Anthony Severino Writes: Despite bearing the name, this is no Metal Gear game. At least not like you’re used to. This would have been good and fine for Raiden to have a game of his own outside the Metal Gear Solid universe, that’s filled with action instead of stealth. But, then why have stealth? Why have a soliton radar? You rarely use either, and it doesn’t quite fit in the fast-paced action confusion. Hideo Kojima was right in cancelling Metal Gear Solid: Rising—it just didn’t work. Even he saw that. Instead, someone at Konami had the bright idea to let Platinum Games take over the development. From the ashes, Metal Gear Rising: Revengeance was born, and like any problem child that grows up into an insufferable disappointment, it’ll leave a stain on the reputation of the parents: revered developers Platinum Games and Kojima Productions.