Madfinger Games created an exclusive demo of its upcoming shooter, Dead Trigger II, for the NVIDIA Project SHIELD portable gaming device. The demo, which was on hand at the NVIDIA CES booth, featured a battle with a giant zombie that’s taller than the beautifully detailed shops that line the street. There was plenty of shooting in the short demo, which also included a collection of more traditionally-sized zombies attacking from all sides. The level of detail in this game, which featured a turret that took down the hulking boss, is straight out of a console title. Marek Rabas, CEO and programmer at Madfinger Games, talks about how NVIDIA Tegra 4 made this game possible in this exclusive interview.