30°
Submitted by -Mezzo- 871d ago | article

Conan O'Brien, Hitman, And Ludonarrative Dissonance In Video Games

Forbes - “Ludonarrative dissonance, a term first coined by the game designer Clint Hocking, arises whenever a video game’s fiction says one thing and its gameplay says an opposite thing,” video game critic Tom Bissell wrote in his review of Max Payne 3. “Some designers and critics regard ludonarrative dissonance as a core problem in modern game design.” (Culture, Hitman: Absolution)

Attached Video

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
20°

Android version of Hime Maki released today

20m ago - Today, the Android version of the Hime Maki smartphone RPG game was released. | Android
30°

Planet Coaster Vs. Rollercoaster Tycoon World

25m ago - GamerBolt: "From what I’ve seen so far, it looks as though Planet Coaster could be the true winne... | PC
Ad

Win a Grim Dawn Steam Key and GameMaker: Studio Professional

Now - Today we have ten, count them, ten Grim Dawn Steam codes to give away! | Promoted post
20°

Top 10 LGBT Characters in Video Games

1h ago - Moviepilot: Yeah, it's pretty obvious where the inspiration for this came from. The media in gene... | PS2
20°

Final Fantasy VII G-Bike’s Latest Event Adds Phoenix And A New Bike

1h ago - Final Fantasy VII G-Bike is a smartphone game based on the Final Fantasy VII mini-game, except yo... | iPhone
30°

7 Female Characters Changing the Face of Video Game Heroes

2h ago - Playboy: When it comes to main characters in video games—and even secondary characters to a large... | PC