Dealspwn: "“So wait, hang on, I combine this toaster, and this piece of string, and I can make a helicopter? Brilliant!”
There’s something very unique about most point and click adventure games. In amongst the blatant kleptomania, is the almost Macgyver–like ability to create something out of nothing to progress the story forward. It’s what gives the genre its charm, and also provides its biggest frustrations, when tenuous item combinations are the only way forward on a sometimes illogical path towards the game's end. So when Denby Raze (made up of two gaming enthusiasts who've spent much of their time on this critical side of the fence - Lewis Denby and Ashton Raze) developed Richard & Alice - an indie point and click title that promises to provide puzzles and item combinations that make sense - I was tickled-pink with intrigue at how they would balance the obvious solutions but provide enough interest for the player."