Over the years major companies like Nintendo, Microsoft and Sony have been bending over backwards to get gamers attention. Nintnedo displayed their Wii console with the gimmick of all gimmicks, mothion controls. It wasn’t long until both Microsoft and Sony caught wind of Nintendo’s gravy trail and they produced the Kinect and Move. The only one of these so call gimmicks that really ended up standing out was Xbox 360’s Kinect. While the Wii was based solely off of getting players to swing their arm around the room, the PS Move was basically the same thing just with a camera facing the players. While all of these things can be considered a fail in the mind of a hardcore gamer the least thing that gamers want to hear while the rumors of the next-gen console battle emerges is more about Kinect like features.
not only would this be cool but it will help the Playstation Move be more accurate because it would be able to track it better.
Apart from that i don't care, i don't want junky hardware. I would like continued support for the Move to be used in newer FPS & TPS games though.
Playing Killzone 3 online with the Move is sick.
the kinect device is very delayed and often inaccurate and wiimote requires wiimotion plus for better response but still isnt as good and accurate like ps move
give us games
give us more games
improve PSN store front
add cross game chat
games can do 60FPS with full 1080P
buy ready at dawn studios
by QD after beyond 2 souls
buy the studio that worked on SLY4
after Fuse insomniac will come back to sony, not wishing that Fuse fails but the more they show the game the less interested i become. Insomniac make quality games and i hope Fuse turns out to be amazing. but it doesn't look that way now. so if Fuse fails could this be the turning point for insomniac and they give into sony's wishes to buy them?
you can give a system all the multi-media features but what matters most are games, and that's where i believe MS has failed us most since the launch of kinect. Before than they were releasing quality titles but after they saw how well wii did with casual gamers in a way they totally forgot about their core fanbase. but now they will make those claims again of how they are for gamers
After that I didn't pay for Xbox live gold anymore it is a rip off plain and simple , and though I still bought exclusives i noticed all these stupid apps I don't need all these apps and with the release of kinect which by the way is rubbish .
What I'm getting at I never thought when buying my first ever Xbox it would turn into a causal gamers console , though I still got all three last gen consoles I never use my Xbox I much prefer the Ps3 .
... and fade back to reality.
It's not a first games, nor a copy game. It is who can eat my lunch, and Sony very much competes with Kinect.
The fact that Sony "might" have it prior (ignoring webcams do not exist on PC way prior), just illustrates Sony's weakness. Unable to be innovative and see the value in the technology to consumers.
So, it is pointless to start discussing who copies who (like PSN copying XBL), because everybody does it, and it would be idiotic not too.
"'You can play games without a controller on this tech. It's not a copy.'"
That said, even before Sony there was Sega with similar technology with the Sega Activator trying to do the same thing ( http://www.giantbomb.com/se... ). Reality is consumers want this, and MS delivered where nobody else did. Sony is likely to copy this success after thinking it would be a $150 failure further illustrates my point.
Sony has been unable to innovate this generation, and has been running on their brand name. The Playstation 2 monopoly saved them, not the PS3. It was the disaster.
However, I think Sony might be more prepared this time with the PS4 and hopefully learned a few good lessons by integrating that camera.
The less it tries, the better it will be.
We need one console still focusing on the gamers.
V
MS hasnt concentrated on Gamers for years.
Theyre pretty much just treading water until XB3 so they can drop the 360 altogether.
1. Sony has been doing this since the PS2 era with the Eyetoy. They didnt just create the PSEye because they wanted to, they been there & done that. Yes they added the dildo to counter the wii controller but atleast it was more precise & accurate then the wiimote.
2. Even though sony has been supporting the PSEye & PS Move they did the most IMPORTANT thing we all have come to love about ALL PS CONSOLES & that is bringing us GAMES. They NEVER FORGOT about their CORE BASE that stuck with them.
This is why I will ALWAYS own the next playstation is for the simple FACT, sony ALWAYS "DELIVERS" what us gamers all care most about & thats NEW GAMES. FACT.
Besides that, Move can still be used for hardcore games like online shooters, like MAG or KillZone. Some of my PSN friends say their game improved after first going through a learning period, they don't want to go back.
With Kinect it's not possible to play a shooter. They've tried to make it work, but it doesn't. It allows different types of control, some even fun but always casual, gimmickly, on-rails stuff. Perhaps nice for the girlfriend of a hardcore gamer, but not the hardcore gamer himself. Or herself.
A lot of you guys in the echo chamber dont understand the difference between a gimmick and a feature. Rumble was once a gimmick, so was playing CDs on your console or Online gaming, and digital downloads, movie playback, Linux on the Ps3 analog controls.
The thing is once something becomes successful enough to stand on its own it is no longer a gimmick. Motion control was set up with the Wii this gen and Kinect and MOVE and the sixaxis to a lesser extent solidified. They sold tens of million if not hundreds of millions of units. They have sold tons of software... basically motion control is no longer a gimmick it has proven itself and is now in the stage of perfecting it.
Comape motion gaming to true current gimmicks and you will see the difference. 3d gaming, ppl arent running out snatching up 3d tv for their consoles and their isnt any games that have gained success for being 3d so it is still in gimmick state.
Tablet controllers: The Wii U and technically the Vita are ambassadors of this and smartglass to a lesser extent. The Wiiu has sold millions of units but its still to cloudy to say whether it was for the Tablet controller or not. Also there hasnt been a game yet that has obtained success for being a tablet controller based game. Tablet controller have promise but as of now it is sill a gimmick. The illumniroom thing is pretty cool and could be revolutionary along with google glasses stuff but that stuff is currently gimmicks.
Akk I know is this Any next gen system that doesnt have a viable motion control option is severely lacking and will be hurt by it.
But your preaching to a bunch of closed minded people. In thier world everything has to stay the same because they fear change. Just like how pc gamer didnt want to accept controlers when playing FPS becauce keyboard and mouse was the norm
Just look at most of the comment about how they reject any company or just MS because they desided to explan their userbase by making games that cater to other gamers besides core. Its this elitists additute is why some devs have and publisher cant make games they want because it has to he the next CoD or fear of backlash from a userbase that doesnt feel like you cant join their club house unless you play core game or lash out at a company that wants to put out kid or family friendly games.
I remember when games was about having fun and enjoying yourself. Last gen this wasnt an issue because sony dominated two gens so they could get away with it because where would you get your games from if not with us. Now its I hate this company or this dev because they focus too much on kinect or ms decided to sell an accessory an support it. Instead of tthrowing money at games that might not sell.
But hey lets watch all these longtime developers close their doors, these publisher become scared to fund games or take chances on games. Because they have to make these hardcore games cause only their money should matter and no one else. Because they hate anything that my change the way they play games.
Sony introduced move, made games for it but never put the emphasis on it. Even this year, late in the cycle, they have 4 great exclusives lined up, all core games but no Move required, only the option should you want to.
and i have to disagree with you. most people have a problem with MS just for entering the console game industry.period. and no it's not justified. MS never stopped supporting core games rather they be xbla,xbl games or releasing games like gears, alan wake, halo and more. because they havn't made that their main focus and decided to expand they catalog by making cuasal games was a better reason to hate them.
i have no problem with a company wanting more people to enjoy games. but it seem many do because as i said before it's the elitist club and only hardcore gamers are allowed.
MS hasn't replace you for casual gamers. they just haven't made you the main focus like people want them too. it's like the hardcore croud are upset because they aren't the center of attention because someone else is getting alittle love that have been getting for years. but don't want to share.
sony did put out the move but barely support it. the little library of games that are move only games are very small. everything is move as a added feature that you don't need since you already have a controller. if anything it was a total waste of time and money for sony. sony don't support it. how many commercial you seen for the move lately? huh? none. that's because people aren't buying them and sony can let it die out.
people are looking for more than a dedicated gaming console. which is what MS is doing and soon sony will too if they want to make money.
Spot on edonus. So called core gamers just want gaming to remain the way they are but what they don't understand is that if console makers don't innovate and i am not talking about processing power but innovate control schemes to increase player immersion, then the traditional video game industry will someday, slowly become irrelevant.
I rather see them try and fail than not try at all.
Dance Central 1
Dance Central 2
Kinect Sports 1
Kinect Sports 2
Disneyland adv.
Star wars Kinect
Joy Ride
Kinectimals
Zumba
Over 18 million sold together, all of them over 1 mil by themselves
I didnt even add the Just Dance series.
Sonic free riders is at 800k closer to 900k
Keep in mind the low dev costs of kinect games and you see games like Rise of nightmares over 300k and ufc trainer and wipeout and gunstringer etc. moving between 300k to 600k is great when you consider they are for a peripheral that has not even 1/3 of the install base.
The only games that under perform (and not really considering the market) are those aimed at people that call themselves core gamers. Steel Battalion is a niche franchise, the original (that everyone claims to love and say kinect ruined) only sold 100k the new one with no mainstream promotion did more than half of the original. Fable The journey did 150k with no mainstream promo. Even if you right those games off the r&d they provide is worth millions more.
Its not just kinect that suffers from this poison, the best selling standalone Move game is Book of spells at 300k even Sorcery was overlooked and it was suppose to be the flagship Move title.
The true message to take away is that motion games aimed at core gamers are the ones that struggle while the ones aimed at regular and casual gamers tend to do pretty well especially for peripheral based games.
I am glad they improve Kinect and I am a hardcore gamer. Heck, I even read gaming related novels for Halo and Gears of War. But guess what, my girlfriend did not. She prefers playing Dance Central or Kinect Sports when friends are over and so do I.
I don't think that supporting Kinect means not supporting core games. It is all about the balance. I actually want my console to give me the total package and a good mix of motion / casual games, core games and multimedia functionality and MS did this pretty well last gen.
I see a lot of PS fans claiming Sony did oh so well with their 1st party support, but reality is different. Look at the past year and the games they released. Twisted Metal, Starhawk, LBP Karting and PSABR was their retail lineup + Journey on PSN. Could you please tell me what was so great about that lineup. All retail games flopped. Big time.
Sony closed BigBig, Zipper and Liverpool already. They kicked the PSABR developers out, because the game flopped so badly. This studio is dead now. And Thatgamecompany did not extend the contract with Sony and will make games for XBLA from this point on. All this happened in the past 18 months.
MS on the other hand bought Twisted Pixel, opened Balck Tusk Studio, opened Lift London, opened MS LA Studios, opened MS Redmond, opened 343 industries, bought BigPark games and opened MS Victoria. They hired some of the best talent in this industry (Valve, Crytek, Naughty Dog, iD, EA Vancouver, Irrational Games, Sucker Punch etc)
Next gen won't be easier for Sony when it comes to core games. They need the casuals to sell their console. I am not saying they will focus only on casuals like Nintendo did with the Wii, but they need them along the core gamers.
But if you think they will make games I'm afraid you will be disappointed. They will make content like interactive advertising where you can wave at commercials, wave correct and you'll get a discount on their next DLC for their next Kinect app, stuff like that.
We don't want that, we want games, and to hell with what our girfriends want. They can buy their own stuff.
So you think the 150 developers will do ads? Really?
And what are the producers of BioShock, the developers from Naughty Dog, and the lead desginer from Crysis 2 working on? Do you think they joined MS to create ads?
n4g.com/news/1172732/microsof t-has-150-people-in-santa-moni c a-creating-content-for-its-46- m illion-xbox-live-subscribers
It doesn't read games. The new xBox is all about media, apps, Kinect, services, content...subscription based. I would like to hear about the bigbudget triple A hardcore games they are working on, and the more I read about the casual stuff, the more I'm afraid the core stuff is getting left behind.
edit: I thought I posted the link. It's from yesterday, see the 720 section.
Unfortunately for your argument, reality includes a packed 2011 line-up, and an already impressive 2013 line-up. Never mind what it will look like after February 20.
But you keep on pretending everyone else is wrong for realizing that.
The resolution was too low on the current camera, and it didn't do so well in low light. This made playing stuff like The Eye of Judgement tricky at times.
I anticipate at least a bump to a single 720p camera, or maybe dual 720p cameras, and that it will retain the mic.
Fortunately with Move, it was implemented well and I didn't have to use it if I didn't want to. I hope Kinect isn't a necessity for the next Xbox...