The Dead Space series have evolved with each subsequent title. As the character Isaac Clarke evolved, so did the game.
Yeah, Dead Space 3 was kind of a disappointment. It wasn't a bad game, but it didn't feel like a Dead Space game. While Dead Space 2 may have amped-up the action, the horror was still very much there. It felt like a true and good sequel. Dead Space 3 has sacrificed horror for action, possibly to appeal to a wider range gamers, but in doing so have lost touch with what made them so great to begin with. I just hope it doesn't follow the Resident Evil path.
This game is still scary. Anyone who pretends to not be rattled and freaked out must be playing the game on Mute or on Lithium. Enemies jump out at you in droves and when you least expect it. They make horrifying sounds of death and they look morbidly disgusting. I guess it's not cool to admit that you're afraid. The game is great and a must play.
Dead Space's horror wasn't just using those traditional type scares. DS3 have all of that but the horror in the original was different. All the hallucinations and claustrophobic-inducing environments put it on another level. Horror is not just having enemies jump you.
Great point. I just think ppl are being too nit picky about it. You play the game, you get scared by the game, you enjoy the game. I found DS3 to be a lot more fun than the previous 2, even if it did lack some of those other elements you referred to.
I enjoyed it too. Those that love action games will love it. I especially enjoyed tinkering with different combinations to make new weapons. That was fun but those that want to see elements of Dead Space 1 will probably get disappointed. Good game overall anyway.
But I thought they could have kept all the elements that made DS1 great and still made it action packed. Sadly they didn't do that.
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