"Think about it: turn your head to the left and the sound moves around to the right. Look out of your window at a passing Nissan GTR and hear it roar in full 3D. Look around in Killzone 4 and hear the bullets react to where you are in the room."
Sounds like a good idea, although I hope it's optional and that it isn't forced. It could be very cool in multiplayer games and especially in horror games.
Sounds alright. . .if they actually pull it off
It sounds worthless to me. The position of the audio relative to the player is supposed to be relative to where your character is in the game, not where you are in the room. And we already have that if you have a properly calibrated surround sound system. I don't get the point of this, I don't move around the room while playing and I'm always looking at the screen.
That's what I was thinking, has this guy ever hear of 7.1 sound sound thats all the 3d sound we need
I completely agree.
Looks like the Pringles man without the moustache.
it's amazing the hype level thresholds for this announcement in my opinion it's all going to be show and no substance that controller looks like poor redundant design I'm betting on nintendo for next gen
I hardly believe that's a final design. Looking back at Sony's track-record it's hard not to believe that their product designs are nothing short of breathtaking.
You are betting on Nintendo? Are you serious?
You're betting on the company with old ass tech, the same old games and a dying console. Derp, ok.
I think he basing it on the Wii which also had old tech and games.
Is Nintendo even in the race? I always figured they weren't competing anymore. It's the Wii all over again, match last gen's stuff add a gimmick and get all the quirky stuff 2-3 years down the road.
hano How do you know Nintendo will ever even release a Next Gen console?? They have only just launched the Wii-U, and haven't mentioned or hinted at a Next Gen successor............ oh.......... wait.
How would that sensor improve anything? With a decent sound setup the sound comes from all the right positions anyway and turning my head means changing the orientation to the original speakers and thus the source of audio, creating a 3D-effect. Seems redundant to me. Makes sense if you connect a portable device (like pictured on the patent drawing) to a surround sound-system, but otherwise I don't get it. Could someone explain?
Sounds a really interesting idea. I always use headphones as it honestly gives you a sound advantage, in MGO (Metal Gear Online) for slower paced modes you could hear enemy footsteps and actions and use it to out smart them. Mgo had a wide range of sounds, you could really distinct between someone running over metal, wood, water ect. Games need to make use of sound more.
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