Gi - Games by definition are supposed to evoke a sense of playing, a feeling of amusement. So why don’t I feel any urge to unblock a stinking sink or paint a fence in a storm until Mario or whatever polygon protagonist is up for a bit of DIY? Because games make these tedious inanities more enjoyable in some way? Possibly because players aren’t actually doing those things when playing a game. Maybe even because players don’t need to do those things.