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Submitted by TnS 1442d ago | interview

Universe at War: Earth Assault Post Mortem Q&A

Adam Isgreen has been kicking around the games industry for a decade and a half, spending a good chunk of that time working on the Command & Conquer series. More recently though he's had a hand in Star Wars Empire at War, and, even more recently, Universe at War: Earth Assault, the latest title from Petroglyph Games. Adam tells about the ins and outs of developing Universe at War in the Post Mortem Q&A. He talks about the game's genesis, what source material was drawn upon, the changes that happened along the way, the idea that the real-time strategy genre has been dumbed down for consoles, play balancing, and multiplayer, and so much more in this massive interview by The Armchair Empire. (PC, Universe at War, Universe at War: Earth Assault, Xbox 360)

Credit url: kotaku.com
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