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Antichamber – Review [GamingLives]

GamingLives takes a look at indie title Antichamber and finds much to love.

"One thing that most games have in common these days is the concept of the integrated tutorial, supposedly teaching you the controls and gameplay mechanics as you play, rather than requiring you to spend time up front learning them outside of the game proper. The problem with this system is that most games also utilise the “beat it into them with a blunt object” approach to teaching in a way that totally breaks immersion and makes it very clear that this is the bit where you Learn New Things™; “Commander Shepard, you are the galaxy’s last, best hope for salvation, now if you could just stand here for a few minutes while we show you how to Press Space To Run”."

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