99% of games are better waiting for release and just shopping around for the best deal, but there are exceptions with limited edt. Bet you don't sell it for a profit, wish i had a ps3 for this game
Yeah unless it's a company like Atlus or NIS putting out something in limited quantities (or even Nintendo with something like Xenoblade) I rarely find the need to preorder.
I will pre-order anything I know I want to get day 1. Or titles that tend to have limited releases, such as NIS, Atlus, or XSeed games which can be hard to find down the road sometimes. Other than that there is no real point to it.
Pre-order bonuses are sometimes cool, but nowadays so many of them are digital which gives me very little incentive to pre-order. I like the ones with mini artbooks or soundtracks, but even then only if it's a game I'd buy day 1.
My Collector's Edition is still in transit, and I'm starting to get cold feet. I just don't want to end up seeing copies (of the collector's edition) drop the way it did for Duke Nukem Forever and/or Killzone 3. I'm still reeling from those.
PS: Yes, I was crazy enough to buy Duke Nukem Forever XD
I tend to pre-order games I'm very excited about (like BioShock Infinite). Otherwise, I agree it's best to wait a bit and grab games when they come down in price.
pre-ordering works conviniently for me actually because i live in europe almost always they are released on US before it is here and that way i just pre-order if it's interesting enough or alternatively i will get a import version like i did with P4G.
now with Ni No Kuni i knew it was going to be great so i wasn't all that worried and just pre-ordered it
I don't see why preordering is bad or why you felt the need to write an article about it.
Some companies offer nice perks for preordering. BB offered 20 credit on Dead Space 3, GTA V, Metal Gear Rising, Bioshock and several more. While you do have to wait for the credit to get posted to your account, you're also free to get a PRICE ADJUSTMENT if it drops. So you could easily make another 10+ from that and even break even / make a profit if you trade / sell your copy. Amazon also offered some X credit for Y game offers too.
In addition to this, plenty of games / editions went on to be VERY rare and nearly impossible to obtain without preordering. Sure it's a roll of a die, but still I rather over pay for a series I love / item I really want / whatever other reason I have than risk missing out / paying absurd markup.
Besides what we get as a consumer, preorder numbers give companies DATA they can use to anticipate popularity. It is unlikely we would have saw the Rayman Legends fiasco if the preorder numbers were higher, just like we're more likely to see quality DLC if the numbers are higher. These figures represent the faith the consumer has in the product, which is important.
Newegg usually has deals where you can preorder any game for $47 and pay when it ships. I have all the major titles of this year I want only and already preordered there just because I am saving money and shipping is free.
I preordered BL2 for $30, it still cost $60 and $30 on deals and its Febuary now. I got a free $10 dlc to and some preorder stuff. Not every game isn't worth preordering.
There is no reason to pre-order unless it just comes with something amazing you can only get one time....In my 30 years of gaming I have never had a problem buying on day 1.
All pre-ordering does is encourage developers to leave content out of games to offer as incentive, causing more and more games to become disparate. Online games especially are showing imbalance between the haves and have nots. ONE game ONE price ONE playerbase. NO to preorder crap NO to (PAID) DLC crap held back on purpose. What happened to rewarding loyal paying customers for the fact they actually BOUGHT the game regardless of paying more and more for DLC or giving money in advance for a game with zero reviews or user feedback.
It's a trend that needs to stop (along with purposely held back day one payable DLC) to bring back the quality of games for the player! ALl these modern 'incentives' are nothing more than cash grabs for the publishers and pull the wool over gullible player's eyes.
Any game I want to play day one is ALWAYS worth it. And MOST games, I wanna play day one, if I want to play them.
Sure, I'd rather save money. I'm not fond of spending my hard-earned cash. But one of the benefits of pre-ordering is that you can do it months ahead of time and put money down whenever.
There are probably some good reasons to NOT do it, but just because you're not fond doesn't mean there's NEVER a reason.
This article should be titled "Why Buying Games On Day 1 Is Never A Good Idea" (although I would disagree with it anyway). The author doesn't seem to know that you can always cancel a pre-order.
Hmm... my Gamestop let's me shift my money to another game pre-order or outright purchase if I decide not to buy a game after all, even well after it releases. I have plenty of time to look at reviews and reception. There's only the benefits of guaranteeing a copy and bonuses if they exist. Plus I pay $5 less later.
Now - We are looking for awesome people who are interested in testing the new N4G and other new services that are set to launch later this year. | Promoted post
Now - We are looking for awesome people who are interested in testing the new N4G and other new services that are set to launch later this year. | Promoted post
Bet you don't sell it for a profit, wish i had a ps3 for this game
1. It will offer hundreds of hours of gameplay (sandbox/GTA or deep RPG/Demon's Souls)
2. It offers excellent online (ex Battlefield)
3. Exceptional pedigree (ex Zelda/Uncharted/Halo) and the development process is well documented and looks good.
4. Solid Studio (ex That Game Company) that has met or exceeded expectations every outing.
Those are my criteria for pre-ordering. I'll wait for anything else.
until we get the retort article of:
"why preordering games is a good idea"
On this site, you cant have one view without someone posting another soon after.
There has to be some balance in the world.
Pre-order bonuses are sometimes cool, but nowadays so many of them are digital which gives me very little incentive to pre-order. I like the ones with mini artbooks or soundtracks, but even then only if it's a game I'd buy day 1.
PS: Yes, I was crazy enough to buy Duke Nukem Forever XD
because i live in europe almost always they are released on US before it is here
and that way i just pre-order if it's interesting enough
or alternatively i will get a import version
like i did with P4G.
now with Ni No Kuni i knew it was going to be great
so i wasn't all that worried and just pre-ordered it
Some companies offer nice perks for preordering. BB offered 20 credit on Dead Space 3, GTA V, Metal Gear Rising, Bioshock and several more. While you do have to wait for the credit to get posted to your account, you're also free to get a PRICE ADJUSTMENT if it drops. So you could easily make another 10+ from that and even break even / make a profit if you trade / sell your copy. Amazon also offered some X credit for Y game offers too.
In addition to this, plenty of games / editions went on to be VERY rare and nearly impossible to obtain without preordering. Sure it's a roll of a die, but still I rather over pay for a series I love / item I really want / whatever other reason I have than risk missing out / paying absurd markup.
Besides what we get as a consumer, preorder numbers give companies DATA they can use to anticipate popularity. It is unlikely we would have saw the Rayman Legends fiasco if the preorder numbers were higher, just like we're more likely to see quality DLC if the numbers are higher. These figures represent the faith the consumer has in the product, which is important.
everything has it's ups and downs
Kind of annoying Nintendo is pushing this game yet doesn't have stock so now they are pushing digital purchases.
Edit: Just checked on BB website and apparently it's not available for shipping anymore.:( Looks like I got it just in time.
It's a trend that needs to stop (along with purposely held back day one payable DLC) to bring back the quality of games for the player! ALl these modern 'incentives' are nothing more than cash grabs for the publishers and pull the wool over gullible player's eyes.
IMO ;)
Fail.
Any game I want to play day one is ALWAYS worth it. And MOST games, I wanna play day one, if I want to play them.
Sure, I'd rather save money. I'm not fond of spending my hard-earned cash. But one of the benefits of pre-ordering is that you can do it months ahead of time and put money down whenever.
There are probably some good reasons to NOT do it, but just because you're not fond doesn't mean there's NEVER a reason.
I'm not really losing anything, in my case.