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Submitted by TheXploder 640d ago | news

Media Molecule Bring Your Dreams To Life On The PS4

The Playstation move is going to help the next generation of artists and creationists with Media Molecules answer to the Tyranny of the Polygon.

Alex Heavens from Media Molecule shows what people are able to do with the move controller as their dreams can become a reality with a simple flick of the wrist. (Media Molecule, PS4)

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bullymangLer  +   640d ago
that "panta rhei" game . . daiiiinnnGGGG
Donnieboi  +   640d ago
Imagine if Dark Souls 3 leased that engine? Daaaaaaammmmmnnnnn.
lol they are showing bungie game on ps4! Before xbox?? lol
garos82  +   640d ago
thats what i was thinking, dark souls will be sick next gen!
maniacmayhem  +   640d ago
Wasn't impressed with their demo of the waggle fest that reminded me of an updated Wii Music.
-Alpha  +   640d ago
I still have no idea what it is.

Disappointed with what was shown, but you can't win them all.

Hopefully more information at E3, but I have no idea what to think of it
#2.1 (Edited 640d ago ) | Agree(2) | Disagree(2) | Report | Reply
Ultr  +   640d ago
you can create a whole game.

Sculpture EVERY single piece with your move controller

that is sick
Knight_Crawler  +   640d ago
I think they are going with MineCraft for grown ups.
Machioto  +   640d ago
@alpha it's like beat sketcher mets lbp,I hope someone makes this.

Related video
#2.1.3 (Edited 640d ago ) | Agree(3) | Disagree(0) | Report
GribbleGrunger  +   640d ago
You couldn't see what it was? That there was the natural successor to LBP, except this time you can create your own creatures and animate them realistically. You can create worlds built with prefabricated pieces (as you can in LBP) or you can design the levels from the ground up. In other words, this is a development kit disguised as a game. COUNT ME IN!
#2.1.4 (Edited 640d ago ) | Agree(3) | Disagree(0) | Report
-Alpha  +   640d ago
^ I get that, but not sure if the final presentation was a good idea of that. Nowhere near the impact of LBP's debut, was hoping for a better explanation, but I get the general concept. But, like House said, it's not a "game", just a demo. Who knows what it will become.
Freak of Nature  +   640d ago
It has been two years of R&D, they started on it 3 years ago this month, that means they have been working for 1 year on the new IP using what they came up with in R&D....

My guess is that the next game whatever it will be will have players be able to create **sculptures** instead of using stickers as they did with LBP 1 and 2....
#2.1.6 (Edited 640d ago ) | Agree(1) | Disagree(0) | Report
Freak of Nature  +   640d ago
A Zbrush type sculpting app with at the ready rigging and live puppetry tools....

They will probably have a full scale World, gameplay etc,etc... little big planet type of game but in a full 3D environment is what I am betting on, and hoping for...

A take on Mindcraft.... But far more complex, and this is just a tease...

looks like the next logical step in their play/create/share format...create in realtime via PSMove, you can interact with your creation with friends.

share models, build scenarios,
animate puppets...

I think this is going to be something very, very special...
Software_Lover  +   640d ago
Wii Music was what I thought of immediately. I then headed to N4g to see who would be praising it as the second coming.......... I wasn't disappointed.
GribbleGrunger  +   640d ago
If you think this is going to be as shallow as Wii music then you are very much mistaken. This is NOTHING like Wii music. You have no idea what you just watched, have you.
TheBrit  +   640d ago
deep down wasnt a game it was a movie - sure it looked nice but that was about it
TheBrit  +   640d ago
Let me rephrase that, Deep Down was not gameplay, it was just a cgi.
annus  +   640d ago
They stated it was in-game, not a pre-rendered target. Judging by how Killzone looked, I'd say it could easily be in game.
TheBrit  +   640d ago
you could be right - to me though it just looked like a normal in-game cgi movie but not real gameplay - nothing about the angles the way the characters moved etc smelled of gameplay, all seemed scripted.

Guess we will find out later down the road.
showtimefolks  +   640d ago
end with music drums and guitar was special
Rainstorm81  +   640d ago
I thought so too, very imaginative......people always talk innovation yet when something fresh comes along people hate it......while this may not have been a game, the created puppet show surprised me
SAE  +   640d ago
Gonna support them just like what i did with little big planet. It's clear that it's something new and special. It may even turn into art or something lol
DEATHxTHExKIDx  +   640d ago
i didnt care
stage88  +   640d ago
I actually quite liked it and I'm sure Mm will do a great job of implementing the engine.
andibandit  +   639d ago
It was downright weird, like some freaky episode of The Muppet Show
stage88  +   639d ago
Of course you'd say that. Now run along back to the 360.
Sketchy_Galore  +   640d ago
This kind of technology for a 3d Littlebigplanet type game will be amazing but I'm not even sure that's what they were going for. I didn't really understand what was being presented to me.
Acquiescence  +   640d ago
Media Moleclue were an embarrassment...
Usually you can depend on them to win over a crowd at an event like this (they won GamesCom last year in my eyes), but this Move-compatible dirge they demonstrated... I don't even know what it is. It was confusing, it wasn't compelling, and the video shown where those two dudes were swaying around made me feel uncomfortable.

Still, there's always Tearaway.
#8 (Edited 640d ago ) | Agree(1) | Disagree(10) | Report | Reply
jalen247  +   640d ago
I wasn't that impressed with this. I need to see more.

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