190°
Submitted by Gekko 564d ago | news

Capcom: Next Resident Evil Will Be More ‘Focused’

Nathan Grayson: ''Resident Evil‘s been expanding its increasingly action-oriented empire for years now, but – while the gesture’s much-appreciated – it hasn’t exactly seen many of its finest hours on PC. Resident Evil 4 was a brilliant scare-’em-up chainsawed in the clavicle by one of the worst ports ever, Resident Evil 5 was profoundly mediocre, Operation Raccoon City was execrable, and Resident Evil 6, well, it’s not out yet. But cries of agony from consoletropolis’ direction don’t exactly bode well. So yes, the once-legendary survival-horror series is in a pretty bad place at the moment. But there is hope. Well, sorta. If nothing else, DICE at least saw Capcom saying the right things.'' (3DS, Christian Svensson, Next-Gen, PC, PS3, Resident Evil, Wii U, Xbox 360)

Gr81  +   564d ago
LoL
Focused on what?
PopRocks359  +   564d ago
Not on messy QTEs, clunky controls, a useless cover system and uninspired level design I hope. They have Resident Evil 6 as a reference on how to NOT make an RE game.

Here's an idea for them; make it atmospheric, make the story at least somewhat interesting and don't break the controls to the point where the age old process of getting from point A to point B becomes a damn chore.
Twinzclipz  +   564d ago
CAPCOM NEED TO BRING THE ORIGINAL FORMULA FOR RESIDENT EVIL
ApolloTheBoss  +   564d ago
Don't get your hopes up. They'll never learn.
zeee  +   564d ago
Oh Capcom... oh dead Capcom. Say what you will, I'll believe it when I see it.

The only way you can redeem yourself is if you decide to go back to the root, the very core of Resident Evil which I believe is inevitable IF you want to save RE franchise from total annihilation.

A solid RESIDENT EVIL 1 and 2 remake would be a start and then perhaps a complete reboot?
LOGICWINS  +   564d ago
Meaning it'll stick to one gameplay style..as opposed to the three Capcom tried to mix and mash in RE6.
JAM_brz  +   564d ago
According the Capcom's guy, "focus" mean don't making a game (like RE6) with 3 differente characters, trying to sell 3 differents genre in a single game.

I think what he tried to say is that Capcom will make just an Action game, and not try to add horror in the next games anymore - "sarcastic mode"
#1.3 (Edited 564d ago ) | Agree(1) | Disagree(0) | Report | Reply
Focused on Cod Crowd? Or dlc?

Hopefully it will be a horror game again.
#1.4 (Edited 564d ago ) | Agree(5) | Disagree(0) | Report | Reply
abzdine  +   564d ago
back to the roots or nothing!
Root  +   564d ago
If he means focused on what actually made the game Resident Evil then I'm sorry but what a load of bullcrap. They said the same after RE5

If the game has the main character, the sidekick, NO CO-OP, No AI following you, horror, scares, creepy locations....THEN I'll believe them

But after they said that after RE5 and the whole co-op thing what did they do...added co-op in RE6 but made it 10 times worse.

They won't go back you know, they are too proud that their ideas failed them again. Instead of admitting they we're wrong, something they still havent done yet, they'll keep trying to please both audiences.

EDIT

Oh look at that, got to the end of the article and it confirms what I've said

"Well, you have to understand, we have a couple different sets of Resident Evil fans,” he explained. “We have those who love Resident Evil 1, 2, 3, Code Veronica, and Zero, and then we have those who came along during the RE4 era and like things a little more action-oriented, and RE5 even more [action-oriented]. And then RE6 was even more action-focused than that"

"and figuring out how to make something for everyone. That was especially the aspiration of RE6"

Stop making things for everyone, those people who played on RE1-3-CV, WE, are the real fans. You brought in more people with RE4 but still there was a LOT more old RE fans then new fans so you should of went with the majority of fans and the new fans would of soon liked RE for what is was, if they didn't then tough.
#2 (Edited 564d ago ) | Agree(8) | Disagree(2) | Report | Reply
PopRocks359  +   564d ago
At first I disagreed with you on that, but after giving it more thought I think you're right. No co-op in the campaign is definitely a better alternative; it helps add to the dark and creepy atmosphere, like Revelations and many of the older games.

However, I think co-op is still a must for modes like Mercenaries and Raid Mode. Those modes are more arcade like in nature and can definitely be enjoyed with friends, I think.

EDIT: There was a tiny bit of that in Revelations. The game had its own in-game Accomplishments. I don't mind the timer thing, especially when the game is cooperative and there are more players to explore and get the clocks.

The idea is to keep you moving and on edge and getting as high a score as you can under the time limitations. Taking away the timer would make the mode too easy I think. Unless they make something along the lines "Brutal Mode" or something where the timer is gone, but you can be killed much more easily and enemies take much more abuse.
#2.1 (Edited 564d ago ) | Agree(1) | Disagree(1) | Report | Reply
Root  +   564d ago
The other problem for co-op with me is the crappy, new pointless, bland characters they add instead of old fan favorites they could write into the story instead. Parker, Jessica, Sheva, Piers, Helena, Jake etc. Also when they added co-op they started to spilt the game into chapters instead of having one continous game. In RE4 is worked but RE5 it was like levels....only being able to upgrade after a level ended or if you died was stupid.

I'm fine with co-op for Mercenaries and Raid more but the thing is they have to add more to those modes to actually judstify the decision

A no time limit mode for example instead of getting those stupid clocks. In RE4/RE5 I would always get as many clocks as I could, get really into it where the tough enemies started to come and then it was over....just when I was getting into it.

It's not that hard to add these modes

What about challenges aswell

Don't Kill untill 5 minutes in
Don't use shotgun weapons
Don't use Grenades
Don't heal yourself untill 10 minutes in
Only use pistols on "Type A" enemies
Don't pick up anything untill you've killed 30 enemies
Melee moves only finish enemies off
Knife kills only finish enemies off
Get 50 headshots
Blow off 35 limbs

You get the point
#2.1.1 (Edited 564d ago ) | Agree(4) | Disagree(1) | Report
Walker  +   564d ago
Shut up capcom, please .
BattleReach  +   564d ago
Focused, again?
Cam977  +   564d ago
They said RE6 would "return to the franchise's roots" yet failed miserably.
Just let it die.
BioDead  +   564d ago
Yes, as quickly as possible (and this is coming from RE super fan!)
NYC_Gamer  +   564d ago
I'm done with Resident Evil and Capcom empty promises
sitharrefus  +   564d ago
Bring back Claire as a lead character and a setting like RE2, 3 or CVX but continue the story.
FinalomegaS  +   564d ago
-Less QTE
-Less Action (just a bit)
-Less Characters ( Don't need to play a boat load of toons but one deep SP story)

-More Dark and evil presence
-Less Co-op in a Single player Mode. Give the game its own Co-op story. Play as X character in SP, but the Co-op will be of character B & C.
-Add Reality mode. AKA old RE idea. No magic box.no pause while in game inventory on character.
-More deep story to finally find out that Wesker is alive "again"
WeskerChildReborned  +   564d ago
On horror action? No thanks..
DanielForth  +   564d ago
I blame Call of Duty for this State of Decay we're in.
BioDead  +   564d ago
What they promised last time "The horror is back" :D
Now "We'll be focused" ... on what? How bad it will be? How they going to ruin the series eveb more?
esemce  +   564d ago
How about a Resi game that is a good blend of RE1/2 and 4? You know Capcom that's what people were hoping RE5/6 would be instead of some Gears of War wannabe.
FarCryLover182  +   564d ago
They will focus on NONSTOP action this time for the COD crowd and casuals.....
CLOUD1983  +   564d ago
Some1 somewhere propose for Rebecca to be the next lead char in the next RE & now that I'm thinking about it sound like a very nice idea I would prefer to play some1 inexperienced combat/survival-wise than a super-soldier trained to fight anything u throw at him w/o even brake a sweat that's not scary..

Also I have an amazing idea for the setting, a very old & very huge asylum full of psychos where Rebecca is going to work until some unfortunate "accident" (bio-terrorism) would change everything to HELL! MUAAA-HA-HA-HA-HA-HA! :p seriously that sound amazing I would like to play something like that :)
#14 (Edited 564d ago ) | Agree(0) | Disagree(0) | Report | Reply
Max-Zorin  +   564d ago
Capcom is not to be trusted.
JeromeNtheHouse  +   564d ago
By "focused," do they mean going back to what made the series great in the first place, and giving the fans what we've been asking for for the past several years?... A good survival horror game.

Or, "focusing" on running the series farther into the ground than it already is? Hell... at the rate their going, they'll be having kill streaks and AC130s in a minute.

Classic Cap...I mean Cashcom.

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