The Challenges Of Creating Metal Gear Rising’s “Blade Mode”

Takashi Wagatsuma, the programmer at PlatinumGames who programmed Metal Gear Rising’s Blade Mode feature (above), says he was given certain guidelines during the creation of the feature.

While developing Blade Mode in line with these guidelines, a number of questions were raised by the development team, which caused heated debate among the team and a considerable amount of trial and error during development.

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StrawberryDiesel4201950d ago

Love cutting off cyborg heads, blade mode is awesome for sure. Can't wait for Tuesday!