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Limbo puzzle designer's pet project, 140, is a polychromatic, pulsing platformer

Jeppe Carlsen was the lead gameplay designer of Playdead's Limbo. With his IGF 2013 nominated platformer 140, he shows he can do even more with a polychromatic palette. Learning the music the shapes move to is key to avoiding traps and beating bosses, but not much else is known for this PC game releasing this year.

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