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Submitted by Gekko 808d ago | news

The Challenges Of Creating Metal Gear Rising’s “Blade Mode”

Takashi Wagatsuma, the programmer at PlatinumGames who programmed Metal Gear Rising’s Blade Mode feature (above), says he was given certain guidelines during the creation of the feature.

While developing Blade Mode in line with these guidelines, a number of questions were raised by the development team, which caused heated debate among the team and a considerable amount of trial and error during development. (Metal Gear Rising: Revengeance, PS3, Takashi Wagatsuma, Xbox 360)

Credit url: siliconera.com
Attached Video
StrawberryDiesel420  +   808d ago
Love cutting off cyborg heads, blade mode is awesome for sure. Can't wait for Tuesday!

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