Approvals 11/3 ▼
Caligula (1) - 1677d ago Cancel
Sadie2100 (1) - 1677d ago Cancel
wita (2) - 1677d ago Cancel
DV_Bastian (2) - 1677d ago Cancel
gamerlive (2) - 1677d ago Cancel
JRocSupreme (2) - 1677d ago Cancel
darkronin229 (1) - 1677d ago Cancel

From tabletop to digital: Why people are paying $500 for a game that’s not out yet (interview)

Plopping $500 down on a game meant to be played on your phone or tablet may seem, perhaps, 500 times too much. But a handful of excitable (and apparently, well-off) gamers are doing just that for SolForge. The nutty thing is, this digital-only collectible-card game (CCG) is actually free. That’s right, you don’t have to dish out any cash play it — payments are purely for optional virtual goods. Even nuttier: SolForge isn’t even out yet. It’s due late summer or early fall for iOS and PC and then later for Android.

What would get people to drop a half-grand on an otherwise free game that’s still months away from being released? If you’re nerdy enough, then the names Richard Garfield and Stone Blade Entertainment might do it.

Read Full Story >>
Create Report !X

Add Report


+ Updates (1)- Updates (1)


Changed from Pending to Approved
Community1677d ago
The story is too old to be commented.
Sadie21001677d ago

It's already crazy that people spend the money that they do on Magic cards. But for this game that's not even out yet?

DV_Bastian1677d ago

Played this on the iPad. It's just an unbalanced deck-building game, IMO.

idontgetit1677d ago

Yeah, the balance needs work, but cool, quick gameplay.