"Cinema and videogames are on a convergent path - this is undeniable. Two of the most memorable games of the last ten years were L.A Noire (a game, although not directly based on the film L.A Confidential, was very similar and shared the film noire style) and Heavy Rain (described as an ‘interactive film’ by its designers). Games using film styles are not uncommon: Mass Effect is a sci-fi game, Red dead Redemption is a western videogame, Mafia is a Gangster videogame and there are enough war games to fill an Olympic-size swimming pool. There are films about games, films that copy games, there are even games where there are films inside the game world (like The Darkness screening To Kill A Mockingbird), and of course there are games in films. Tron is about a man entering a video game, Gamer is about a man exiting a video game, eXistenz is about not being able to tell the game world apart from the real world, like in The Matrix. One of the most famous series of games renowned for its cinematic style is the Metal Gear series by Hideo Kojima. Kojima is quoted as saying he copied the main character Solid Snake from Kurt Russel’s character Snake Plissken in the cult classic Escape from New York. What this means is that films and games have an almost symbiotic relationship: they influence each other in the same way books inspire films inspire TV shows inspire awful musicals. They’re not at war – they’re in business."