The Sly Cooper franchise has been a steady and reliable series of games exclusive to the PlayStation since the release of the original back in 2002. To anyone who has played all three titles it has been an enjoyable experience to see how the characters have grown and developed as the gameplay has been innovated to improve the quality of the player’s experience. With the third game, Sly 3: Honor Among Thieves, being released in 2005 for the PS3 it seemed like we wouldn’t get to see a modern version of the thieving raccoon but a teaser during E3 of 2011 proved otherwise. As of the 5th earlier this month the fourth installment of the Sly Cooper franchise was released to the pleasure of all Sly fans in North America; Sly Cooper: Thieves in Time was finally a reality.
When bringing back a beloved franchise on a new generation of consoles, especially so long after the previous one, there are a few perils most games can fall in such as trying to make their game so incredibly mainstream that it becomes an abomination or make it so identical to the previous iterations that nothing is given to the players besides tedious and stale gameplay. Sly Cooper: Thieves in Time, however, does not commit either of these developmental sins but instead brings a familiar and fresh feel to the PlayStation 3 proving that the Sly Cooper name is just as relevant as it once was.