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Submitted by timcolwill 1013d ago | interview

“If you punch a guy he might catch on fire”: massive BioShock Infinite interview

At a recent preview event, had the chance to sit down with Bioshock Infinite‘s Bill Gardner, Director of Design at Irrational Games. We spoke about gear customisation, linearity in gameplay, how to handle the colourful racism of the 1920′s, and striking the right balance between ‘gamey’ and immersive. (BioShock: Infinite, PC, PS3, Xbox 360)

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