Try our new beta! Click here
Submitted by -Mezzo- 1020d ago | article

Conan O'Brien, Hitman, And Ludonarrative Dissonance In Video Games

Forbes - “Ludonarrative dissonance, a term first coined by the game designer Clint Hocking, arises whenever a video game’s fiction says one thing and its gameplay says an opposite thing,” video game critic Tom Bissell wrote in his review of Max Payne 3. “Some designers and critics regard ludonarrative dissonance as a core problem in modern game design.” (Culture, Hitman: Absolution)

Attached Video

Add comment

You need to be registered to add comments. Register here or login
New stories

Review: Just Cause 3 (PlayStation 4) - Defunct Games

18m ago - Defunct Games reviews Just Cause 3, out this week on PlayStation 4, Xbox One and Steam. While Med... | PS4

Just Cause 3 Review - WGTC

18m ago - WGTC writes: Just Cause 3 can be a rather fun game, but it's not the sequel we were hoping for. T... | PS4

See what games are coming out in 2016

Now - Visit our release calendar to see what games are coming out in 2016. | Promoted post

Just Cause 3 Review [Gadgets 360]

19m ago - Gadget 360 says: "In a game wherein so much rests on smooth technical performance, Just Cause 3 f... | PC

Just Cause 3 Review \ paulsemel

19m ago - From While Just Cause 3 is deeply flawed, it manages to be a much fun as an '80s a... | PC

Just Cause 3 Review | GameSpew

19m ago - Rich at GameSpew writes: "'F@!k you missile!' proclaims Rico Rodriguez before he grapples the rud... | PC