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Submitted by shodan74 834d ago | opinion piece

Five Essential Steps For Creating A Great ‘Aliens’ Game

With Aliens: Colonial Marines receiving an awful critical reception, and few ‘Aliens’ games ever managing to capture the brilliance of the movies that inspired them, Xenomorph fanatic Mark Butler picks out five things needed for a truly worthy experience based on the famous films. (Aliens: Colonial Marines, Culture, PC, PS3, Xbox 360)

TrendyGamers  +   834d ago
I agree with all the points.
TekoIie  +   834d ago
I have a very simple point! Make sure its possible to kill more aliens than humans in the campaign.... -_-

Seriously though this was a very good read.
RuperttheBear  +   834d ago
Another step - Don't outsource your game to another company and blame it on that company when you should have done the work yourself.
IIC0mPLeXII  +   834d ago
How do I get out of this chicken shit outfit.
RuperttheBear  +   834d ago
That was probably how the employees who were working for Gearbox felt when it was made.
sorceror171  +   834d ago
Penny Arcade argues that it's a lot harder than that to make a good Aliens game: http://penny-arcade.com/rep...

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