Nintendo Life: Having covered bullets and time, EnjoyUp's pint-sized yet madly challenging 99 series of score-attackers aligns its focus on the third staple of classic game design: movement and the limitations thereof.
Over the dozen or so stages of 99Moves, players are dared to make it to the end of a gauntlet in as many moves or fewer. It doesn't sound very fiendish — there's a lot of wiggle room just shy of 100, right? — but the game's challenge certainly bumps up against the boundaries of sanity through brazen level design, making that tally awfully precious in later stages. 5/10