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Shawn Elliot Interview (Bioshock Infinite)

"We looked at the multiplayer stuff as a series of experiments, and as I say we’re not going to ship something we don’t believe in or throw something on there just because it’s expected of us. We started experimenting with things under the assumption that if it didn’t work it didn’t work. We got pretty far along, having multiple play tests and there was real content there, but a number of things happened."

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