophisticated than last gen. PS3's hardware scaling capability is/was extremely limited. I bet PS4's is much better.
All I know is that the Killzone demo we saw looked as good as or better than my PC version of Battlefield 3 maxed out. For a launch title, that leaves the future looking golden.
@Solid, Look at Killzone 3 and then look at Shadow Fall. And don't tell me that all you see is an improvement of physics.
I don't think anybody is really expecting that. Well... then again... When you are rocking a pair of fanboy goggles... I'll leave it at that.
No significant leap? Are you sure? http://s2.postimage.org/6zs... And KZSF is even a launch title (TimeSplitters and Resistance would have been a better comparisons)
@cervantes99 @Qrphe nope, still not convinced. Not the generation leap we saw last generations: ----------------------------- ----------- Mario Bro 3(SNES) http://selectstartgames.fil... TO Mario 64 (N64) http://i966.photobucket.com... ----------------------------- ---------- Killzone 1(PS2) http://download.gamezone.co... To Crysis (PS3) http://i.imgur.com/1h8gp.jp... ----------------------------- ----------- Here is next gen Killzone shadow falls(PS4) http://venturebeat.files.wo... Below is Crysis 3 running on Current gen(XBOX360) http://s.pro-gmedia.com/vid... ----------------------------- - See, it proves that leaps from last gen isn't a huge one we seen from previous generation. @Hydrolex why should i be mad at technology that doen't exist as yet.
Well it's just a matter of opinion then. I am definitely convinced with the significant graphical jump and so are others from the looks of it. P.S. That's Crysis screenshot is not even running on a PS3 (look at the res), KZ3 graphics is as good as it gets for FPS on PS3 Edit: Ok, I just saw your 240p KZSF on PS4 compared to 1080p C3 360 shot. You got me good, I actually fell for it this time trollface.jpg
Thankyou for posting this. Needed to be done. People forget. I remember years ago, friends of mine saying graphics won't get much better. It's easy to think that when games look great right infront of you. But the difference is massive.
It's a significant leap... To those who can see it. Unfortunately not everybody has an eye for detail. Most average gamers or non-techies don't. Like Stephen Totilo saying Killzone SF looks like Killzone 3. I mean really dude? Really? Open your damn eyes! And the hardware specs are leaps beyond the previous generation. The PS3 had 25.6 GB/s main memory + 22.4 GB/s graphics memory, while the PS4 is at 176 GB/S. That's 7X the speed as well as 16X the size.
@solid I see you've conveniently chosen the tiniest KZ picture on the internet to compare to a large picture of an unreleased game. Marked as trolling.
But the simple fact is that there isn't one game out there that uses high end PCs to there full potential, it is the complete opposite for consoles. I've never seen anything as visually stunning as the new killzone game and please look at my comment history and you will se I am no Sony fanboy. I wasn't impressed with kill zone 3s muddy low Rez textures and aliasing all over the place but this new one is something else.
its not so much that they arent used to their full potential its that there is a lot of overhead on a pc that gets in the way. they cant use them to their full potential. the os Direct x programming for different architects (amd, intel, nvidia) its simply not possible to get the same efficiency out of a pc that you can get out of a console, they need to be absurdly powerful. this article is a couple of years old but the statments still ring true. http://www.rockpapershotgun...
idiot, Tim Sweeney did say this? source?
Well obviously. That was from the SD era to an HD era. We are still in the HD era Unless you have a 4k TV and are willing to spend $1000 on a new console than this is what we're going to get. These are the launch games, and they already look far better than the best on current consoles
No you're stuck at looking at the whole from a general perspective. What do you even mean when you say "Visual Advancement", do you even know? because it doesnt seem like it. You're comparing going from 2D to 3D, is that visual advancement, or do you mean physics on screen having objects behave in a realistic way packing weight and momentum crashing into other objects scattering it thoasands of more realistic particles? Or do you mean different layered 3D texture's covered in advanced pixeshaders? Or do you mean more artistic post prccess effects ? Or do you mean realistic lightning methods, ray Tracing? Or ... .. . I could go on and on, now, the question still is though, do you know what you mean.
Why would you compare a 2D game to a 3D game, and a launch title to a game released in a console's 7th or 8th year on the market? Lastly, why is any of this relevant?
UHHHHHHH..... Check this out from Capcom... A game I like the call Deep Down, and yes there is real time gamepla footage in there. The real time (like Dragon's Dogma and Dark Souls combined) is very noticeable when the guy is running after the dragon. Take a look: http://www.youtube.com/watc...
I'm sorry man...but that's not actually gameplay...it's in-engine, meaning it's not actually running on a PS4 or even really running on a PC, it's just rendered from their new engine, even when you look at Agni's philosophy, there are things that tell you that it's running real time, this however, is not, although they have that little select thing in the corner, it's still not real time, it was added after the fact to show you what they're aiming for, once again, that Deep Down "Gameplay" is not actual gameplay, it's like when Sony showed the first ever Killzone 2 trailer, and everyone went ape shit, and it turned out to be a CGI trailer and nothing but a target render....
I agree 100%! It offers very slim advantages about choosing a High-end, multifuncional pc or a PS4. I just suffered enough on this gen with toned-down games for consoles... don´t wanna get this so soon if I decide to buy a PS4. Actually... even being a console fan, I might switch to PC after the reveal of the definitive specs. Advantages of PC -upgradeable processing/graphic power -wait for a drive for ps4 controller and cam -wait for a PS4 emulator -PS3, PS2 and PS1 emulators... not to mention any other console game. -games on 60fps! -Plus, I can work my 3D models on 56 inch tv, render, play Starcraft2, TF2 while it renders... or just watch a movie with full compatibility. -google chrome -compatibility with almost all electronic devices Advantages of PS4 -High-end pc specs -First party games -Lower price than the PC -Probably sleek and elegant design -More suited for multiplayer splitscreen gaming I can´t think anything really worth writing about PS4... Shame on you SONY! AMD? 8 CORE??? Cell had 8 core!
I am not cumpter expert so does this mean that all games on the PS4 will be played at 1080p?
Look at the best textures in a ps3/360 game and look at the worst textures in the KZ demo. Not to mention the jump from 720p to 1080p, clear AA, etc. Tell me one more time that it's not a significant graphical leap. I dare you. I double dare you. Get over the jump from 2D to 3D. It wasn't as big of a leap as it appears, functionality aside. What do you expect to happen to match games becoming 3D anyway? Virtual reality machines? The matrix?
you are right, the disagrees strike me down i mean people know you are right but disagree you just because they are so retards in accepting the reality.
did u just said crysis has better AI than MGS?? you must be super high or something..
i hope the ps4 can run marvel heroes that would be epic =)