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Submitted by SwiffEpics 1085d ago | opinion piece

Three Reasons Why Sony Exclusives Don’t Sell Well

JakeJames of writes: Many of the titles on Sony’s PlayStation platform are considered by some to be games with the best quality offered in the industry. They are viewed as games that set the bar for other studios in the areas of quality content, innovation, and experience. Yet despite the great quality that many of Sony’s exclusive titles provide, they don’t always sell well after release. This is mostly due to forces outside of the control of developers that create many of the games every PlayStation fan loves.

A poor combination of bad marketing, neglect, and lack of focus are responsible for many PlayStation exclusive games under-performing in sales and ultimately becoming less than stellar releases. These are the reasons why Sony exclusive titles have not reached their full potential in recent times and why things need to improve in the next generation of gaming. (PS Vita, PS3, Sony)

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j-blaze   1085d ago | Trolling | show | Replies(3)
dangert12  +   1085d ago
one thing ive noticed, is sony games are highly skill orientated, ratchet and clank is quiet a hard game (on the harder settings) killzone,socom.MAG are not noob friendly etc
BanBrother  +   1085d ago
Well, I agree with the last 3, but Ratchet and Clank has always been easy. My little brother was like 8 when he had them on PS2, and he could beat them no sweat, so could I ( altough I was older....).

Gears Of War is like Killzone (2) online. Very skill based, so is Halo. Don't know why you mentioned the skill part as this is about sales but oh well...
dangert12  +   1085d ago
Because it's easier to learn halo and gears, then it is to learn socom,kz2, not saying its easier to become good at them but easier to start doing reasonably well at.
Tonester925  +   1085d ago
The first time I played Halo I dominated. Halo 3. The first time I played Killzone 2 online I got dog walked man handled destoyed.
jr85prix   1085d ago | Spam
AngelicIceDiamond  +   1085d ago
I think it has to do with the competitive gaming market between Sony, MS and 3rd party. 3rd party play the major part of whats "hot" in gaming as well.

This market is filled with shooters and racers and casual up pick and play games. COD, NeedforSpeed BF3, Just dance. Games like those are hot sellers in their genres.

MS just so happens to have GOW, Halo, and Forza. Those games right their speak to the "regular" hardcore gamer. GT6 will always be a hit seller, its one of the original racers to ever release.

Out of COD, Killzone, and Halo, Killzone out of those games will get overshadowed due to what the market wants. Killzone will succeed on its own however. But when it comes to that "popular or "hot" shooter out on the market, consumers turn to COD and Halo because its "Familiar". I know, its ridiculous.

GoW shares the action market on its own for the most part, MS has no third person action titles besides Crack Down ( which sold well Btw) Bayonetta, and the upcoming Metal Gear Rising is their only competition.

GoW out of those games, of course GoW takes the cake in the third person action market. Seeing how its a relatively small market anyway.

I could go on but it depends on the individual market and advertisement.
#2.1.4 (Edited 1085d ago ) | Agree(3) | Disagree(1) | Report
JBSleek  +   1085d ago
Simple Answer: Marketing

It's suicide to expect a game to sell well when there is close to no marketing or advertising for a game.

Example I could imagine Twisted Metal selling like 5 million if the average consumer knew about it.

Sony should be ashamed fr making cool games and then setting them out to fail outside of their huge titles: Uncharted, GOW, GT.
neoMAXMLC  +   1085d ago
Lol Even Twisted Metal 2 wasn't close to 5 million. The game has a very secific fanbase and will only sell to us... Which is just fine really.

Marketing won't always change anything. Why advertise the crap out of Call of Duty? Microsoft is advertising Surface like crazy but I can't imagine it being very successful.
mcstorm  +   1085d ago
Companys need to advise there products if they are not going for one type of market.

COD is now known by most people but only around 3 million propel on each console will be core gamers and will know about what new games ect are coming out. Nintendo always put big marketing into there big name games like Mario, Mario kart ect as they know its an everyone game and want as many people to buy there products.

Its the same with the surface at the moment. Everyone thing of an iPad when you say tablet but tablets have been around for a very long time. People think of a pc when it comes to windows and not a tablet so Ms now pushing the surface on tv, newspapers, bill boards ect will also make people want to see what it is about and now that shops are starting to get them to people will come across them more and more and you will find people will start to pick them up over a laptop, iPad or android tablet if they are explained right in the shop.

For example I have a surface and since getting one and people have had a play with it in the last month I now know 8 propel who have gone out and got one and these were people looking at an iPad or a Droid tablet for home. I also know a few people who are looking at getting the pro for the business after seeming mine but they had seen it on the tv and wondered what it was.

If something is advised the right way to catch the minds of different people and the product is solid it will sell well.

Cod games are not bad games when all said but it is never the best looking game to but what it offers users is fun and the type of fun that now the mass market pf gamers want.

The core which is most people on this site is now a very small market and we still get our core games like halo, get, forza, mgs ect but these types of games are now big name games and the none core will also pick them up where if you look at some of the best games this gen lbp, kz, Alan wake ect they were not pushed in the Same way as gt, halo, cod ect and because if this the main market did not pick up the game.

Sony are doing well with there new ips in terms of what they offer but I do think some times like with Ps all stars and lbp karting that the core gamers will not pick this type of game up but the none core market would and of they push the games to the none core like Ms did with Kinect sports or Nintendo do with Mario kart that people would take note of these games and we would see better sales of the game.

But that all said Sony having lbp, lbp karting, Ps all stars, kz, uc, gt, mgs and more could help them be strong from the start of next gen as they now cover core and none core with those games and if done right then they could pull people away from Nintendo and Microsoft but Ms are starting to cover this to now so for me I can't wait for next gen but I do think my biggest problem for next gen is going to be on what games I Miss out on not as ill own all 3 home consoles but I think all 3 will offer a strong Line up for core and none core from the off.
DOMination-  +   1084d ago
Lets not also blindly forget another reason: many of them are crap. Metacritic doesn't lie.
gillri  +   1085d ago
Cause Gears And Halo are geared/aimed towards the american crwod where the Xbox sells extremely well
firelogic  +   1085d ago
The big sony exclusives sell just as well as the 3 exclusives on xbox, Halo, Gears, and Forza. Just look at the numbers for God of War, Uncharted, Gran Turismo, LittleBigPlanet.

Games like Twisted Metal, Sly 4, Starhawk, Warhawk wouldn't have sold appreciably better had they put crazy marketing dollars behind it. They're all mediocre to merely good games. Sony would be stupid to waste more than they need to in trying to push those titles.

TM is a car combat game. How many car combat games have there been this generation? That's right, because no one wants to play a car combat game.

Starhawk is a sequel to an online only MP game, Warhawk, which is a remake of a PS1 game.

Sly 4. Archaic old school platformer/collect-a-thon. Sony had such little confidence in the title, they sold it for $40.
#5 (Edited 1085d ago ) | Agree(2) | Disagree(12) | Report | Reply
WeAreLegion  +   1085d ago
I think you're getting disagrees for calling Starhawk, Warhawk, and Twisted Metal "mediocre to good".

Starhawk is one of the best multi-player games of the generation. Warhawk is, as well. The community is just smaller.
GribbleGrunger  +   1085d ago
70 million people/3 games
70 million people/20 games
#6 (Edited 1085d ago ) | Agree(32) | Disagree(9) | Report | Reply
DigitalRaptor  +   1085d ago
Sometimes it's the more simple comments that resonate the most. Yours and StrongMan's comments say more than this article does and in far fewer words.
BanBrother  +   1085d ago
I wouldn't say it has to do with the amount of exclusives on either platform, as the biggest Sony franchises sell just as much as the Xbox ones. Sony are just more interested in making games that aren't 'uber' popular, but still have fans for them.

Xbox plays it safe with its exclusives, which means if some don't sell (Lost Odyssey, Crackdown) then they scrap it, whereas Sony will still make games regardless, as it keeps fans happy.

The sales have nothing to do with the sheer amount if exclusives, as together both systems have over a thousand multi-plats, so that proves GribbleGrunger's statement is not true. Not as simple as he described.
GribbleGrunger  +   1085d ago
Diversity can only exist on a console with a varied userbase. We are on the same page.
MikeMyers  +   1085d ago
Gribble is another user who truly believes PS3 owners are vastly different than Xbox 360 owners. That simply isn't true no matter how he and some others want to segregate the two communities. Call of Duty is the top selling franchise on both platforms, nothing else really needs to be said other than Japan is the key exception. Those gamers are unique because those gamers have shown with their wallets they will not support the Xbox brand. They account for roughly 12-15% of all PS3 owners.
superterabyte  +   1085d ago
But there is little variation between the majority of xbox players due to the limited number of exclusive titles whereas on my friends list (PSN) people play GT5, cod, battlefield, Motorstorm, killzone, uncharted etc

I personally don't believe there is enough variation on PlayStation either with the amount of COD junkies on both systems being unbearable
#6.1.4 (Edited 1085d ago ) | Agree(2) | Disagree(0) | Report
MikeMyers  +   1085d ago

The point is if you put Motorstorm, GT and Infamous on the Xbox platform wouldn't you think they would sell just as well? I don't think Xbox gamers are that different than Playstation gamers. Of course they have different exclusives to make them appear different but that doesn't automatically translate into different types of gamers. Japan as I say is one key difference.

I just think some people put way too much stock into the company behind the platform so to them it's much easier to suggest they are vastly different when they really aren't.
#6.1.5 (Edited 1085d ago ) | Agree(2) | Disagree(3) | Report
superterabyte  +   1085d ago
@MikeMyers They are different in a way because they don't have to choose to play xbox they do so voluntarily therefore they prefer little variation rather than vast variation
rpd123  +   1084d ago

I agree, PS3 gamers and 360 gamers are not different. People who believe that PS3 has a user base full of cultured, sophisticated gamers are kidding themselves. The user base is pretty much identical for both consoles.
miyamoto  +   1085d ago
Sony knows and understand its target market. Even if Sony is on a budget.
Seraphemz  +   1085d ago
Ive made that point so many times...

You cant compare 360's 3 exclusives to all the one that Sony has...
StrongMan   1085d ago | Trolling | show | Replies(2)
MrDead  +   1085d ago
But it isn't just exclusives it’s the majority of multiplat titles too, unless its big name games like COD, Assass Creed, GTA (you can fill in the other big names).

I guess if you write an article on poor multiplat sales you won't get the flame hits.
#8 (Edited 1085d ago ) | Agree(1) | Disagree(1) | Report | Reply
Godmars290  +   1085d ago
Sounds like a general fallacy believed by Xbox fans. No that something like Battle All-stars not Selling well doesn't "prove" it.

Some multiplatform titles sell better on the PS3 as well. DmC for one.
#9 (Edited 1085d ago ) | Agree(5) | Disagree(3) | Report | Reply
dafegamer  +   1085d ago
poor advertising is the right answer. I hope Sonys pays more attention to its advertising of its products
kostchtchie_  +   1085d ago
Sony are doing fine, but they could do better if they would just Put there stuff out there better
InTheLab  +   1085d ago
Yeah...forza tears up the charts /s

Halo IS Xbox and Gears was a nice bonus. Outside of that, xbox exclusives sell normal to poor. And for those of you that believe halo3 sold 11m to real're stupid. It's the most heavily bundled non Nintendo title this gen followed by Forza 2...Alan Wake sold poorly. Crackdown 2 flopped. Fable 3 did well at 3m. Nobody wants Forza Horizon and Forza 4 bombed..

As for Nintendo, Mario, wii sports, wii fit. The rest sells about what Sony titles do. Skyward Sword? 3m at best. 3rd party exclusives like Red Steel and No More Heroes. ..less than a few hundred thousand each.

So it's mostly perception with Sony's exclusives. They pump out so many of them that are quality titles, so when Resistance only sells a million with 5 other quality titles, it seems bad. You also have to account for digital downloads in the day 1 store. There are some Sony games that sell criminally low. There's no way a game as good as inFamous sells less than 2m.
jetlian  +   1085d ago
halo 3 most bundled? try UC3 with 160gb and 250gb ps3! Like I said in another post halo sold 41-42 million this gen which is more than gt,uc, gow combined!!

Sony has 3 things wrong with it. 1 they dont have trend setters. 2 they dont focus on fun. 3.They arent as well made.

until sony is seen as a leader their exclusives will lag behind

Z501 we all could pick and choose minecraft is over 4 million and its 20 dollars! 360 has highest selling exclusive between ps3 on both retail games and downloadable
#12.1 (Edited 1085d ago ) | Agree(2) | Disagree(17) | Report | Reply
Prophet-Gamer  +   1085d ago
There's also been about 5 Halo (not counting the remaster) games released this generation compared to 2 for gt, 3 for uc, and 2 for God Of War (again, not counting the remasters and PSP titles).
P_Bomb  +   1085d ago
Halo is bundled to this day jetlian. Every week in future shop and best buy. Heck, the 360 I bought a year and a half ago came bundled with Halo 3 AND Halo Wars. I can't even open a pop bottle these days without getting a code for Halo double XP. The market is definitely oversaturated.

As far as Halo sales, did it occur to you they've released a whopping 6 games this gen'? You namedrop GT...but there's only been ONE true GT game this gen, GT5.

Halo 3
Halo 3 ODST
Halo Wars
Halo Reach
Halo 4
Halo Anniversary

Six titles for 39.35 million on vgchartz (just for the sake of a source, under/overtracking notwithstanding)

Uncharted 2
Uncharted 3

6 titles again, but from 4 *different* IPs/genres for 35.85 million. Not good enough? Just add the 4.12 million from the GT5 Prologue demo onto it and it's 39.97 million which puts it past Halo.

This proves you're wrong about Sony not being able to make games that are "fun", "trend setters" and "not being made as well" (must we bring metacritic into it?). MS has one IP to post those numbers, Sony has more streams coming in to match those same totals pretty much tit for tat. 7 games vs 6. What's the issue? The fact that GT5 sells 9 million instead of Uncharted shouldn't make a difference. Variety is better imo than milking.
jetlian  +   1085d ago
I never said halo didnt have a lot of games I said its sold 41-42 million this gen. Halo 1/2 only sold 12-13 million and halo(series) passed 50 million on dec 6 2012. Also on that date halo 4 was 4 million. Its on or near 8 million.

So 50 million minus 12/13 would be 37/38 million this gen and if halo 4 has sold 3-4 million since then that would put it at 41 to 42 million.

GT is at 14, gow 12 including psp/collection plus uncharted/vita 17 so 43 million or so.

thats in actual games 2 gts, 5 gow, 4 UC thats 11 games to 6 halos.

And whats with the cherry picked games? MGS4 and lbp? If I added gears 19 million, forza 14 million or fables 9 million then what?

fact is for whatever reason sony games aren't sought after. Gears set the tone for tps. It has the most tightest controls, and its fun.

Why did it take uc to 2009 to get mp/coop? why did it take till 2011 to get splitscreen? Why does every UC have different shooting style? Yet you think UC set trends? please.

Same thing with KZ.. halo has way more modes and functions. GOW finally getting mp. Even fable 2 had coop back in 08. forza forced GT to do splitscreen they forced damage and still has customization on a level gt doesnt have.
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Z501  +   1085d ago
... wait. How much did Alan Wake sell? - How much did Heavy Rain sell? How much did Shadow Complex sell? - How much did Journey sell? How much did Crackdown 1 AND 2 sell? - How much did Infamous 1 AND 2 sell? ...really Koalition. I'm not dumb. I can see right through this article.
M2-  +   1085d ago
How much did they sell?
akaakaaka  +   1085d ago
the PS3 games he mention > the xbox360 games he did..
be happy with that, is enough!! . everyones kkow this and we have show proves over and over about the number's
DEATHxTHExKIDx  +   1085d ago
I would say marketing when Gears3 and Halo 4 came out I was seeing commercials for those close to every day. Microsoft only really relies on a few Big series to sell the 360 and it works for them.
Z501  +   1085d ago
I'm just saying. This article can be done for all the consoles. Why is it "usually" Sony first and only? How much did Tenchu Z on the 360 sell? How much did Red Steel 1 and 2 on the Wii sell? Where are those articles? ... Again. I'm not dumb Koalition.
danthebios  +   1085d ago
If it wasn't for Sony exclusives i wouldnt have bought a ps3.
OmniSlashPT  +   1085d ago
Because theres a lot of variety. You have a lot of TPS, Hack n' Slash, FPS, Platformers, Racing games, etc... Some people may like GT5 but they dont like Motorstorm. Others prefer Killzone to Resistance or LBP over Ratchet and Clank.

Xbox exclusives sell because it's one of each genre, you have Halo for FPS, Gears for TPS, Fable for RPG, Forza for racing...

Sony doesnt really care if their games sell a lot or not, they gives us variety and thats good. Killzone and Resistance are both FPS but they are really different from each other.

But I have to agree Sony is not the best at advertising their games.
007Bond  +   1085d ago
Sony never advertises and most their exclusives are overrated with their bad severs it adds up.
GrandTheftZamboni  +   1085d ago
If by "severs" you meant servers, then you obviously never played Warhawk. Warhawk servers that were hosted by Sony had 0 lag, unless you play intercontinental games.
Riderz1337  +   1085d ago
Sony exclusives do sell well. It's just like Microsoft, their flagship titles sell extremely well and then the lower end titles don't do too well.

Gran Turismo is a 10m+ series
Uncharted is a 5m+ series
God of War is a 5m+ series

Halo is a 10m+ series
Gears is a 5m+ series
Jac5al  +   1085d ago
WooHooAlex  +   1084d ago
Absolutely true. I do think that Sony has a few other properties that could be 5+ million sellers if they just advertised them. I think Killzone could EASILY be their best selling IP outside of Gran Turismo if they advertised it on the level that we saw Assassin's Creed III this year.
DomceM  +   1085d ago
sony exclusives dont sell well b/c there is so many. More games across the same install base: people will get different games.

Its just simple math. Sony tries hard to please the hardcore gamer. maybe even too hard.
SpinalRemains138  +   1085d ago
Every customer has finite funds. With many options, of course the sales get spread about the exclusive list, whereas 360 owners concentrate on the few they have to choose from.

This debate has little to do with quality and everything to do with logistics.
WeAreLegion  +   1085d ago
Depends. I think Alan Wake would have seen much better sales on the PS3.
dcbronco  +   1085d ago
There are a lot of theories out there about why Sony exclusives don't sell.

Too many exclusives.

Not a factor. People are buying games. If they don't choose yours it's because they liked someone else's more.


No. More than enough of the 75 million Playststion fans know the games exist.

Too much variety.

What? 75 million users. There has to be 3 or 4 million for every kind of title to sell.

The reality is that don't sell because Sony goes to the well too many times on a niche hit(think LBP) and go too fanboy nostalgic on many of the others. Little Big Planet was new and popular. But not something you try to duplicate again and again. Like the Wii. Fanboys will holler about wanting Twisted Metal and SOCOM, but they would have preferred Motorstorm with missle-mode and call of Duty.

Lastly, stop doing the same game over again. Resistance. That was DLC. Or if you are going to do that, establish a storyline that carries over a universe and makes people care about what will happen next. CoD has gotten away with a bunch of disconnected stories made up as they go along and the same mechanics but that is because they have hit a mark with some and adding a bunch of sheep.
Lvl_up_gamer  +   1084d ago
Yuppers. That about sums it up.

I agree exactly with what you said.
Hicken  +   1084d ago
Such simple reasoning.

Too many exclusives: so the ONLY reason they didn't buy game A was because they liked game B better? It wasn't because they bought BOTH games C and D for the same price? Or because they got a deal on game B?

Advertising: it's been established and acknowledged by almost everyone that Sony does a poor job at advertising most of their games, yet according to you, that's not true. By the way, how many is "more than enough?"

Too much variety: not everybody buys new, for one thing. Secondhand sales of the smaller games don't get counted; as an example, I definitely would have bought Valkyria Chronicles new if I'd had the chance, but by the time I got my PS3, a new copy couldn't even be found.

The reality is that a lot goes into why a game doesn't sell, and each game has its own circumstances. A new- or resurrected from obscurity- IP like Warhawk probably isn't going to do as well at the start of a gen as it would a few years in, when the system has a larger install base. Twisted Metal's 1-2 million looks even LESS impressive on a console with 100 million sales (talking the PS1 games, by the way) than the new game's sales look. One, two million sales isn't impossible, and given that it was originally to be a PSN title, that's not bad at all.

It's interesting how you try so hard to discredit any and everything Sony does. Really, the HOW is intriguing: despite- supposedly- being a gamer, you'll attack them from every other angle, often with a narrow- and obviously biased- viewpoint to try and make your point.

I don't know how you stay at five bubbles while doing that, especially since this is supposed to be a Sony fanboy haven.
dcbronco  +   1084d ago
Most new games can be found on sale or with a bonus on pre-order. And there are plenty of games that people do buy day one. CoD, Halo, GTA, GT, Uncharted. Sales and used games are an excuse. People will save and buy the games they really want. It's not like the release dates are a surprise. Plus these games haven't sold over time. They've had years to buy many of them and they still haven't so price isn't the reason. A different choice is.

Sony doesn't have the money to advertise. True enough. But the number of fans that go to gaming sites should be more than enough to make any exclusive a huge hit. People know about the games. Again, they choose not to buy them.

Every games has second hand sales. But some sell 10 million new copies too. Second hand not a reason for low sales.

Warhawk 2 didn't sell either. The new Twisted Metal had over 50 million consoles to be sold to. Uncharted sold 5 million with almost half that number. And that was during the Holiday season, I believe. Metal was released during the second busiest purchasing period if you want to claim no one buys in February.

I don't hate Sony. As smart as they were in the past, they were just arrogant and stupid this generation. I think the opposite will be the case next generation even though they have started the arrogant statements again(if they truly made them). You are just a Sony fanboy that can't admit the truth.

Sony had gaming locked up. But their arrogance brought us the Cell and Blu-ray. And those two things allowed Microsoft to enter the market and flourish after struggling with the original Xbox. You don't give an opponent with those kinds of resources so much room to gain a foothold in the industry. Only a fanboy can't see that Sony has been stupid.

Microsoft has made mistakes. But they aren't selling off assets to fix theirs. They were stupid with the original by ignoring what Sony had learned about owning your parts. They rushed the 360 to get out of that hole only to end up with RRoD. But because they always have 50 billion sitting in a suitcase under Ballmer's desk they can afford mistakes. Most people have to have Windows and Office to do business. Samsung has taken TVs and movies and music are hit and miss. Sony can't afford arrogance.
#23.2.1 (Edited 1084d ago ) | Agree(1) | Disagree(1) | Report
isarai  +   1085d ago
Mainly Marketing, but also because their are so many, not that it's a bad thing but when there's a shitload of top tier quality exclusives every year you can't expect everyone to afford all of them. Also i hate that the sales of CoD has made everyone thought that you HAVE to sell 4 million+ copies to "Sell Well" Sony exclusives sell fine, if they didn't sell well i doubt they would keep pumping money into them. Sony cuts a SHITLOAD of it's cost by not marketing so much(even though it might help) and having all it's R&D done in house by their own studios
#24 (Edited 1085d ago ) | Agree(2) | Disagree(2) | Report | Reply
BuffMordecai  +   1085d ago
I glad Sony went with a new advertising firm because the previous didn't do jack shit to sell its products.
smashcrashbash  +   1085d ago
Do I even have to say it again? Microsoft and Nintendo have a whole list of exclusives that didn't sell well. It's only because dumb fanboys and chaos causing journalist keep repeating the same $hit over and over again. And when you say anything against it they hide behind the exact same games and pretend the failures and low sellers don't exist. I can bring you a list of exclusives on those consoles that didn't sell well including Kinect titles.Idiotic people want us to buy every single Playstation exclusive plus every third party game on the system while they themselves ignore games and leave them out to dry. Why didn't you guys buy Madworld or Splinter Cell Conviction or Conduit or Alan Wake or Zack and Wiki? Why didn't you guys buy Steel Battalion the game that was suppose to show us Kinect haters how hardcore it really is? Flip the record or sing another tune for goodness sake. You have been singing the same song for seven years.
smashcrashbash  +   1084d ago
Also I would like to add another point if everyone advertises so much how come many of their exclusives still bomb. How do you explain Kinect games that had a ton of advertisements for each one and still underperformed with tens of millions of Kinect sold? How is it that dispute Nintendo advertising certain games they still don't sell as well as Mario or Zelda. If Sony advertises so badly and Microsoft is so good at it how come Forza 4 didn't outsell GT5? With Sony's horrible advertising Forza 4's sales should have sailed past GT5?

How come with all the advertising they did for Crackdown, Alan Wake and Splinter Cell Conviction they didn't exactly break the bank.You see your logic only applies to Microsoft and Nintendo games that do well but not the Sony ones that do well.And on the opposite side people seem to not see the games that do badly on those systems either. How blind can you be? It's always 'Sony exclusives don't do well'. And I say 'what about this and that on the other systems?'. But there is always some dumb excuse.Come out from behind Mario and Zelda and Halo and Gears and look at the failed games and tell me WHY they failed? Many of them got above average scores. Explain every failed Kinect game and every game that wasn't Mario that suffered that were advertised. What happened to those? WhatChild of Eden taht got it's own commercial got such high scores? How come that wasn't sold out at the stores? How com you guys who defended Kinect to the death didn't buy it? How about Fable the Journey and Steel Battalion? Are they invisible to fanboyism?
#27 (Edited 1084d ago ) | Agree(1) | Disagree(1) | Report | Reply
lovegames718  +   1084d ago
Hmmmm God of war, lbp, kz, Gran Turismo, Uncharted and a, few others im missin sell great.
Hmmmmmm Alan Wake, Witcher 2, and others sell crsppy
Hmmmmmmm Conduit, Pikmin and others sell crappy

My point is that these articles are the stupidest nonsense and ps3 exclusives sell just as good or better at times than exc. on other consoles. All consoles have sellers and losers. Games like the Conduit, Witchet 2 and others on their respective systems were marketed to death and sold really bad while mlb the show sells better than then and its a niche sports game. Of course Sony has some exc. that dont sell good either.
profgerbik  +   1084d ago
Ni No Kuni is clearly proof that Sony exclusives never sell well..

Ugh I need to take a little break from this site. Wish they would ban me again so I stop visiting out of pure boredom.

This place is bad for peoples health.
#29 (Edited 1084d ago ) | Agree(1) | Disagree(0) | Report | Reply
sherimae2413  +   1084d ago
envious of sony exclusives.......
as if it will sell well on a console where the install base are spoiled from shooter games and a console where a plumber and his buddy always dominates...
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