The competitive gaming world is getting more competition beyond Blizzard Entertainment’s StarCraft II, Activision’s Call of Duty: Black Ops II and Riot Games’ League of Legends. Wargaming, which just bolstered its size with the acquisition of Gas Powered Games, is putting up $2.5 million for the first season of its Wargaming.net League. The game publisher is counting on its 50 million World of Tanks players to follow the competition, as well as feed a new generation of pros into the competitive field.
Caleb Fox, Head of eSports for Wargaming America, used to be a pro gamer. He’s helped Wargaming fine-tune the free-to-play game for the eSports scene. Fox talks about what Wargaming has learned from the success Riot Games has had and explains the importance of laying a path for amateurs to graduate to professionals in this exclusive interview.