10°
Submitted by TheMrFraz 713d ago | opinion piece

Killing the MMO Trinity

A structure so deeply ingrained in MMORPG gameplay, the Tank-Healer-DPS Trinity has become a staple - and oftentimes an expectation - in nearly every new entry to the genre. However, its intentional absence in favor of player responsibility and creativity is exactly why Gamers Association editor Nick Cane can't get enough of Guild Wars 2. (Guild Wars 2, PC)

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
20°

The new modes in DmC: Definitive Edition sound agonizingly difficult

0m ago - The PlayStation Blog has posted a hands-on with DmC: Definitive Edition which includes more detai... | PS4
20°

CeX Review- Captain Toad: Treasure Tracker

43m ago - Denis Murphy writes- I've mentioned a few times before that because I didn't have a SNES when gro... | Wii U
30°

Project Scissors: NightCry Should be Amazing, So Why Does it Look So Bad?

43m ago - Marcus Estrada writes: "The first utterance of a game known only as “Project Scissors” by Hifumi... | PC
Ad

N4G GOTY Call for Nominations

Now - Nominate your favorite games of 2014 in our GOTY categories! | Promoted post
40°

Halo is finally coming to the Chinese Xbox One

48m ago - Microsoft has confirmed that it's working hard on bringing Halo: The Master Chief Collection to C... | Xbox One