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Submitted by Scissorman82 579d ago | opinion piece

Combo Breaker: Coping With Simpler Control Schemes

Corey Moore writes, "Game developers have also created ways to ease reluctant swimmers into the deep end of the gaming pool. Capcom, for example, is at the forefront of such a movement and did so by simplifying the controls for some of their popular franchises. But this casual approach to what otherwise should be 'hardcore' titles has caused quite a bit of upset among seasoned gamers. To this I simply say: Deal with it." (Capcom, Culture, DmC: Devil May Cry, PC, PS3, Tatsunoko vs Capcom: Cross Generation Of Heroes, Tatsunoko vs. Capcom: Ultimate All-Stars, Ultimate Marvel vs Capcom 3, Wii, Xbox 360)

Baka-akaB  +   579d ago
"To this I simply say: Deal with it."

Cool , but "to this i simply say" your oversimplified crap doesnt sell in the case of DmC , hence failing the entire purpose of said exercice of simplification .

MVC3 and tatsunoko actual retains most if not , all the depth and complexity of the VS genre , it was just a simplified button schemes , wich was complained about , but not nearly as much as implied . All the fans know VS capcom games proposes simple controls schemes and basic special moves input
#1 (Edited 579d ago ) | Agree(1) | Disagree(0) | Report | Reply
jc48573  +   578d ago
simple gets boring fast.
nugnugs  +   578d ago
"Deal with it" or alternatively = "Bend over and take it"

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