MouseEatsCat writes:
"I bought a PSPgo. I know, I know. I bought into the whole digital-only hype. I bought into the delusion that this little handheld console was going to change the way we play games. And it didn’t. It completely flopped if you don’t somehow remember. And the flop brought with it wild speculation that the premium handheld market was dying. It was around this time we saw the emergence of smartphones and with them bite sized games."
We get it, everything has the ability to fail or succeed, we don't need to dissect everything all the time.
Again not aiming at this article particularly, just in general....
A failing console or not is successful in its own way. The Dreamcast is a good example.
I <3 the PSP even though it was a commercial fail. SOOOOOO many memorable JRPGs and Rpgs...yet the console was a fail.
The Vita is doing fine, if they drop the price to 199.99 base model I can see the console picking up...so many ppl deserve to play Gravity Rush, Disgaea 3 on the go and Persona 4!!!
K be happy!
They could lower the price a bit but it's well worth the price it costs now in my opinion.
it's all up to you really
that being said
Vita has Persona 4: Golden
which is remake/port of one of my favorite games ever made and that alone makes the handheld worthy.
no matter what some biased fanboys would say
because regardless both 3DS and Vita are good
handhelds in their own rights
just play the games and have good time
The Vita is in something of a reversed state: it's not doing very well in sales, but the software support is superb. Like other Sony gaming products, though, the sales will come, so I'm not worried.
I'll continue to enjoy my Vita, despite the BS it's subjected to.
Edit: Does that list include every game released on Vita? I count 40, which is a pretty good amount for a first year, and we both know that isn't EVERY game. A quick look through PSN on my Vita adds roughly 60 more. That's excluding PS1 games, minis, and games from PSMobile.
And what about the upcoming titles? Should we ignore their presence- or soon-to-be presence- when talking about support?
Superb, by the way, is having a very good number of good games. If we use a 7 as a way to determine what a "good" game is, about half that gamespot list counts, which is around 20 or so games.
Now, I imagine that list is comprised only of retail releases, which would explain why it's only 2/5 of the games I found on PSN, but off the top of my head, I notice BlazBlue isn't included, so that would normally prompt me to see what other games are left out. But I won't this time, as that would take too much time.
If we assume that the ~50% average of "good" games- and I don't agree with every score for every game; I'd give PSAS a 7.5, for example- is sustained for the 100 that I found, that means about 50 "good" games have come to the system in its first year. Games of all types, in all genres, for all sorts of gamers.
I call that many games in that many areas superb support. Sony can disagree, and I'm glad they do; that just means I should expect even more good games on the horizon.
Right now, though, I can't even buy ALL the games I want for my Vita. I call that a good problem to have.
Define superb?
http://www.gamespot.com/rev...
I don't see a hell of a lot of games. Do you have upcoming games with actual release dates?
I want Vita to succeed just as much as the next guy but to say software support is superb is really superficial. In fact Sony themselves have said otherwise:
"PS Vita is the best hardware to bring a very immersive game experience onto portable," but he also talks about the lack of third party developer support for the handheld that's struggling to find a foothold. "One thing that was surprising and disappointing to us was the [lower] number of third parties to come out [in support] after launch," said Yoshida.
http://www.gameinformer.com...
Take the PSP, for example. It was like an early proto-tablet. A small screen you could use to play games, yes, but also to watch movies, listen to music and surf the web.
Now we've got the Vita, which is a lot like a specialized gaming iPad. You've got a handheld touchscreen, a versatile OS with lots of aps for all kinds of functions, etc.
I imagine within two or three generations we'll see handhelds that look like, well, the Wii U's bizzare controller. A big screen with buttons on the sides, triggers on the ends, a responsive touch screen and the hardware and input keys necessary to deliver some truly awesome gaming experiences.