70°
Submitted by timcolwill 834d ago | interview

“If you punch a guy he might catch on fire”: massive BioShock Infinite interview

At a recent preview event, games.on.net had the chance to sit down with Bioshock Infinite‘s Bill Gardner, Director of Design at Irrational Games. We spoke about gear customisation, linearity in gameplay, how to handle the colourful racism of the 1920′s, and striking the right balance between ‘gamey’ and immersive. (BioShock: Infinite, PC, PS3, Xbox 360)

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
20°

Ghost Tales (Ghost Saga): Tips, Tricks, Cheats, and Strategy Guide

20m ago - Ghost Tales is a new iOS and Android game, but it's not new at all to the world of Facebook games... | PC
10°

Let's Go Rocket! - Tips, Tricks, Cheats and Strategy Guide

20m ago - Let's Go Rocket! is a new endless flying game for the iOS platform. It's an insanely challenging... | iPhone
Ad

Start Making Games for the PS4

Now - Want to design the next generation of video games? Start learning game design today. Click for more info on how to get started. | Promoted post
10°

Dragon Blaze: Tips, Tricks, Cheats and Strategy Guide

20m ago - Dragon Blaze is a new RPG for the iOS and Android platforms by Gamevil Inc. Truth be told, it's b... | iPhone
10°

Unison League Tips, Tricks, Cheats, and Strategy Guide

20m ago - Unison League is a new real time RPG for the iOS and Android platforms. You play as one character... | iPhone
30°

Hatred: The Kotaku Review

31m ago - Kotaku: "Last fall, a producer for CBS This Morning called me to talk about the video game Hat... | PC