Ray Barnholt: ''The nature of the "exclusive" has been an increasingly hot topic among game fans since at least the 2000s. One game can be seen as the savior of the platform; the one that will boost it to new heights, because watching big companies make money is fun, right? But in this generation, more and more exclusive games end up becoming multiplatform titles available to anyone, where it doesn't matter which system you bought. Eventually, the scorned fanboys move on to their next point of contention, and everybody expects it to happen to big-budget third-party console games. But what happens when an exclusive handheld game goes straight to consoles in just over a year?''
