Well, the first choice - not to include Bioware games - was a mistake. Admittedly, choice has a lot to do with what romance you wind up pursuing, but that doesn't mean it's invalid - quite the opposite, really, I felt much more personally invested because I was the one guiding that romance. In Mass Effect, I've only experienced FemShep/Kaidan, but I felt that was one of the most powerful romances I'd seen in a game. I hear from some others that Shepard/Liara or MaleShep/Tali are even more emotionally powerful.
Along the same lines, I really, really enjoyed romancing Bastila in KOTOR. My relief at talking her down at the end was one of the most emotional reactions I'd had in a game to that point.
Maybe saying I disagreed with ALL of your choices was a bit harsh - I did like Monkey and Trip, but I would've put them lower on the list - but leaving out Ico and Yorda was absolutely criminal.
Well, let me start off by saying I only wanted to do games that I've personally played. So I know how Ico, Monkey Island, and some others are really good, but I don't want to speak about them if I'm not intimately familiar with them.
I didn't include any Bioware games because with all the player choice, every romance is very personal to that player and the world he or she created. The experience is going to be different for every player because they made those choice, and the effects from those choices are completely unique to that player. I wanted highlight relationships that storytellers had a specific plan for.
And come on, how can you not like Phoenix/Maya? They're fantastic.
Now - Join us on Filmwatch as we celebrate the release of Star Trek Into Darkness this month with a must-have collectible for Star Trek fans! | Promoted post
Now - Join us on Filmwatch as we celebrate the release of Star Trek Into Darkness this month with a must-have collectible for Star Trek fans! | Promoted post
Why does everyone say John and Abi, I thought you had more of a romantic connection with Bonnie to be honest
What are some romances you consider to be better?
Along the same lines, I really, really enjoyed romancing Bastila in KOTOR. My relief at talking her down at the end was one of the most emotional reactions I'd had in a game to that point.
Maybe saying I disagreed with ALL of your choices was a bit harsh - I did like Monkey and Trip, but I would've put them lower on the list - but leaving out Ico and Yorda was absolutely criminal.
I didn't include any Bioware games because with all the player choice, every romance is very personal to that player and the world he or she created. The experience is going to be different for every player because they made those choice, and the effects from those choices are completely unique to that player. I wanted highlight relationships that storytellers had a specific plan for.
And come on, how can you not like Phoenix/Maya? They're fantastic.