The role-playing game has changed a lot over the years and chances are, it will continue to change. What might we see from this evolving genre?
What I expect, is more of the same (everything is action-oriented). What I want, is a return to roots (more high-quality turn-based and strategy-RPGs).
I expect most RPG developers to build on what's already there, while a few might surprise us. I really want to see RPGs get built with better quality in other areas. Hack and slash RPGs that have fluid, responsive combat, for example. But that's never really been a necessity, the necessity in most RPGs has always been story and story telling and I hope to see RPG developers push story telling to another level in the future.
I don't think the open-world trend supersedes linearity, I think it crashed head-on with the interactive movie trend causing amnesia, erratic behaviour and a severe identity crisis. At some point game publishers have to realize that a good RPG is made by skilled artists and developers, not by skilled market trend analysts.
the witcher 3 is going to pretty much decimate every other rpg, just like part 1 and 2 already do, the only rpg's recently that are even close are neverwinter nights 2 and temple of elemental evil mass effect, lol...not even close dragon age....pfffft....nowhere even in the same hemisphere literally, the witcher 1 and 2 are the best rpg's in the last 10 years, the witcher 3 will continue this trend i believe!
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