40°
Submitted by JamieReleases 897d ago | news

Ubisoft Shangai on Assassin's Creed III navy, "number one rule" was stick to Connor

Assassin's Creed III was an enormous effort spanning multiple development studios around the world. Ubisoft Shanghai, a relative newcomer, was tasked with taking Connor onto the high seas.

It required a lot of balancing, making sure it was authentic enough without being too realistic and therefore slow. The most important thing was getting to feel that we're playing as Connor, not the boat. (Assassin's Creed III, PC, PS3, Xbox 360)

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
40°

Unreal Engine 4 - New Demo Lets You Control Mario, Sonic, Link & Kirby In NVIDIA's PhysX Flex Map

29m ago - After releasing a number of videos, showcasing various characters in Unreal Engine 4, CryZENx dec... | PC
40°

Zero Punctuation Godzilla - God-Awful-Zilla

48m ago - This week, Zero Punctuation reviews Godzilla. | PS4
Ad

Warhammer: Arcane Magic Comes to iOS

Now - Test your tactics against legendary foes! | Promoted post
40°

Let's Watch - Gears of War Ultimate Edition Beta

48m ago - Achievement Hunter relives some of it's old memories of gaming by checking out the Gears of War U... | Xbox One
40°

Kyn Review | Entertainment Buddha

2h ago - EB: "Compared to so many small studio projects, Kyn is audacious and ambitious. Developer Tangrin... | PC
40°

Super Mario Maker Is Nintendo’s Secret Weapon

2h ago - How utilizing the huge amiibo market can help unlock the potential of Nintendo’s new Super Mario... | Wii U